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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "ash/screen_util.h" | 9 #include "ash/screen_util.h" |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/shell_window_ids.h" | 11 #include "ash/shell_window_ids.h" |
| 12 #include "ash/wm/common/wm_event.h" | 12 #include "ash/wm/common/wm_event.h" |
| 13 #include "ash/wm/coordinate_conversion.h" | 13 #include "ash/wm/coordinate_conversion.h" |
| 14 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 14 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
| 15 #include "ash/wm/window_animations.h" | 15 #include "ash/wm/window_animations.h" |
| 16 #include "ash/wm/window_properties.h" | 16 #include "ash/wm/window_properties.h" |
| 17 #include "ash/wm/window_state_aura.h" |
| 17 #include "ash/wm/window_state_delegate.h" | 18 #include "ash/wm/window_state_delegate.h" |
| 18 #include "ash/wm/window_state_util.h" | 19 #include "ash/wm/window_state_util.h" |
| 19 #include "ash/wm/window_util.h" | 20 #include "ash/wm/window_util.h" |
| 20 #include "ash/wm/workspace/workspace_window_resizer.h" | 21 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 21 #include "ui/aura/client/aura_constants.h" | 22 #include "ui/aura/client/aura_constants.h" |
| 22 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
| 23 #include "ui/aura/window_delegate.h" | 24 #include "ui/aura/window_delegate.h" |
| 24 #include "ui/compositor/layer.h" | 25 #include "ui/compositor/layer.h" |
| 25 #include "ui/gfx/display.h" | 26 #include "ui/gfx/display.h" |
| 26 #include "ui/gfx/geometry/rect.h" | 27 #include "ui/gfx/geometry/rect.h" |
| 27 #include "ui/views/view_constants_aura.h" | 28 #include "ui/views/view_constants_aura.h" |
| 28 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
| 29 | 30 |
| 30 namespace ash { | 31 namespace ash { |
| 31 namespace { | 32 namespace { |
| 32 | 33 |
| 33 // Returns the biggest possible size for a window which is about to be | 34 // Returns the biggest possible size for a window which is about to be |
| 34 // maximized. | 35 // maximized. |
| 35 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { | 36 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { |
| 36 DCHECK(window_state->CanMaximize() || window_state->CanResize()); | 37 DCHECK(window_state->CanMaximize() || window_state->CanResize()); |
| 37 | 38 |
| 38 gfx::Size workspace_size = ScreenUtil::GetMaximizedWindowBoundsInParent( | 39 gfx::Size workspace_size = |
| 39 window_state->window()).size(); | 40 ScreenUtil::GetMaximizedWindowBoundsInParent(window_state->aura_window()) |
| 41 .size(); |
| 40 | 42 |
| 41 aura::WindowDelegate* delegate = window_state->window()->delegate(); | 43 aura::WindowDelegate* delegate = window_state->aura_window()->delegate(); |
| 42 if (!delegate) | 44 if (!delegate) |
| 43 return workspace_size; | 45 return workspace_size; |
| 44 | 46 |
| 45 gfx::Size size = delegate->GetMaximumSize(); | 47 gfx::Size size = delegate->GetMaximumSize(); |
| 46 if (size.IsEmpty()) | 48 if (size.IsEmpty()) |
| 47 return workspace_size; | 49 return workspace_size; |
| 48 | 50 |
| 49 size.SetToMin(workspace_size); | 51 size.SetToMin(workspace_size); |
| 50 return size; | 52 return size; |
| 51 } | 53 } |
| 52 | 54 |
| 53 // Returns the centered bounds of the given bounds in the work area. | 55 // Returns the centered bounds of the given bounds in the work area. |
| 54 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, | 56 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, |
| 55 wm::WindowState* state_object) { | 57 wm::WindowState* state_object) { |
| 56 gfx::Rect work_area_in_parent = | 58 gfx::Rect work_area_in_parent = |
| 57 ScreenUtil::GetDisplayWorkAreaBoundsInParent(state_object->window()); | 59 ScreenUtil::GetDisplayWorkAreaBoundsInParent(state_object->aura_window()); |
| 58 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); | 60 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); |
| 59 return work_area_in_parent; | 61 return work_area_in_parent; |
| 60 } | 62 } |
| 61 | 63 |
| 62 // Returns the maximized/full screen and/or centered bounds of a window. | 64 // Returns the maximized/full screen and/or centered bounds of a window. |
| 63 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) { | 65 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) { |
| 64 if (state_object->IsFullscreen()) | 66 if (state_object->IsFullscreen()) |
| 65 return ScreenUtil::GetDisplayBoundsInParent(state_object->window()); | 67 return ScreenUtil::GetDisplayBoundsInParent(state_object->aura_window()); |
| 66 | 68 |
| 67 gfx::Rect bounds_in_parent; | 69 gfx::Rect bounds_in_parent; |
