Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1267)

Side by Side Diff: content/common/gpu/media/avda_codec_image.h

Issue 1892013002: ReleaseOutputBuffer to surface back and front buffers where possible. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Cleanerer. Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
45 const gfx::RectF& crop_rect) override; 45 const gfx::RectF& crop_rect) override;
46 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, 46 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
47 uint64_t process_tracing_id, 47 uint64_t process_tracing_id,
48 const std::string& dump_name) override; 48 const std::string& dump_name) override;
49 // gpu::gles2::GLStreamTextureMatrix implementation 49 // gpu::gles2::GLStreamTextureMatrix implementation
50 void GetTextureMatrix(float xform[16]) override; 50 void GetTextureMatrix(float xform[16]) override;
51 51
52 // Decoded buffer index that has the image for us to display. 52 // Decoded buffer index that has the image for us to display.
53 void SetMediaCodecBufferIndex(int buffer_index); 53 void SetMediaCodecBufferIndex(int buffer_index);
54 54
55 // Return the codec buffer that we will return to the codec, or
56 // <0 if there is no such buffer.
57 int GetMediaCodecBufferIndex() const;
58
59 // Set the size of the current image. 55 // Set the size of the current image.
60 void SetSize(const gfx::Size& size); 56 void SetSize(const gfx::Size& size);
61 57
58 enum class ReleaseMode { SKIP_RENDER, RENDER_ONLY, RENDER_AND_UPDATE };
liberato (no reviews please) 2016/04/22 00:51:06 i think these might be better named { DISCARD_CODE
DaleCurtis 2016/04/22 01:33:58 I like it. Done.
59 void ReleaseOutputBuffer(ReleaseMode release_mode);
60
61 // Indicates if the codec buffer has been released to the back buffer.
62 bool is_rendered_to_back_buffer() const {
63 return codec_buffer_index_ == kUpdateOnly;
64 }
65
66 // Indicates if the codec buffer has been released to the front or back
67 // buffer.
68 bool is_rendered() const {
69 return codec_buffer_index_ <= kInvalidCodecBufferIndex;
70 }
71
62 // Updates the MediaCodec for this image; clears |codec_buffer_index_|. 72 // Updates the MediaCodec for this image; clears |codec_buffer_index_|.
63 void SetMediaCodec(media::MediaCodecBridge* codec); 73 void SetMediaCodec(media::MediaCodecBridge* codec);
64 74
65 void SetTexture(gpu::gles2::Texture* texture); 75 void SetTexture(gpu::gles2::Texture* texture);
66 76
67 protected: 77 protected:
68 ~AVDACodecImage() override; 78 ~AVDACodecImage() override;
69 79
80 enum { kInvalidCodecBufferIndex = -1, kUpdateOnly = -2 };
81
70 private: 82 private:
71 enum { kInvalidCodecBufferIndex = -1 };
72
73 // Make sure that the surface texture's front buffer is current. This will 83 // Make sure that the surface texture's front buffer is current. This will
74 // save / restore the current context. It will optionally restore the texture 84 // save / restore the current context. It will optionally restore the texture
75 // bindings in the surface texture's context, based on |mode|. This is 85 // bindings in the surface texture's context, based on |mode|. This is
76 // intended as a hint if we don't need to change contexts. If we do need to 86 // intended as a hint if we don't need to change contexts. If we do need to
77 // change contexts, then we'll always preserve the texture bindings in the 87 // change contexts, then we'll always preserve the texture bindings in the
78 // both contexts. In other words, the caller is telling us whether it's 88 // both contexts. In other words, the caller is telling us whether it's
79 // okay to change the binding in the current context. 89 // okay to change the binding in the current context.
80 enum RestoreBindingsMode { kDontRestoreBindings, kDoRestoreBindings }; 90 enum RestoreBindingsMode { kDontRestoreBindings, kDoRestoreBindings };
81 void UpdateSurfaceTexture(RestoreBindingsMode mode); 91 void UpdateSurfaceTexture(RestoreBindingsMode mode);
82 92
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 134
125 // Texture matrix of the front buffer of the surface texture. 135 // Texture matrix of the front buffer of the surface texture.
126 float gl_matrix_[16]; 136 float gl_matrix_[16];
127 137
128 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 138 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
129 }; 139 };
130 140
131 } // namespace content 141 } // namespace content
132 142
133 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 143 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698