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Side by Side Diff: src/core/SkPM4fPriv.h

Issue 1891013002: WIP: runtime switch for how to interpret SkColor -vs- srgb (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPM4fPriv_DEFINED 8 #ifndef SkPM4fPriv_DEFINED
9 #define SkPM4fPriv_DEFINED 9 #define SkPM4fPriv_DEFINED
10 10
11 #include "SkColorPriv.h" 11 #include "SkColorPriv.h"
12 #include "SkPM4f.h" 12 #include "SkPM4f.h"
13 13
14 extern bool gTreatSkColorAsSRGB;
15
14 static inline float get_alpha(const Sk4f& f4) { 16 static inline float get_alpha(const Sk4f& f4) {
15 return f4[SkPM4f::A]; 17 return f4[SkPM4f::A];
16 } 18 }
17 19
18 static inline Sk4f set_alpha(const Sk4f& f4, float alpha) { 20 static inline Sk4f set_alpha(const Sk4f& f4, float alpha) {
19 static_assert(3 == SkPM4f::A, ""); 21 static_assert(3 == SkPM4f::A, "");
20 return Sk4f(f4[0], f4[1], f4[2], alpha); 22 return Sk4f(f4[0], f4[1], f4[2], alpha);
21 } 23 }
22 24
23 static inline uint32_t to_4b(const Sk4f& f4) { 25 static inline uint32_t to_4b(const Sk4f& f4) {
(...skipping 11 matching lines...) Expand all
35 } 37 }
36 38
37 static inline Sk4f srgb_to_linear(const Sk4f& s4) { 39 static inline Sk4f srgb_to_linear(const Sk4f& s4) {
38 return set_alpha(s4 * s4, get_alpha(s4)); 40 return set_alpha(s4 * s4, get_alpha(s4));
39 } 41 }
40 42
41 static inline Sk4f linear_to_srgb(const Sk4f& l4) { 43 static inline Sk4f linear_to_srgb(const Sk4f& l4) {
42 return set_alpha(l4.sqrt(), get_alpha(l4)); 44 return set_alpha(l4.sqrt(), get_alpha(l4));
43 } 45 }
44 46
47 static inline float srgb_to_linear(float x) {
48 return x * x;
49 }
50
51 static inline float linear_to_srgb(float x) {
52 return sqrtf(x);
53 }
54
45 //////////////////////////////////////////////////////////////////////////////// /////////////////// 55 //////////////////////////////////////////////////////////////////////////////// ///////////////////
46 56
47 static inline Sk4f Sk4f_fromL32(uint32_t src) { 57 static inline Sk4f Sk4f_fromL32(uint32_t src) {
48 return to_4f(src) * Sk4f(1.0f/255); 58 return to_4f(src) * Sk4f(1.0f/255);
49 } 59 }
50 60
51 static inline Sk4f Sk4f_fromS32(uint32_t src) { 61 static inline Sk4f Sk4f_fromS32(uint32_t src) {
52 return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255)); 62 return srgb_to_linear(to_4f(src) * Sk4f(1.0f/255));
53 } 63 }
54 64
55 static inline uint32_t Sk4f_toL32(const Sk4f& x4) { 65 static inline uint32_t Sk4f_toL32(const Sk4f& x4) {
56 return to_4b(x4 * Sk4f(255) + Sk4f(0.5f)); 66 return to_4b(x4 * Sk4f(255) + Sk4f(0.5f));
57 } 67 }
58 68
59 static inline uint32_t Sk4f_toS32(const Sk4f& x4) { 69 static inline uint32_t Sk4f_toS32(const Sk4f& x4) {
60 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); 70 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f));
61 } 71 }
62 72
63 #endif 73 #endif
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