| Index: ash/wm/default_state.cc
|
| diff --git a/ash/wm/default_state.cc b/ash/wm/default_state.cc
|
| index f461fd05fc57b84f1e5532933a3e965f6ea2f15a..769dcb19403a2355c1f2f468888628784420fa2b 100644
|
| --- a/ash/wm/default_state.cc
|
| +++ b/ash/wm/default_state.cc
|
| @@ -54,9 +54,10 @@ void MoveToDisplayForRestore(WindowState* window_state) {
|
| // TODO(oshima): Restore information should contain the
|
| // work area information like WindowResizer does for the
|
| // last window location.
|
| - gfx::Rect display_area = gfx::Screen::GetScreen()
|
| - ->GetDisplayNearestWindow(window_state->window())
|
| - .bounds();
|
| + gfx::Rect display_area =
|
| + gfx::Screen::GetScreen()
|
| + ->GetDisplayNearestWindow(window_state->aura_window())
|
| + .bounds();
|
|
|
| if (!display_area.Intersects(restore_bounds)) {
|
| const gfx::Display& display =
|
| @@ -65,10 +66,10 @@ void MoveToDisplayForRestore(WindowState* window_state) {
|
| Shell::GetInstance()->window_tree_host_manager();
|
| aura::Window* new_root =
|
| window_tree_host_manager->GetRootWindowForDisplayId(display.id());
|
| - if (new_root != window_state->window()->GetRootWindow()) {
|
| - aura::Window* new_container =
|
| - Shell::GetContainer(new_root, window_state->window()->parent()->id());
|
| - new_container->AddChild(window_state->window());
|
| + if (new_root != window_state->aura_window()->GetRootWindow()) {
|
| + aura::Window* new_container = Shell::GetContainer(
|
| + new_root, window_state->aura_window()->parent()->id());
|
| + new_container->AddChild(window_state->aura_window());
|
| }
|
| }
|
| }
|
| @@ -138,7 +139,7 @@ void CycleSnapDock(WindowState* window_state, WMEventType event) {
|
| current_dock_alignment != desired_dock_alignment)) {
|
| if (window_state->CanSnap() &&
|
| window_state->GetStateType() != desired_snap_state &&
|
| - window_state->window()->type() != ui::wm::WINDOW_TYPE_PANEL) {
|
| + window_state->aura_window()->type() != ui::wm::WINDOW_TYPE_PANEL) {
|
| const wm::WMEvent event(desired_snap_state ==
|
| wm::WINDOW_STATE_TYPE_LEFT_SNAPPED ?
|
| wm::WM_EVENT_SNAP_LEFT : wm::WM_EVENT_SNAP_RIGHT);
|
| @@ -147,7 +148,7 @@ void CycleSnapDock(WindowState* window_state, WMEventType event) {
|
| }
|
|
|
| if (dock_layout &&
|
| - dock_layout->CanDockWindow(window_state->window(),
|
| + dock_layout->CanDockWindow(window_state->aura_window(),
|
| desired_dock_alignment)) {
|
| if (window_state->IsDocked()) {
|
| dock_layout->MaybeSetDesiredDockedAlignment(desired_dock_alignment);
|
| @@ -168,7 +169,7 @@ void CycleSnapDock(WindowState* window_state, WMEventType event) {
|
| window_state->Restore();
|
| return;
|
| }
|
| - ::wm::AnimateWindow(window_state->window(),
|
| + ::wm::AnimateWindow(window_state->aura_window(),
|
| ::wm::WINDOW_ANIMATION_TYPE_BOUNCE);
|
| }
|
|
|
| @@ -262,7 +263,8 @@ void DefaultState::AttachState(
|
| // If the display has changed while in the another mode,
|
| // we need to let windows know the change.
|
| gfx::Display current_display =
|
| - gfx::Screen::GetScreen()->GetDisplayNearestWindow(window_state->window());
|
| + gfx::Screen::GetScreen()->GetDisplayNearestWindow(
|
| + window_state->aura_window());
|
| if (stored_display_state_.bounds() != current_display.bounds()) {
|
| const WMEvent event(wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED);
|
| window_state->OnWMEvent(&event);
|
| @@ -274,7 +276,7 @@ void DefaultState::AttachState(
|
|
|
| void DefaultState::DetachState(WindowState* window_state) {
|
| stored_window_state_ = window_state;
|
| - aura::Window* window = window_state->window();
|
| + aura::Window* window = window_state->aura_window();
|
| stored_bounds_ = window->bounds();
|
| stored_restore_bounds_ = window_state->HasRestoreBounds() ?
