Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(73)

Side by Side Diff: content/common/gpu/media/avda_codec_image.h

Issue 1892013002: ReleaseOutputBuffer to surface back and front buffers where possible. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Cleanup. Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 const gfx::RectF& crop_rect) override; 46 const gfx::RectF& crop_rect) override;
47 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, 47 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
48 uint64_t process_tracing_id, 48 uint64_t process_tracing_id,
49 const std::string& dump_name) override; 49 const std::string& dump_name) override;
50 // gpu::gles2::GLStreamTextureMatrix implementation 50 // gpu::gles2::GLStreamTextureMatrix implementation
51 void GetTextureMatrix(float xform[16]) override; 51 void GetTextureMatrix(float xform[16]) override;
52 52
53 // Decoded buffer index that has the image for us to display. 53 // Decoded buffer index that has the image for us to display.
54 void SetMediaCodecBufferIndex(int buffer_index); 54 void SetMediaCodecBufferIndex(int buffer_index);
55 55
56 // Return the codec buffer that we will return to the codec, or
57 // <0 if there is no such buffer.
58 int GetMediaCodecBufferIndex() const;
59
60 // Set the size of the current image. 56 // Set the size of the current image.
61 void SetSize(const gfx::Size& size); 57 void SetSize(const gfx::Size& size);
62 58
59 enum class UpdateMode {
60 DISCARD_CODEC_BUFFER, // Discards the codec buffer, no UpdateTexImage().
61 RENDER_TO_BACK_BUFFER, // Renders to back buffer, doesn't UpdateTexImage().
62 RENDER_TO_FRONT_BUFFER // Renders to back buffer, calls UpdateTexImage(),
63 // which turns the back buffer into the front.
liberato (no reviews please) 2016/04/22 20:25:08 this comment isn't right for SV. we use FRONT_BUF
DaleCurtis 2016/04/22 20:58:02 Comment clarified.
64 };
65
66 // Releases the attached codec buffer (if not already released) indicated by
67 // |codec_buffer_index_| and updates the surface if specified by the given
68 // |update_mode|. See UpdateMode documentation for details.
69 void UpdateSurface(UpdateMode update_mode);
70
63 // Updates the MediaCodec for this image; clears |codec_buffer_index_|. 71 // Updates the MediaCodec for this image; clears |codec_buffer_index_|.
64 void CodecChanged(media::MediaCodecBridge* codec); 72 void CodecChanged(media::MediaCodecBridge* codec);
65 73
66 void SetTexture(gpu::gles2::Texture* texture); 74 void SetTexture(gpu::gles2::Texture* texture);
67 75
76 // Indicates if the codec buffer has been released to the back buffer.
77 bool is_rendered_to_back_buffer() const {
78 return codec_buffer_index_ == kUpdateOnly;
79 }
80
81 // Indicates if the codec buffer has been released to the front or back
82 // buffer.
83 bool is_rendered() const {
84 return codec_buffer_index_ <= kInvalidCodecBufferIndex;
85 }
86
68 protected: 87 protected:
69 ~AVDACodecImage() override; 88 ~AVDACodecImage() override;
70 89
71 private: 90 private:
72 enum { kInvalidCodecBufferIndex = -1 }; 91 enum { kInvalidCodecBufferIndex = -1, kUpdateOnly = -2 };
73 92
74 // Make sure that the surface texture's front buffer is current. This will 93 // Make sure that the surface texture's front buffer is current. This will
75 // save / restore the current context. It will optionally restore the texture 94 // save / restore the current context. It will optionally restore the texture
76 // bindings in the surface texture's context, based on |mode|. This is 95 // bindings in the surface texture's context, based on |mode|. This is
77 // intended as a hint if we don't need to change contexts. If we do need to 96 // intended as a hint if we don't need to change contexts. If we do need to
78 // change contexts, then we'll always preserve the texture bindings in the 97 // change contexts, then we'll always preserve the texture bindings in the
79 // both contexts. In other words, the caller is telling us whether it's 98 // both contexts. In other words, the caller is telling us whether it's
80 // okay to change the binding in the current context. 99 // okay to change the binding in the current context.
81 enum RestoreBindingsMode { kDontRestoreBindings, kDoRestoreBindings }; 100 enum RestoreBindingsMode { kDontRestoreBindings, kDoRestoreBindings };
82 void UpdateSurfaceTexture(RestoreBindingsMode mode); 101 void UpdateSurfaceTexture(RestoreBindingsMode mode);
83 102
103 // Internal helper for UpdateSurface() that allows callers to specify the
104 // RestoreBindingsMode when a SurfaceTexture is already attached prior to
105 // calling this method.
106 void UpdateSurfaceInternal(UpdateMode update_mode,
107 RestoreBindingsMode attached_bindings_mode);
108
109 // Releases the attached codec buffer (if not already released) indicated by
110 // |codec_buffer_index_|. Never updates the actual surface. See UpdateMode
111 // documentation for details. For the purposes of this function the values
112 // RENDER_TO_FRONT_BUFFER and RENDER_TO_BACK_BUFFER do the same thing.
113 void ReleaseOutputBuffer(UpdateMode update_mode);
114
84 // Attach the surface texture to our GL context to whatever texture is bound 115 // Attach the surface texture to our GL context to whatever texture is bound
85 // on the active unit. 116 // on the active unit.
86 void AttachSurfaceTextureToContext(); 117 void AttachSurfaceTextureToContext();
87 118
88 // Make shared_state_->context() current if it isn't already. 119 // Make shared_state_->context() current if it isn't already.
89 std::unique_ptr<ui::ScopedMakeCurrent> MakeCurrentIfNeeded(); 120 std::unique_ptr<ui::ScopedMakeCurrent> MakeCurrentIfNeeded();
90 121
91 // Return whether or not the current context is in the same share group as
92 // |surface_texture_|'s client texture.
93 // TODO(liberato): is this needed?
94 bool IsCorrectShareGroup() const;
95
96 // Return whether there is a codec buffer that we haven't rendered yet. Will 122 // Return whether there is a codec buffer that we haven't rendered yet. Will
97 // return false also if there's no codec or we otherwise can't update. 123 // return false also if there's no codec or we otherwise can't update.
98 bool IsCodecBufferOutstanding() const; 124 bool IsCodecBufferOutstanding() const;
99 125
100 // Shared state between the AVDA and all AVDACodecImages. 126 // Shared state between the AVDA and all AVDACodecImages.
101 scoped_refptr<AVDASharedState> shared_state_; 127 scoped_refptr<AVDASharedState> shared_state_;
102 128
103 // The MediaCodec buffer index that we should render. Only valid if not equal 129 // The MediaCodec buffer index that we should render. Only valid if not equal
104 // to |kInvalidCodecBufferIndex|. 130 // to |kInvalidCodecBufferIndex|.
105 int codec_buffer_index_; 131 int codec_buffer_index_;
(...skipping 22 matching lines...) Expand all
128 154
129 // The picture buffer id attached to this image. 155 // The picture buffer id attached to this image.
130 int picture_buffer_id_; 156 int picture_buffer_id_;
131 157
132 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 158 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
133 }; 159 };
134 160
135 } // namespace content 161 } // namespace content
136 162
137 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 163 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698