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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/texture_image_transport_surface.h" | 5 #include "content/common/gpu/texture_image_transport_surface.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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| 393 mailbox_manager_->ProduceTexture(GL_TEXTURE_2D, back_mailbox_, texture); | 393 mailbox_manager_->ProduceTexture(GL_TEXTURE_2D, back_mailbox_, texture); |
| 394 } | 394 } |
| 395 | 395 |
| 396 { | 396 { |
| 397 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, | 397 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_2D, |
| 398 backbuffer_->service_id()); | 398 backbuffer_->service_id()); |
| 399 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, | 399 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, |
| 400 current_size_.width(), current_size_.height(), 0, | 400 current_size_.width(), current_size_.height(), 0, |
| 401 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 401 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 402 gpu::gles2::ErrorState* error_state = decoder->GetErrorState(); | 402 gpu::gles2::ErrorState* error_state = decoder->GetErrorState(); |
| 403 texture_manager->SetParameter("Backbuffer", | 403 texture_manager->SetParameteri("Backbuffer", |
| 404 error_state, | 404 error_state, |
| 405 backbuffer_.get(), | 405 backbuffer_.get(), |
| 406 GL_TEXTURE_MIN_FILTER, | 406 GL_TEXTURE_MIN_FILTER, |
| 407 GL_LINEAR); | 407 GL_LINEAR); |
| 408 texture_manager->SetParameter("Backbuffer", | 408 texture_manager->SetParameteri("Backbuffer", |
| 409 error_state, | 409 error_state, |
| 410 backbuffer_.get(), | 410 backbuffer_.get(), |
| 411 GL_TEXTURE_MAG_FILTER, | 411 GL_TEXTURE_MAG_FILTER, |
| 412 GL_LINEAR); | 412 GL_LINEAR); |
| 413 texture_manager->SetParameter("Backbuffer", | 413 texture_manager->SetParameteri("Backbuffer", |
| 414 error_state, | 414 error_state, |
| 415 backbuffer_.get(), | 415 backbuffer_.get(), |
| 416 GL_TEXTURE_WRAP_S, | 416 GL_TEXTURE_WRAP_S, |
| 417 GL_CLAMP_TO_EDGE); | 417 GL_CLAMP_TO_EDGE); |
| 418 texture_manager->SetParameter("Backbuffer", | 418 texture_manager->SetParameteri("Backbuffer", |
| 419 error_state, | 419 error_state, |
| 420 backbuffer_.get(), | 420 backbuffer_.get(), |
| 421 GL_TEXTURE_WRAP_T, | 421 GL_TEXTURE_WRAP_T, |
| 422 GL_CLAMP_TO_EDGE); | 422 GL_CLAMP_TO_EDGE); |
| 423 texture_manager->SetLevelInfo(backbuffer_.get(), | 423 texture_manager->SetLevelInfo(backbuffer_.get(), |
| 424 GL_TEXTURE_2D, | 424 GL_TEXTURE_2D, |
| 425 0, | 425 0, |
| 426 GL_RGBA, | 426 GL_RGBA, |
| 427 current_size_.width(), | 427 current_size_.width(), |
| 428 current_size_.height(), | 428 current_size_.height(), |
| 429 1, | 429 1, |
| 430 0, | 430 0, |
| 431 GL_RGBA, | 431 GL_RGBA, |
| 432 GL_UNSIGNED_BYTE, | 432 GL_UNSIGNED_BYTE, |
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| 451 | 451 |
| 452 #ifndef NDEBUG | 452 #ifndef NDEBUG |
| 453 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); | 453 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); |
| 454 if (status != GL_FRAMEBUFFER_COMPLETE) { | 454 if (status != GL_FRAMEBUFFER_COMPLETE) { |
| 455 DLOG(FATAL) << "Framebuffer incomplete: " << status; | 455 DLOG(FATAL) << "Framebuffer incomplete: " << status; |
| 456 } | 456 } |
| 457 #endif | 457 #endif |
| 458 } | 458 } |
| 459 | 459 |
| 460 } // namespace content | 460 } // namespace content |
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