| 68 // Make the window as big as possible. | 70 // Make the window as big as possible. |
| 69 if (state_object->CanMaximize() || state_object->CanResize()) { | 71 if (state_object->CanMaximize() || state_object->CanResize()) { |
| 70 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); | 72 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); |
| 71 } else { | 73 } else { |
| 72 // We prefer the user given window dimensions over the current windows | 74 // We prefer the user given window dimensions over the current windows |
| 73 // dimensions since they are likely to be the result from some other state | 75 // dimensions since they are likely to be the result from some other state |
| 74 // object logic. | 76 // object logic. |
| 75 if (state_object->HasRestoreBounds()) | 77 if (state_object->HasRestoreBounds()) |
| 76 bounds_in_parent = state_object->GetRestoreBoundsInParent(); | 78 bounds_in_parent = state_object->GetRestoreBoundsInParent(); |
| 77 else | 79 else |
| 78 bounds_in_parent = state_object->window()->bounds(); | 80 bounds_in_parent = state_object->aura_window()->bounds(); |
| 79 } | 81 } |
| 80 return GetCenteredBounds(bounds_in_parent, state_object); | 82 return GetCenteredBounds(bounds_in_parent, state_object); |
| 81 } | 83 } |
| 82 | 84 |
| 83 } // namespace | 85 } // namespace |
| 84 | 86 |
| 85 // static | 87 // static |
| 86 void MaximizeModeWindowState::UpdateWindowPosition( | 88 void MaximizeModeWindowState::UpdateWindowPosition( |
| 87 wm::WindowState* window_state) { | 89 wm::WindowState* window_state) { |
| 88 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); | 90 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); |
| 89 if (bounds_in_parent == window_state->window()->bounds()) | 91 if (bounds_in_parent == window_state->aura_window()->bounds()) |
| 90 return; | 92 return; |
| 91 window_state->SetBoundsDirect(bounds_in_parent); | 93 window_state->SetBoundsDirect(bounds_in_parent); |
| 92 } | 94 } |
| 93 | 95 |
| 94 MaximizeModeWindowState::MaximizeModeWindowState( | 96 MaximizeModeWindowState::MaximizeModeWindowState( |
| 95 aura::Window* window, MaximizeModeWindowManager* creator) | 97 aura::Window* window, MaximizeModeWindowManager* creator) |
| 96 : window_(window), | 98 : window_(window), |
| 97 creator_(creator), | 99 creator_(creator), |
| 98 current_state_type_(wm::GetWindowState(window)->GetStateType()), | 100 current_state_type_(wm::GetWindowState(window)->GetStateType()), |
| 99 defer_bounds_updates_(false) { | 101 defer_bounds_updates_(false) { |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 161 if (!bounds_in_parent.IsEmpty()) | 163 if (!bounds_in_parent.IsEmpty()) |
| 162 window_state->SetRestoreBoundsInParent(bounds_in_parent); | 164 window_state->SetRestoreBoundsInParent(bounds_in_parent); |
| 163 } else if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | 165 } else if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
| 164 current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 166 current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 165 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | 167 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
| 166 // In all other cases (except for minimized windows) we respect the | 168 // In all other cases (except for minimized windows) we respect the |
| 167 // requested bounds and center it to a fully visible area on the screen. | 169 // requested bounds and center it to a fully visible area on the screen. |
| 168 gfx::Rect bounds_in_parent = | 170 gfx::Rect bounds_in_parent = |
| 169 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds(); | 171 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds(); |
| 170 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state); | 172 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state); |
| 171 if (bounds_in_parent != window_state->window()->bounds()) { | 173 if (bounds_in_parent != window_state->aura_window()->bounds()) { |
| 172 if (window_state->window()->IsVisible()) | 174 if (window_state->window()->IsVisible()) |
| 173 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 175 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
| 174 else | 176 else |
| 175 window_state->SetBoundsDirect(bounds_in_parent); | 177 window_state->SetBoundsDirect(bounds_in_parent); |
| 176 } | 178 } |
| 177 } | 179 } |
| 178 break; | 180 break; |
| 179 case wm::WM_EVENT_ADDED_TO_WORKSPACE: | 181 case wm::WM_EVENT_ADDED_TO_WORKSPACE: |
| 180 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 182 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 181 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN && | 183 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN && |
