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Issue 1891233006: mus: Fix handled status in UI event ack, add MessageLoop::NestingObserver (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@eventresult
Patch Set: review comments, added PlatformWindowMusTest Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/platform_window_mus.h" 5 #include "ui/views/mus/platform_window_mus.h"
6 6
7 #include "base/message_loop/message_loop.h"
7 #include "build/build_config.h" 8 #include "build/build_config.h"
8 #include "components/bitmap_uploader/bitmap_uploader.h" 9 #include "components/bitmap_uploader/bitmap_uploader.h"
9 #include "components/mus/public/cpp/property_type_converters.h" 10 #include "components/mus/public/cpp/property_type_converters.h"
10 #include "components/mus/public/cpp/window_property.h" 11 #include "components/mus/public/cpp/window_property.h"
11 #include "components/mus/public/interfaces/window_manager.mojom.h" 12 #include "components/mus/public/interfaces/window_manager.mojom.h"
12 #include "mojo/converters/input_events/input_events_type_converters.h" 13 #include "mojo/converters/input_events/input_events_type_converters.h"
13 #include "ui/base/view_prop.h" 14 #include "ui/base/view_prop.h"
14 #include "ui/platform_window/platform_window_delegate.h" 15 #include "ui/platform_window/platform_window_delegate.h"
15 #include "ui/views/mus/window_manager_connection.h" 16 #include "ui/views/mus/window_manager_connection.h"
16 17
18 using mus::mojom::EventResult;
19
17 namespace views { 20 namespace views {
18 21
19 namespace { 22 namespace {
23
20 static uint32_t accelerated_widget_count = 1; 24 static uint32_t accelerated_widget_count = 1;
21 25
26 // Acknowledges an input event immediately if a nested message loop starts.
27 // Needed because otherwise we appear unresponsive for the life of the nested
28 // message loop.
29 class EventAckNestingObserver : public base::MessageLoop::NestingObserver {
30 public:
31 explicit EventAckNestingObserver(
32 std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback)
sky 2016/04/27 17:49:48 Did you consider making this take a std::unique_pt
James Cook 2016/04/27 18:11:14 Done.
33 : ack_callback_(ack_callback) {
34 DCHECK(ack_callback_);
35 }
36 ~EventAckNestingObserver() override {}
37
38 // base::MessageLoop::NestingObserver:
39 void OnBeginNestedMessageLoop() override {
40 if (*ack_callback_) {
41 (*ack_callback_)->Run(EventResult::HANDLED);
42 ack_callback_->reset(); // Signal that the event was ack'd.
43 }
44 }
45
46 private:
47 std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback_;
48
49 DISALLOW_COPY_AND_ASSIGN(EventAckNestingObserver);
50 };
51
22 } // namespace 52 } // namespace
23 53
24 PlatformWindowMus::PlatformWindowMus(ui::PlatformWindowDelegate* delegate, 54 PlatformWindowMus::PlatformWindowMus(ui::PlatformWindowDelegate* delegate,
25 shell::Connector* connector, 55 shell::Connector* connector,
26 mus::Window* mus_window) 56 mus::Window* mus_window)
27 : delegate_(delegate), 57 : delegate_(delegate),
28 mus_window_(mus_window), 58 mus_window_(mus_window),
29 show_state_(mus::mojom::ShowState::RESTORED), 59 show_state_(mus::mojom::ShowState::RESTORED),
30 last_cursor_(mus::mojom::Cursor::CURSOR_NULL), 60 last_cursor_(mus::mojom::Cursor::CURSOR_NULL),
31 mus_window_destroyed_(false) { 61 mus_window_destroyed_(false) {
(...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 } 245 }
216 delegate_->OnWindowStateChanged(state); 246 delegate_->OnWindowStateChanged(state);
217 } 247 }
218 248
219 void PlatformWindowMus::OnRequestClose(mus::Window* window) { 249 void PlatformWindowMus::OnRequestClose(mus::Window* window) {
220 delegate_->OnCloseRequest(); 250 delegate_->OnCloseRequest();
221 } 251 }
222 252
223 void PlatformWindowMus::OnWindowInputEvent( 253 void PlatformWindowMus::OnWindowInputEvent(
224 mus::Window* view, 254 mus::Window* view,
225 const ui::Event& event, 255 const ui::Event& event_in,
226 std::unique_ptr<base::Callback<void(mus::mojom::EventResult)>>* 256 std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback_in) {
227 ack_callback) { 257 // Take ownership of the callback, indicating that we will handle it.
228 // It's possible dispatching the event will spin a nested message loop. Ack 258 std::unique_ptr<base::Callback<void(EventResult)>> ack_callback =
229 // the callback now, otherwise we appear unresponsive for the life of the 259 std::move(*ack_callback_in);
230 // nested message loop. 260
231 (*ack_callback)->Run(mus::mojom::EventResult::HANDLED); 261 // If dispatching the event creates a nested message loop we need to ack the
232 ack_callback->reset(); 262 // event immediately. There might be multiple nested message loops; each one
233 // TODO(moshayedi): Avoid cloning after updating PlatformWindowDelegate to 263 // needs its own observer.
234 // accept constant pointers. 264 EventAckNestingObserver nesting_observer(&ack_callback);
235 delegate_->DispatchEvent(ui::Event::Clone(event).get()); 265 base::MessageLoop::current()->AddNestingObserver(&nesting_observer);
266
267 std::unique_ptr<ui::Event> event = ui::Event::Clone(event_in);
268 delegate_->DispatchEvent(event.get());
269 // NOTE: |this| may be deleted.
270
271 base::MessageLoop::current()->RemoveNestingObserver(&nesting_observer);
272
273 // If the callback wasn't already called by the message loop observer then
274 // ack it with the handled state.
275 if (ack_callback)
276 ack_callback->Run(event->handled() ? EventResult::HANDLED
277 : EventResult::UNHANDLED);
236 } 278 }
237 279
238 } // namespace views 280 } // namespace views
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