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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/dock/docked_window_layout_manager.h" | 5 #include "ash/wm/dock/docked_window_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/screen_util.h" | 7 #include "ash/screen_util.h" |
| 8 #include "ash/shelf/shelf.h" | 8 #include "ash/shelf/shelf.h" |
| 9 #include "ash/shelf/shelf_constants.h" | 9 #include "ash/shelf/shelf_constants.h" |
| 10 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
| 11 #include "ash/shelf/shelf_types.h" | 11 #include "ash/shelf/shelf_types.h" |
| 12 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
| 13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 14 #include "ash/shell_window_ids.h" | 14 #include "ash/shell_window_ids.h" |
| 15 #include "ash/wm/coordinate_conversion.h" | 15 #include "ash/wm/coordinate_conversion.h" |
| 16 #include "ash/wm/window_animations.h" | 16 #include "ash/wm/window_animations.h" |
| 17 #include "ash/wm/window_properties.h" | 17 #include "ash/wm/window_properties.h" |
| 18 #include "ash/wm/window_resizer.h" | 18 #include "ash/wm/window_resizer.h" |
| 19 #include "ash/wm/window_state.h" | 19 #include "ash/wm/window_state.h" |
| 20 #include "ash/wm/window_state_aura.h" |
| 20 #include "ash/wm/window_util.h" | 21 #include "ash/wm/window_util.h" |
| 21 #include "ash/wm/workspace_controller.h" | 22 #include "ash/wm/workspace_controller.h" |
| 22 #include "base/auto_reset.h" | 23 #include "base/auto_reset.h" |
| 23 #include "base/command_line.h" | 24 #include "base/command_line.h" |
| 24 #include "base/metrics/histogram.h" | 25 #include "base/metrics/histogram.h" |
| 25 #include "grit/ash_resources.h" | 26 #include "grit/ash_resources.h" |
| 26 #include "third_party/skia/include/core/SkColor.h" | 27 #include "third_party/skia/include/core/SkColor.h" |
| 27 #include "third_party/skia/include/core/SkPaint.h" | 28 #include "third_party/skia/include/core/SkPaint.h" |
| 28 #include "ui/aura/client/focus_client.h" | 29 #include "ui/aura/client/focus_client.h" |
| 29 #include "ui/aura/client/window_tree_client.h" | 30 #include "ui/aura/client/window_tree_client.h" |
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| 827 BackgroundAnimatorChangeType change_type) { | 828 BackgroundAnimatorChangeType change_type) { |
| 828 background_widget_->SetBackgroundType(background_type, change_type); | 829 background_widget_->SetBackgroundType(background_type, change_type); |
| 829 } | 830 } |
| 830 | 831 |
| 831 ///////////////////////////////////////////////////////////////////////////// | 832 ///////////////////////////////////////////////////////////////////////////// |
| 832 // DockedWindowLayoutManager, WindowStateObserver implementation: | 833 // DockedWindowLayoutManager, WindowStateObserver implementation: |
| 833 | 834 |
| 834 void DockedWindowLayoutManager::OnPreWindowStateTypeChange( | 835 void DockedWindowLayoutManager::OnPreWindowStateTypeChange( |
| 835 wm::WindowState* window_state, | 836 wm::WindowState* window_state, |
| 836 wm::WindowStateType old_type) { | 837 wm::WindowStateType old_type) { |
| 837 aura::Window* window = window_state->window(); | 838 aura::Window* window = window_state->aura_window(); |
| 838 if (IsPopupOrTransient(window)) | 839 if (IsPopupOrTransient(window)) |
| 839 return; | 840 return; |
| 840 // The window property will still be set, but no actual change will occur | 841 // The window property will still be set, but no actual change will occur |
| 841 // until OnFullscreenStateChange is called when exiting fullscreen. | 842 // until OnFullscreenStateChange is called when exiting fullscreen. |
| 842 if (in_fullscreen_) | 843 if (in_fullscreen_) |
| 843 return; | 844 return; |
| 844 if (!window_state->IsDocked()) { | 845 if (!window_state->IsDocked()) { |