| (...skipping 18 matching lines...) Expand all Loading... |
| 200 wm::WindowStateType MaximizeModeWindowState::GetType() const { | 202 wm::WindowStateType MaximizeModeWindowState::GetType() const { |
| 201 return current_state_type_; | 203 return current_state_type_; |
| 202 } | 204 } |
| 203 | 205 |
| 204 void MaximizeModeWindowState::AttachState( | 206 void MaximizeModeWindowState::AttachState( |
| 205 wm::WindowState* window_state, | 207 wm::WindowState* window_state, |
| 206 wm::WindowState::State* previous_state) { | 208 wm::WindowState::State* previous_state) { |
| 207 current_state_type_ = previous_state->GetType(); | 209 current_state_type_ = previous_state->GetType(); |
| 208 | 210 |
| 209 views::Widget* widget = | 211 views::Widget* widget = |
| 210 views::Widget::GetWidgetForNativeWindow(window_state->window()); | 212 views::Widget::GetWidgetForNativeWindow(window_state->aura_window()); |
| 211 if (widget) { | 213 if (widget) { |
| 212 gfx::Rect bounds = widget->GetRestoredBounds(); | 214 gfx::Rect bounds = widget->GetRestoredBounds(); |
| 213 if (!bounds.IsEmpty()) { | 215 if (!bounds.IsEmpty()) { |
| 214 // We do not want to do a session restore to our window states. Therefore | 216 // We do not want to do a session restore to our window states. Therefore |
| 215 // we tell the window to use the current default states instead. | 217 // we tell the window to use the current default states instead. |
| 216 window_state->window()->SetProperty(ash::kRestoreShowStateOverrideKey, | 218 window_state->aura_window()->SetProperty( |
| 217 window_state->GetShowState()); | 219 ash::kRestoreShowStateOverrideKey, window_state->GetShowState()); |
| 218 window_state->window()->SetProperty(ash::kRestoreBoundsOverrideKey, | 220 window_state->aura_window()->SetProperty( |
| 221 ash::kRestoreBoundsOverrideKey, |
| 219 new gfx::Rect(widget->GetRestoredBounds())); | 222 new gfx::Rect(widget->GetRestoredBounds())); |
| 220 } | 223 } |
| 221 } | 224 } |
| 222 | 225 |
| 223 // Initialize the state to a good preset. | 226 // Initialize the state to a good preset. |
| 224 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 227 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 225 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | 228 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
| 226 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | 229 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
| 227 UpdateWindow(window_state, | 230 UpdateWindow(window_state, |
| 228 GetMaximizedOrCenteredWindowType(window_state), | 231 GetMaximizedOrCenteredWindowType(window_state), |
| 229 true); | 232 true); |
| 230 } | 233 } |
| 231 | 234 |
| 232 window_state->set_can_be_dragged(false); | 235 window_state->set_can_be_dragged(false); |
| 233 } | 236 } |
| 234 | 237 |
| 235 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) { | 238 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) { |
| 236 // From now on, we can use the default session restore mechanism again. | 239 // From now on, we can use the default session restore mechanism again. |
| 237 window_state->window()->ClearProperty(ash::kRestoreBoundsOverrideKey); | 240 window_state->aura_window()->ClearProperty(ash::kRestoreBoundsOverrideKey); |
| 238 window_state->set_can_be_dragged(true); | 241 window_state->set_can_be_dragged(true); |
| 239 } | 242 } |
| 240 | 243 |
| 241 void MaximizeModeWindowState::UpdateWindow(wm::WindowState* window_state, | 244 void MaximizeModeWindowState::UpdateWindow(wm::WindowState* window_state, |
| 242 wm::WindowStateType target_state, | 245 wm::WindowStateType target_state, |
| 243 bool animated) { | 246 bool animated) { |
| 244 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || | 247 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || |
| 245 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || | 248 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || |
| 246 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && | 249 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && |
| 247 !window_state->CanMaximize()) || | 250 !window_state->CanMaximize()) || |
| 248 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); | 251 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); |
| 249 | 252 |
| 250 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { | 253 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { |
| 251 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) | 254 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) |
| 252 return; | 255 return; |
| 253 | 256 |
| 254 current_state_type_ = target_state; | 257 current_state_type_ = target_state; |
