OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Sk4fGradientBase_DEFINED | 8 #ifndef Sk4fGradientBase_DEFINED |
9 #define Sk4fGradientBase_DEFINED | 9 #define Sk4fGradientBase_DEFINED |
10 | 10 |
(...skipping 12 matching lines...) Expand all Loading... |
23 GradientShaderBase4fContext(const SkGradientShaderBase&, | 23 GradientShaderBase4fContext(const SkGradientShaderBase&, |
24 const ContextRec&); | 24 const ContextRec&); |
25 | 25 |
26 uint32_t getFlags() const override { return fFlags; } | 26 uint32_t getFlags() const override { return fFlags; } |
27 | 27 |
28 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; | 28 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
29 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; | 29 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; |
30 | 30 |
31 protected: | 31 protected: |
32 struct Interval { | 32 struct Interval { |
33 Interval(SkPMColor c0, SkScalar p0, | 33 Interval(const Sk4f& c0, SkScalar p0, |
34 SkPMColor c1, SkScalar p1, | 34 const Sk4f& c1, SkScalar p1); |
35 const Sk4f& componentScale); | |
36 | 35 |
37 bool isZeroRamp() const { return fZeroRamp; } | 36 bool isZeroRamp() const { return fZeroRamp; } |
38 | 37 |
39 SkPM4f fC0, fDc; | 38 SkPM4f fC0, fDc; |
40 SkScalar fP0, fP1; | 39 SkScalar fP0, fP1; |
41 bool fZeroRamp; | 40 bool fZeroRamp; |
42 }; | 41 }; |
43 | 42 |
44 virtual void mapTs(int x, int y, SkScalar ts[], int count) const = 0; | 43 virtual void mapTs(int x, int y, SkScalar ts[], int count) const = 0; |
45 | 44 |
(...skipping 19 matching lines...) Expand all Loading... |
65 template <DstType dstType, ApplyPremul premul> | 64 template <DstType dstType, ApplyPremul premul> |
66 void shadePremulSpan(int x, int y, typename DstTraits<dstType, premul>::Type
[], | 65 void shadePremulSpan(int x, int y, typename DstTraits<dstType, premul>::Type
[], |
67 int count) const; | 66 int count) const; |
68 | 67 |
69 template <DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode> | 68 template <DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode> |
70 void shadeSpanInternal(int x, int y, typename DstTraits<dstType, premul>::Ty
pe[], | 69 void shadeSpanInternal(int x, int y, typename DstTraits<dstType, premul>::Ty
pe[], |
71 int count) const; | 70 int count) const; |
72 }; | 71 }; |
73 | 72 |
74 #endif // Sk4fGradientBase_DEFINED | 73 #endif // Sk4fGradientBase_DEFINED |
OLD | NEW |