|
| window_state->GetRestoreBoundsInParent() : gfx::Rect();
|
| @@ -282,14 +284,14 @@ void DefaultState::DetachState(WindowState* window_state) {
|
| // while in the other mode, we can perform necessary action to
|
| // restore the window state to the proper state for the current
|
| // display.
|
| - stored_display_state_ =
|
| - gfx::Screen::GetScreen()->GetDisplayNearestWindow(window_state->window());
|
| + stored_display_state_ = gfx::Screen::GetScreen()->GetDisplayNearestWindow(
|
| + window_state->aura_window());
|
| }
|
|
|
| // static
|
| bool DefaultState::ProcessCompoundEvents(WindowState* window_state,
|
| const WMEvent* event) {
|
| - aura::Window* window = window_state->window();
|
| + aura::Window* window = window_state->aura_window();
|
|
|
| switch (event->type()) {
|
| case WM_EVENT_TOGGLE_MAXIMIZE_CAPTION:
|
| @@ -418,7 +420,7 @@ bool DefaultState::ProcessWorkspaceEvents(WindowState* window_state,
|
| return true;
|
| }
|
|
|
| - aura::Window* window = window_state->window();
|
| + aura::Window* window = window_state->aura_window();
|
| gfx::Rect bounds = window->bounds();
|
|
|
| // Don't adjust window bounds if the bounds are empty as this
|
| @@ -453,13 +455,14 @@ bool DefaultState::ProcessWorkspaceEvents(WindowState* window_state,
|
| return true;
|
| }
|
| gfx::Rect work_area_in_parent =
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_state->window());
|
| - gfx::Rect bounds = window_state->window()->bounds();
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(
|
| + window_state->aura_window());
|
| + gfx::Rect bounds = window_state->aura_window()->bounds();
|
| // When display bounds has changed, make sure the entire window is fully
|
| // visible.
|
| bounds.AdjustToFit(work_area_in_parent);
|
| window_state->AdjustSnappedBounds(&bounds);
|
| - if (window_state->window()->bounds() != bounds)
|
| + if (window_state->aura_window()->bounds() != bounds)
|
| window_state->SetBoundsDirectAnimated(bounds);
|
| return true;
|
| }
|
| @@ -467,7 +470,7 @@ bool DefaultState::ProcessWorkspaceEvents(WindowState* window_state,
|
| // Don't resize the maximized window when the desktop is covered
|
| // by fullscreen window. crbug.com/504299.
|
| bool in_fullscreen =
|
| - RootWindowController::ForWindow(window_state->window())
|
| + RootWindowController::ForWindow(window_state->aura_window())
|
| ->workspace_controller()
|
| ->GetWindowState() == WORKSPACE_WINDOW_STATE_FULL_SCREEN;
|
| if (in_fullscreen && window_state->IsMaximized())
|
| @@ -478,11 +481,12 @@ bool DefaultState::ProcessWorkspaceEvents(WindowState* window_state,
|
| return true;
|
| }
|
| gfx::Rect work_area_in_parent =
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_state->window());
|
| - gfx::Rect bounds = window_state->window()->bounds();
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(
|
| + window_state->aura_window());
|
| + gfx::Rect bounds = window_state->aura_window()->bounds();
|
| AdjustBoundsToEnsureMinimumWindowVisibility(work_area_in_parent, &bounds);
|
| window_state->AdjustSnappedBounds(&bounds);
|
| - if (window_state->window()->bounds() != bounds)
|
| + if (window_state->aura_window()->bounds() != bounds)
|
| window_state->SetBoundsDirectAnimated(bounds);
|
| return true;
|
| }
|
| @@ -512,13 +516,13 @@ bool DefaultState::ProcessWorkspaceEvents(WindowState* window_state,
|
| bool DefaultState::SetMaximizedOrFullscreenBounds(WindowState* window_state) {
|
| DCHECK(!window_state->is_dragged());
|
| if (window_state->IsMaximized()) {
|
| - window_state->SetBoundsDirect(
|
| - ScreenUtil::GetMaximizedWindowBoundsInParent(window_state->window()));
|
| + window_state->SetBoundsDirect(ScreenUtil::GetMaximizedWindowBoundsInParent(
|
| + window_state->aura_window()));
|
| return true;
|
| }
|
| if (window_state->IsFullscreen()) {
|
| window_state->SetBoundsDirect(
|
| - ScreenUtil::GetDisplayBoundsInParent(window_state->window()));
