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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_UTIL_H_ | 5 #ifndef ASH_WM_WINDOW_UTIL_H_ |
| 6 #define ASH_WM_WINDOW_UTIL_H_ | 6 #define ASH_WM_WINDOW_UTIL_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "ui/base/ui_base_types.h" | 10 #include "ui/base/ui_base_types.h" |
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| 22 namespace ui { | 22 namespace ui { |
| 23 class Event; | 23 class Event; |
| 24 } | 24 } |
| 25 | 25 |
| 26 namespace ash { | 26 namespace ash { |
| 27 // We force at least this many DIPs for any window on the screen. | 27 // We force at least this many DIPs for any window on the screen. |
| 28 const int kMinimumOnScreenArea = 25; | 28 const int kMinimumOnScreenArea = 25; |
| 29 | 29 |
| 30 namespace wm { | 30 namespace wm { |
| 31 | 31 |
| 32 class WmWindow; |
| 33 |
| 32 // Utility functions for window activation. | 34 // Utility functions for window activation. |
| 33 ASH_EXPORT void ActivateWindow(aura::Window* window); | 35 ASH_EXPORT void ActivateWindow(aura::Window* window); |
| 34 ASH_EXPORT void DeactivateWindow(aura::Window* window); | 36 ASH_EXPORT void DeactivateWindow(aura::Window* window); |
| 35 ASH_EXPORT bool IsActiveWindow(aura::Window* window); | 37 ASH_EXPORT bool IsActiveWindow(aura::Window* window); |
| 36 ASH_EXPORT aura::Window* GetActiveWindow(); | 38 ASH_EXPORT aura::Window* GetActiveWindow(); |
| 37 ASH_EXPORT bool CanActivateWindow(aura::Window* window); | 39 ASH_EXPORT bool CanActivateWindow(aura::Window* window); |
| 38 | 40 |
| 39 // Retrieves the activatable window for |window|. If |window| is activatable, | 41 // Retrieves the activatable window for |window|. If |window| is activatable, |
| 40 // this will just return it, otherwise it will climb the parent/transient parent | 42 // this will just return it, otherwise it will climb the parent/transient parent |
| 41 // chain looking for a window that is activatable, per the ActivationController. | 43 // chain looking for a window that is activatable, per the ActivationController. |
| 42 // If you're looking for a function to get the activatable "top level" window, | 44 // If you're looking for a function to get the activatable "top level" window, |
| 43 // this is probably what you're looking for. | 45 // this is probably what you're looking for. |
| 44 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); | 46 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); |
| 45 | 47 |
| 46 // TODO(oshima): remove this. | 48 // TODO(oshima): remove this. |
| 47 ASH_EXPORT bool IsWindowMinimized(aura::Window* window); | 49 ASH_EXPORT bool IsWindowMinimized(aura::Window* window); |
| 48 | 50 |
| 49 // Returns true if |window|'s location can be controlled by the user. | 51 // Returns true if |window|'s location can be controlled by the user. |
| 50 ASH_EXPORT bool IsWindowUserPositionable(aura::Window* window); | 52 ASH_EXPORT bool IsWindowUserPositionable(aura::Window* window); |
| 51 | 53 |
| 52 // Moves the window to the center of the display. | 54 // Moves the window to the center of the display. |
| 53 ASH_EXPORT void CenterWindow(aura::Window* window); | 55 ASH_EXPORT void CenterWindow(aura::Window* window); |
| 54 | 56 |
| 57 ASH_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent( |
| 58 wm::WmWindow* window); |
| 59 ASH_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent( |
| 60 wm::WmWindow* window); |
| 61 |
| 55 // Returns the bounds of a left snapped window with default width in parent | 62 // Returns the bounds of a left snapped window with default width in parent |
| 56 // coordinates. | 63 // coordinates. |
| 57 ASH_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent( | 64 ASH_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent( |
| 58 aura::Window* window); | 65 aura::Window* window); |
| 59 | 66 |
| 60 // Returns the bounds of a right snapped window with default width in parent | 67 // Returns the bounds of a right snapped window with default width in parent |
| 61 // coordinates. | 68 // coordinates. |
| 62 ASH_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent( | 69 ASH_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent( |
| 63 aura::Window* window); | 70 aura::Window* window); |
| 64 | 71 |
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| 108 ASH_EXPORT void SetSnapsChildrenToPhysicalPixelBoundary( | 115 ASH_EXPORT void SetSnapsChildrenToPhysicalPixelBoundary( |
| 109 aura::Window* container); | 116 aura::Window* container); |
| 110 | 117 |
| 111 // Traverse the |container| tree and installs SnapToPixelLayoutManager. | 118 // Traverse the |container| tree and installs SnapToPixelLayoutManager. |
| 112 void InstallSnapLayoutManagerToContainers(aura::Window* container); | 119 void InstallSnapLayoutManagerToContainers(aura::Window* container); |
| 113 | 120 |
| 114 } // namespace wm | 121 } // namespace wm |
| 115 } // namespace ash | 122 } // namespace ash |
| 116 | 123 |
| 117 #endif // ASH_WM_WINDOW_UTIL_H_ | 124 #endif // ASH_WM_WINDOW_UTIL_H_ |
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