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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ | 5 #ifndef CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |
| 6 #define CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ | 6 #define CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 23 | 23 |
| 24 namespace base { | 24 namespace base { |
| 25 class SimpleThread; | 25 class SimpleThread; |
| 26 class Thread; | 26 class Thread; |
| 27 } | 27 } |
| 28 | 28 |
| 29 namespace cc { | 29 namespace cc { |
| 30 class SingleThreadTaskGraphRunner; | 30 class SingleThreadTaskGraphRunner; |
| 31 class SoftwareOutputDevice; | 31 class SoftwareOutputDevice; |
| 32 class SurfaceManager; | 32 class SurfaceManager; |
| 33 class VulkanInProcessContextProvider; | |
| 33 } | 34 } |
| 34 | 35 |
| 35 namespace content { | 36 namespace content { |
| 36 class BrowserCompositorOutputSurface; | 37 class BrowserCompositorOutputSurface; |
| 37 class CompositorSwapClient; | 38 class CompositorSwapClient; |
| 38 class ContextProviderCommandBuffer; | 39 class ContextProviderCommandBuffer; |
| 39 class OutputDeviceBacking; | 40 class OutputDeviceBacking; |
| 40 class ReflectorImpl; | 41 class ReflectorImpl; |
| 41 class WebGraphicsContext3DCommandBufferImpl; | 42 class WebGraphicsContext3DCommandBufferImpl; |
| 42 | 43 |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 94 void EstablishedGpuChannel(base::WeakPtr<ui::Compositor> compositor, | 95 void EstablishedGpuChannel(base::WeakPtr<ui::Compositor> compositor, |
| 95 bool create_gpu_output_surface, | 96 bool create_gpu_output_surface, |
| 96 int num_attempts); | 97 int num_attempts); |
| 97 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> CreateContextCommon( | 98 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> CreateContextCommon( |
| 98 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | 99 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, |
| 99 gpu::SurfaceHandle surface_handle); | 100 gpu::SurfaceHandle surface_handle); |
| 100 | 101 |
| 101 void OnLostMainThreadSharedContextInsideCallback(); | 102 void OnLostMainThreadSharedContextInsideCallback(); |
| 102 void OnLostMainThreadSharedContext(); | 103 void OnLostMainThreadSharedContext(); |
| 103 | 104 |
| 105 #if defined(ENABLE_VULKAN) | |
|
piman
2016/04/19 01:36:42
Trying to find a way to limit the amount of #ifdef
David Yen
2016/04/19 22:20:28
Done. The only thing is we still have to #ifdef ou
piman
2016/04/19 23:29:57
Yeah, I think I agree. I'm thinking that eventuall
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| 106 scoped_refptr<cc::VulkanInProcessContextProvider> | |
| 107 SharedVulkanContextProvider(); | |
| 108 #endif | |
| 109 | |
| 104 typedef std::map<ui::Compositor*, PerCompositorData*> PerCompositorDataMap; | 110 typedef std::map<ui::Compositor*, PerCompositorData*> PerCompositorDataMap; |
| 105 PerCompositorDataMap per_compositor_data_; | 111 PerCompositorDataMap per_compositor_data_; |
| 106 scoped_refptr<ContextProviderCommandBuffer> shared_main_thread_contexts_; | 112 scoped_refptr<ContextProviderCommandBuffer> shared_main_thread_contexts_; |
| 107 std::unique_ptr<GLHelper> gl_helper_; | 113 std::unique_ptr<GLHelper> gl_helper_; |
| 108 base::ObserverList<ImageTransportFactoryObserver> observer_list_; | 114 base::ObserverList<ImageTransportFactoryObserver> observer_list_; |
| 109 std::unique_ptr<cc::SurfaceManager> surface_manager_; | 115 std::unique_ptr<cc::SurfaceManager> surface_manager_; |
| 110 uint32_t next_surface_id_namespace_; | 116 uint32_t next_surface_id_namespace_; |
| 111 std::unique_ptr<cc::SingleThreadTaskGraphRunner> task_graph_runner_; | 117 std::unique_ptr<cc::SingleThreadTaskGraphRunner> task_graph_runner_; |
| 112 scoped_refptr<ContextProviderCommandBuffer> shared_worker_context_provider_; | 118 scoped_refptr<ContextProviderCommandBuffer> shared_worker_context_provider_; |
| 113 | 119 |
| 120 #if defined(ENABLE_VULKAN) | |
| 121 bool shared_vulkan_context_provider_initialized_ = false; | |
| 122 scoped_refptr<cc::VulkanInProcessContextProvider> | |
| 123 shared_vulkan_context_provider_; | |
| 124 #endif | |
| 125 | |
| 114 #if defined(OS_WIN) | 126 #if defined(OS_WIN) |
| 115 std::unique_ptr<OutputDeviceBacking> software_backing_; | 127 std::unique_ptr<OutputDeviceBacking> software_backing_; |
| 116 #endif | 128 #endif |
| 117 | 129 |
| 118 // The contents of this map and its methods may only be used on the compositor | 130 // The contents of this map and its methods may only be used on the compositor |
| 119 // thread. | 131 // thread. |
| 120 IDMap<BrowserCompositorOutputSurface> output_surface_map_; | 132 IDMap<BrowserCompositorOutputSurface> output_surface_map_; |
| 121 | 133 |
| 122 base::WeakPtrFactory<GpuProcessTransportFactory> callback_factory_; | 134 base::WeakPtrFactory<GpuProcessTransportFactory> callback_factory_; |
| 123 | 135 |
| 124 DISALLOW_COPY_AND_ASSIGN(GpuProcessTransportFactory); | 136 DISALLOW_COPY_AND_ASSIGN(GpuProcessTransportFactory); |
| 125 }; | 137 }; |
| 126 | 138 |
| 127 } // namespace content | 139 } // namespace content |
| 128 | 140 |
| 129 #endif // CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ | 141 #endif // CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |
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