|
| + ScreenUtil::GetDisplayBoundsInParent(window_state->aura_window()));
|
| return true;
|
| }
|
| return false;
|
| @@ -533,7 +537,8 @@ void DefaultState::SetBounds(WindowState* window_state,
|
| window_state->SetBoundsDirect(event->requested_bounds());
|
| } else if (window_state->IsSnapped()) {
|
| gfx::Rect work_area_in_parent =
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_state->window());
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(
|
| + window_state->aura_window());
|
| gfx::Rect child_bounds(event->requested_bounds());
|
| AdjustBoundsSmallerThan(work_area_in_parent.size(), &child_bounds);
|
| window_state->AdjustSnappedBounds(&child_bounds);
|
| @@ -555,7 +560,7 @@ void DefaultState::EnterToNextState(WindowState* window_state,
|
| window_state->UpdateWindowShowStateFromStateType();
|
| window_state->NotifyPreStateTypeChange(previous_state_type);
|
|
|
| - if (window_state->window()->parent()) {
|
| + if (window_state->aura_window()->parent()) {
|
| if (!window_state->HasRestoreBounds() &&
|
| (previous_state_type == WINDOW_STATE_TYPE_DEFAULT ||
|
| previous_state_type == WINDOW_STATE_TYPE_NORMAL) &&
|
| @@ -629,7 +634,7 @@ void DefaultState::ReenterToCurrentState(
|
|
|
| void DefaultState::UpdateBoundsFromState(WindowState* window_state,
|
| WindowStateType previous_state_type) {
|
| - aura::Window* window = window_state->window();
|
| + aura::Window* window = window_state->aura_window();
|
| gfx::Rect bounds_in_parent;
|
| switch (state_type_) {
|
| case WINDOW_STATE_TYPE_LEFT_SNAPPED:
|
| @@ -654,7 +659,8 @@ void DefaultState::UpdateBoundsFromState(WindowState* window_state,
|
| case WINDOW_STATE_TYPE_DEFAULT:
|
| case WINDOW_STATE_TYPE_NORMAL: {
|
| gfx::Rect work_area_in_parent =
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(window_state->window());
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(
|
| + window_state->aura_window());
|
| if (window_state->HasRestoreBounds()) {
|
| bounds_in_parent = window_state->GetRestoreBoundsInParent();
|
| // Check if the |window|'s restored size is bigger than the working area
|
| @@ -710,19 +716,20 @@ void DefaultState::UpdateBoundsFromState(WindowState* window_state,
|
|
|
| if (window_state->IsMinimized()) {
|
| // Save the previous show state so that we can correctly restore it.
|
| - window_state->window()->SetProperty(aura::client::kRestoreShowStateKey,
|
| - ToWindowShowState(previous_state_type));
|
| + window_state->aura_window()->SetProperty(
|
| + aura::client::kRestoreShowStateKey,
|
| + ToWindowShowState(previous_state_type));
|
| ::wm::SetWindowVisibilityAnimationType(
|
| - window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
|
| + window_state->aura_window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
|
|
|
| // Hide the window.
|
| window_state->window()->Hide();
|
| // Activate another window.
|
| if (window_state->IsActive())
|
| window_state->Deactivate();
|
| - } else if ((window_state->window()->TargetVisibility() ||
|
| - IsMinimizedWindowState(previous_state_type)) &&
|
| - !window_state->window()->layer()->visible()) {
|
| + } else if ((window_state->window()->GetTargetVisibility() ||
|
| + IsMinimizedWindowState(previous_state_type)) &&
|
| + !window_state->aura_window()->layer()->visible()) {
|
| // The layer may be hidden if the window was previously minimized. Make
|
| // sure it's visible.
|
| window_state->window()->Show();
|
| @@ -737,7 +744,7 @@ void DefaultState::UpdateBoundsFromState(WindowState* window_state,
|
| void DefaultState::CenterWindow(WindowState* window_state) {
|
| if (!window_state->IsNormalOrSnapped())
|
| return;
|
| - aura::Window* window = window_state->window();
|
| + aura::Window* window = window_state->aura_window();
|
| if (window_state->IsSnapped()) {
|
| gfx::Rect center_in_screen =
|
| gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area();
|
|
|