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Side by Side Diff: gpu/command_buffer/service/error_state.h

Issue 189133004: WebGL TexParameterf and GetTexParameterf needs to handle float param correctly (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ErrorState class. 5 // This file contains the ErrorState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_
9 9
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
(...skipping 13 matching lines...) Expand all
24 error_state->SetGLError(__FILE__, __LINE__, error, function_name, msg) 24 error_state->SetGLError(__FILE__, __LINE__, error, function_name, msg)
25 25
26 // Use to synthesize an INVALID_ENUM GL error on the error_state. Will attempt 26 // Use to synthesize an INVALID_ENUM GL error on the error_state. Will attempt
27 // to expand the enum to a string. 27 // to expand the enum to a string.
28 #define ERRORSTATE_SET_GL_ERROR_INVALID_ENUM( \ 28 #define ERRORSTATE_SET_GL_ERROR_INVALID_ENUM( \
29 error_state, function_name, value, label) \ 29 error_state, function_name, value, label) \
30 error_state->SetGLErrorInvalidEnum( \ 30 error_state->SetGLErrorInvalidEnum( \
31 __FILE__, __LINE__, function_name, value, label) 31 __FILE__, __LINE__, function_name, value, label)
32 32
33 // Use to synthesize a GL error on the error_state for an invalid enum based 33 // Use to synthesize a GL error on the error_state for an invalid enum based
34 // parameter. Will attempt to expand the parameter to a string. 34 // integer parameter. Will attempt to expand the parameter to a string.
35 #define ERRORSTATE_SET_GL_ERROR_INVALID_PARAM( \ 35 #define ERRORSTATE_SET_GL_ERROR_INVALID_PARAMI( \
36 error_state, error, function_name, pname, param) \ 36 error_state, error, function_name, pname, param) \
37 error_state->SetGLErrorInvalidParam( \ 37 error_state->SetGLErrorInvalidParami( \
38 __FILE__, __LINE__, error, function_name, pname, param)
39
40 // Use to synthesize a GL error on the error_state for an invalid enum based
41 // float parameter. Will attempt to expand the parameter to a string.
42 #define ERRORSTATE_SET_GL_ERROR_INVALID_PARAMF( \
43 error_state, error, function_name, pname, param) \
44 error_state->SetGLErrorInvalidParamf( \
38 __FILE__, __LINE__, error, function_name, pname, param) 45 __FILE__, __LINE__, error, function_name, pname, param)
39 46
40 // Use to move all pending error to the wrapper so on your next GL call 47 // Use to move all pending error to the wrapper so on your next GL call
41 // you can see if that call generates an error. 48 // you can see if that call generates an error.
42 #define ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(error_state, function_name) \ 49 #define ERRORSTATE_COPY_REAL_GL_ERRORS_TO_WRAPPER(error_state, function_name) \
43 error_state->CopyRealGLErrorsToWrapper(__FILE__, __LINE__, function_name) 50 error_state->CopyRealGLErrorsToWrapper(__FILE__, __LINE__, function_name)
44 // Use to look at the real GL error and still pass it on to the user. 51 // Use to look at the real GL error and still pass it on to the user.
45 #define ERRORSTATE_PEEK_GL_ERROR(error_state, function_name) \ 52 #define ERRORSTATE_PEEK_GL_ERROR(error_state, function_name) \
46 error_state->PeekGLError(__FILE__, __LINE__, function_name) 53 error_state->PeekGLError(__FILE__, __LINE__, function_name)
47 // Use to clear all current GL errors. FAILS if there are any. 54 // Use to clear all current GL errors. FAILS if there are any.
(...skipping 14 matching lines...) Expand all
62 int line, 69 int line,
63 unsigned int error, 70 unsigned int error,
64 const char* function_name, 71 const char* function_name,
65 const char* msg) = 0; 72 const char* msg) = 0;
66 virtual void SetGLErrorInvalidEnum( 73 virtual void SetGLErrorInvalidEnum(
67 const char* filename, 74 const char* filename,
68 int line, 75 int line,
69 const char* function_name, 76 const char* function_name,
70 unsigned int value, 77 unsigned int value,
71 const char* label) = 0; 78 const char* label) = 0;
72 virtual void SetGLErrorInvalidParam( 79 virtual void SetGLErrorInvalidParami(
73 const char* filename, 80 const char* filename,
74 int line, 81 int line,
75 unsigned int error, 82 unsigned int error,
76 const char* function_name, 83 const char* function_name,
77 unsigned int pname, 84 unsigned int pname,
78 int param) = 0; 85 int param) = 0;
86 virtual void SetGLErrorInvalidParamf(
87 const char* filename,
88 int line,
89 unsigned int error,
90 const char* function_name,
91 unsigned int pname,
92 float param) = 0;
79 93
80 // Gets the GLError and stores it in our wrapper. Effectively 94 // Gets the GLError and stores it in our wrapper. Effectively
81 // this lets us peek at the error without losing it. 95 // this lets us peek at the error without losing it.
82 virtual unsigned int PeekGLError( 96 virtual unsigned int PeekGLError(
83 const char* filename, int line, const char* function_name) = 0; 97 const char* filename, int line, const char* function_name) = 0;
84 98
85 // Copies the real GL errors to the wrapper. This is so we can 99 // Copies the real GL errors to the wrapper. This is so we can
86 // make sure there are no native GL errors before calling some GL function 100 // make sure there are no native GL errors before calling some GL function
87 // so that on return we know any error generated was for that specific 101 // so that on return we know any error generated was for that specific
88 // command. 102 // command.
89 virtual void CopyRealGLErrorsToWrapper( 103 virtual void CopyRealGLErrorsToWrapper(
90 const char* filename, int line, const char* function_name) = 0; 104 const char* filename, int line, const char* function_name) = 0;
91 105
92 // Clear all real GL errors. This is to prevent the client from seeing any 106 // Clear all real GL errors. This is to prevent the client from seeing any
93 // errors caused by GL calls that it was not responsible for issuing. 107 // errors caused by GL calls that it was not responsible for issuing.
94 virtual void ClearRealGLErrors( 108 virtual void ClearRealGLErrors(
95 const char* filename, int line, const char* function_name) = 0; 109 const char* filename, int line, const char* function_name) = 0;
96 110
97 protected: 111 protected:
98 ErrorState(); 112 ErrorState();
99 113
100 DISALLOW_COPY_AND_ASSIGN(ErrorState); 114 DISALLOW_COPY_AND_ASSIGN(ErrorState);
101 }; 115 };
102 116
103 } // namespace gles2 117 } // namespace gles2
104 } // namespace gpu 118 } // namespace gpu
105 119
106 #endif // GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ 120 #endif // GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_
107 121
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