| 845 if (window != dragged_window_) { | 846 if (window != dragged_window_) { |
| 846 UndockWindow(window); | 847 UndockWindow(window); |
| 847 if (window_state->IsMaximizedOrFullscreen()) | 848 if (window_state->IsMaximizedOrFullscreen()) |
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| 952 settings.SetTransitionDuration( | 953 settings.SetTransitionDuration( |
| 953 base::TimeDelta::FromMilliseconds(kMinimizeDurationMs)); | 954 base::TimeDelta::FromMilliseconds(kMinimizeDurationMs)); |
| 954 settings.LockTransitionDuration(); | 955 settings.LockTransitionDuration(); |
| 955 wm::GetWindowState(window)->Minimize(); | 956 wm::GetWindowState(window)->Minimize(); |
| 956 } | 957 } |
| 957 } | 958 } |
| 958 } | 959 } |
| 959 | 960 |
| 960 void DockedWindowLayoutManager::MinimizeDockedWindow( | 961 void DockedWindowLayoutManager::MinimizeDockedWindow( |
| 961 wm::WindowState* window_state) { | 962 wm::WindowState* window_state) { |
| 962 DCHECK(!IsPopupOrTransient(window_state->window())); | 963 DCHECK(!IsPopupOrTransient(window_state->aura_window())); |
| 963 window_state->window()->Hide(); | 964 window_state->window()->Hide(); |
| 964 if (window_state->IsActive()) | 965 if (window_state->IsActive()) |
| 965 window_state->Deactivate(); | 966 window_state->Deactivate(); |
| 966 RecordUmaAction(DOCKED_ACTION_MINIMIZE, event_source_); | 967 RecordUmaAction(DOCKED_ACTION_MINIMIZE, event_source_); |
| 967 } | 968 } |
| 968 | 969 |
| 969 void DockedWindowLayoutManager::RestoreDockedWindow( | 970 void DockedWindowLayoutManager::RestoreDockedWindow( |
| 970 wm::WindowState* window_state) { | 971 wm::WindowState* window_state) { |
| 971 aura::Window* window = window_state->window(); | 972 aura::Window* window = window_state->aura_window(); |
| 972 DCHECK(!IsPopupOrTransient(window)); | 973 DCHECK(!IsPopupOrTransient(window)); |
| 973 // Always place restored window at the bottom shuffling the other windows up. | 974 // Always place restored window at the bottom shuffling the other windows up. |
| 974 // TODO(varkha): add a separate container for docked windows to keep track | 975 // TODO(varkha): add a separate container for docked windows to keep track |
| 975 // of ordering. | 976 // of ordering. |
| 976 gfx::Display display = | 977 gfx::Display display = |
| 977 gfx::Screen::GetScreen()->GetDisplayNearestWindow(dock_container_); | 978 gfx::Screen::GetScreen()->GetDisplayNearestWindow(dock_container_); |
| 978 const gfx::Rect work_area = display.work_area(); | 979 const gfx::Rect work_area = display.work_area(); |
| 979 | 980 |
| 980 // Evict the window if it can no longer be docked because of its height. | 981 // Evict the window if it can no longer be docked because of its height. |
| 981 if (!CanDockWindow(window, DOCKED_ALIGNMENT_NONE)) { | 982 if (!CanDockWindow(window, DOCKED_ALIGNMENT_NONE)) { |
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| 1359 | 1360 |
| 1360 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( | 1361 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( |
| 1361 const gfx::Rect& keyboard_bounds) { | 1362 const gfx::Rect& keyboard_bounds) { |
| 1362 // This bounds change will have caused a change to the Shelf which does not | 1363 // This bounds change will have caused a change to the Shelf which does not |
| 1363 // propagate automatically to this class, so manually recalculate bounds. | 1364 // propagate automatically to this class, so manually recalculate bounds. |
| 1364 Relayout(); | 1365 Relayout(); |
| 1365 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); | 1366 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); |
| 1366 } | 1367 } |
| 1367 | 1368 |
| 1368 } // namespace ash | 1369 } // namespace ash |
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