| Index: content/renderer/mus/render_widget_mus_connection.cc
|
| diff --git a/content/renderer/mus/render_widget_mus_connection.cc b/content/renderer/mus/render_widget_mus_connection.cc
|
| index 677775406ce94f26fad44474f9bb807d0cad407c..d1821e8bac0acd3a2cc2f58f24cd5d15ba45ce86 100644
|
| --- a/content/renderer/mus/render_widget_mus_connection.cc
|
| +++ b/content/renderer/mus/render_widget_mus_connection.cc
|
| @@ -127,7 +127,9 @@ void RenderWidgetMusConnection::OnInputEventAck(
|
| std::unique_ptr<InputEventAck> input_event_ack) {
|
| DCHECK(!pending_ack_.is_null());
|
| pending_ack_.Run(input_event_ack->state ==
|
| - InputEventAckState::INPUT_EVENT_ACK_STATE_CONSUMED);
|
| + InputEventAckState::INPUT_EVENT_ACK_STATE_CONSUMED
|
| + ? mus::mojom::EventResult::HANDLED
|
| + : mus::mojom::EventResult::UNHANDLED);
|
| pending_ack_.Reset();
|
| }
|
|
|
| @@ -169,12 +171,12 @@ void RenderWidgetMusConnection::OnConnectionLost() {
|
|
|
| void RenderWidgetMusConnection::OnWindowInputEvent(
|
| std::unique_ptr<blink::WebInputEvent> input_event,
|
| - const base::Callback<void(bool)>& ack) {
|
| + const base::Callback<void(mus::mojom::EventResult)>& ack) {
|
| DCHECK(thread_checker_.CalledOnValidThread());
|
| // If we don't yet have a RenderWidgetInputHandler then we don't yet have
|
| // an initialized RenderWidget.
|
| if (!input_handler_) {
|
| - ack.Run(false);
|
| + ack.Run(mus::mojom::EventResult::UNHANDLED);
|
| return;
|
| }
|
| // TODO(fsamuel): It would be nice to add this DCHECK but the reality is an
|
|
|