| 255 ::wm::SetWindowVisibilityAnimationType( | 258 ::wm::SetWindowVisibilityAnimationType( |
| 256 window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); | 259 window_state->aura_window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); |
| 257 window_state->window()->Hide(); | 260 window_state->window()->Hide(); |
| 258 if (window_state->IsActive()) | 261 if (window_state->IsActive()) |
| 259 window_state->Deactivate(); | 262 window_state->Deactivate(); |
| 260 return; | 263 return; |
| 261 } | 264 } |
| 262 | 265 |
| 263 if (current_state_type_ == target_state) { | 266 if (current_state_type_ == target_state) { |
| 264 // If the state type did not change, update it accordingly. | 267 // If the state type did not change, update it accordingly. |
| 265 UpdateBounds(window_state, animated); | 268 UpdateBounds(window_state, animated); |
| 266 return; | 269 return; |
| 267 } | 270 } |
| 268 | 271 |
| 269 const wm::WindowStateType old_state_type = current_state_type_; | 272 const wm::WindowStateType old_state_type = current_state_type_; |
| 270 current_state_type_ = target_state; | 273 current_state_type_ = target_state; |
| 271 window_state->UpdateWindowShowStateFromStateType(); | 274 window_state->UpdateWindowShowStateFromStateType(); |
| 272 window_state->NotifyPreStateTypeChange(old_state_type); | 275 window_state->NotifyPreStateTypeChange(old_state_type); |
| 273 UpdateBounds(window_state, animated); | 276 UpdateBounds(window_state, animated); |
| 274 window_state->NotifyPostStateTypeChange(old_state_type); | 277 window_state->NotifyPostStateTypeChange(old_state_type); |
| 275 | 278 |
| 276 if ((window_state->window()->TargetVisibility() || | 279 if ((window_state->aura_window()->TargetVisibility() || |
| 277 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && | 280 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && |
| 278 !window_state->window()->layer()->visible()) { | 281 !window_state->aura_window()->layer()->visible()) { |
| 279 // The layer may be hidden if the window was previously minimized. Make | 282 // The layer may be hidden if the window was previously minimized. Make |
| 280 // sure it's visible. | 283 // sure it's visible. |
| 281 window_state->window()->Show(); | 284 window_state->window()->Show(); |
| 282 } | 285 } |
| 283 } | 286 } |
| 284 | 287 |
| 285 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( | 288 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( |
| 286 wm::WindowState* window_state) { | 289 wm::WindowState* window_state) { |
| 287 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : | 290 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : |
| 288 wm::WINDOW_STATE_TYPE_NORMAL; | 291 wm::WINDOW_STATE_TYPE_NORMAL; |
| 289 } | 292 } |
| 290 | 293 |
| 291 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, | 294 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, |
| 292 bool animated) { | 295 bool animated) { |
| 293 if (defer_bounds_updates_) | 296 if (defer_bounds_updates_) |
| 294 return; | 297 return; |
| 295 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); | 298 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); |
| 296 // If we have a target bounds rectangle, we center it and set it | 299 // If we have a target bounds rectangle, we center it and set it |
| 297 // accordingly. | 300 // accordingly. |
| 298 if (!bounds_in_parent.IsEmpty() && | 301 if (!bounds_in_parent.IsEmpty() && |
| 299 bounds_in_parent != window_state->window()->bounds()) { | 302 bounds_in_parent != window_state->aura_window()->bounds()) { |
| 300 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || | 303 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || |
| 301 !window_state->window()->IsVisible() || | 304 !window_state->window()->IsVisible() || |
| 302 !animated) { | 305 !animated) { |
| 303 window_state->SetBoundsDirect(bounds_in_parent); | 306 window_state->SetBoundsDirect(bounds_in_parent); |
| 304 } else { | 307 } else { |
| 305 // If we animate (to) maximized mode, we want to use the cross fade to | 308 // If we animate (to) maximized mode, we want to use the cross fade to |
| 306 // avoid flashing. | 309 // avoid flashing. |
| 307 if (window_state->IsMaximized()) | 310 if (window_state->IsMaximized()) |
| 308 window_state->SetBoundsDirectCrossFade(bounds_in_parent); | 311 window_state->SetBoundsDirectCrossFade(bounds_in_parent); |
| 309 else | 312 else |
| 310 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 313 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
| 311 } | 314 } |
| 312 } | 315 } |
| 313 } | 316 } |
| 314 | 317 |
| 315 } // namespace ash | 318 } // namespace ash |
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