Chromium Code Reviews| Index: third_party/WebKit/Source/modules/sensor/AmbientLightSensor.h | 
| diff --git a/third_party/WebKit/Source/modules/sensor/AmbientLightSensor.h b/third_party/WebKit/Source/modules/sensor/AmbientLightSensor.h | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..cfb4d2f0dc07970aee71505acf29b8bf80e964a2 | 
| --- /dev/null | 
| +++ b/third_party/WebKit/Source/modules/sensor/AmbientLightSensor.h | 
| @@ -0,0 +1,71 @@ | 
| +// Copyright 2016 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#ifndef AmbientLightSensor_h | 
| +#define AmbientLightSensor_h | 
| + | 
| +#include "bindings/core/v8/ScriptPromise.h" | 
| +#include "bindings/core/v8/ScriptPromiseProperty.h" | 
| +#include "bindings/core/v8/ScriptWrappable.h" | 
| +#include "core/dom/ActiveDOMObject.h" | 
| +#include "core/dom/ContextLifecycleObserver.h" | 
| +#include "core/frame/PlatformEventController.h" | 
| +#include "modules/EventTargetModules.h" | 
| +#include "modules/ModulesExport.h" | 
| +#include "modules/sensor/AmbientLightSensorReading.h" | 
| +#include "modules/sensor/Sensor.h" | 
| +#include "modules/sensor/SensorOptions.h" | 
| +#include "modules/sensor/als_reading.h" | 
| +#include "modules/sensor/sensor_state_type.h" | 
| +#include "platform/heap/Handle.h" | 
| +#include "wtf/text/WTFString.h" | 
| + | 
| +namespace blink { | 
| + | 
| +class ExceptionState; | 
| +class ScriptState; | 
| + | 
| +class AmbientLightSensor | 
| + : public Sensor | 
| + , public PlatformEventController { | 
| + USING_GARBAGE_COLLECTED_MIXIN(AmbientLightSensor); | 
| + DEFINE_WRAPPERTYPEINFO(); | 
| + | 
| +public: | 
| + static AmbientLightSensor* create(ExecutionContext*, SensorOptions, ExceptionState&); | 
| + static AmbientLightSensor* create(ExecutionContext*, ExceptionState&); | 
| + | 
| + ~AmbientLightSensor() override; | 
| + | 
| + // From Sensor. | 
| + void start(ScriptState*, ExceptionState&) override; | 
| + void stop(ScriptState*, ExceptionState&) override; | 
| + void updateState(SensorState) override; | 
| + | 
| + // Getters | 
| + AmbientLightSensorReading& reading(); | 
| + | 
| + // Inherited from PlatformEventController. | 
| + void didUpdateData() override; | 
| + void registerWithDispatcher() override; | 
| + void unregisterWithDispatcher() override; | 
| + bool hasLastData() override; | 
| + | 
| + // ActiveDOMObject implementation. | 
| + void suspend() override; | 
| + void resume() override; | 
| + void stop() override; | 
| + bool hasPendingActivity() const override; | 
| + | 
| + DECLARE_VIRTUAL_TRACE(); | 
| + | 
| +private: | 
| + AmbientLightSensor(ExecutionContext*, SensorOptions); | 
| + | 
| + Member<AmbientLightSensorReading> m_lightReading; | 
| 
 
timvolodine
2016/05/06 17:05:41
does this mean we have two readings now? one from
 
riju_
2016/05/16 16:58:51
We can make SensorReading and SensorOptions privat
 
timvolodine
2016/05/17 17:46:18
I think the idea would be to use the member of Sen
 
 | 
| +}; | 
| + | 
| +} // namespace blink | 
| + | 
| +#endif // AmbientLightSensor_h |