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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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30 #include "core/page/Frame.h" | 30 #include "core/page/Frame.h" |
31 #include "core/page/Page.h" | 31 #include "core/page/Page.h" |
32 #include "core/platform/graphics/FloatQuad.h" | 32 #include "core/platform/graphics/FloatQuad.h" |
33 #include "core/platform/graphics/GraphicsContext.h" | 33 #include "core/platform/graphics/GraphicsContext.h" |
34 #include "core/platform/graphics/transforms/TransformState.h" | 34 #include "core/platform/graphics/transforms/TransformState.h" |
35 #include "core/rendering/HitTestResult.h" | 35 #include "core/rendering/HitTestResult.h" |
36 #include "core/rendering/InlineTextBox.h" | 36 #include "core/rendering/InlineTextBox.h" |
37 #include "core/rendering/RenderArena.h" | 37 #include "core/rendering/RenderArena.h" |
38 #include "core/rendering/RenderBlock.h" | 38 #include "core/rendering/RenderBlock.h" |
39 #include "core/rendering/RenderFlowThread.h" | 39 #include "core/rendering/RenderFlowThread.h" |
40 #include "core/rendering/RenderFullScreen.h" | |
41 #include "core/rendering/RenderGeometryMap.h" | 40 #include "core/rendering/RenderGeometryMap.h" |
42 #include "core/rendering/RenderLayer.h" | 41 #include "core/rendering/RenderLayer.h" |
43 #include "core/rendering/RenderTheme.h" | 42 #include "core/rendering/RenderTheme.h" |
44 #include "core/rendering/RenderView.h" | 43 #include "core/rendering/RenderView.h" |
45 #include "core/rendering/style/StyleInheritedData.h" | 44 #include "core/rendering/style/StyleInheritedData.h" |
46 | 45 |
47 using namespace std; | 46 using namespace std; |
48 | 47 |
49 namespace WebCore { | 48 namespace WebCore { |
50 | 49 |
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340 } | 339 } |
341 | 340 |
342 void RenderInline::splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, | 341 void RenderInline::splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, |
343 RenderBlock* middleBlock, | 342 RenderBlock* middleBlock, |
344 RenderObject* beforeChild, RenderBoxModelObject*
oldCont) | 343 RenderObject* beforeChild, RenderBoxModelObject*
oldCont) |
345 { | 344 { |
346 // Create a clone of this inline. | 345 // Create a clone of this inline. |
347 RenderInline* cloneInline = clone(); | 346 RenderInline* cloneInline = clone(); |
348 cloneInline->setContinuation(oldCont); | 347 cloneInline->setContinuation(oldCont); |
349 | 348 |
350 // If we're splitting the inline containing the fullscreened element, | |
351 // |beforeChild| may be the renderer for the fullscreened element. However, | |
352 // that renderer is wrapped in a RenderFullScreen, so |this| is not its | |
353 // parent. Since the splitting logic expects |this| to be the parent, set | |
354 // |beforeChild| to be the RenderFullScreen. | |
355 if (FullscreenController* fullscreen = FullscreenController::fromIfExists(do
cument())) { | |
356 const Element* fullScreenElement = fullscreen->webkitCurrentFullScreenEl
ement(); | |
357 if (fullScreenElement && beforeChild && beforeChild->node() == fullScree
nElement) | |
358 beforeChild = fullscreen->fullScreenRenderer(); | |
359 } | |
360 | |
361 // Now take all of the children from beforeChild to the end and remove | 349 // Now take all of the children from beforeChild to the end and remove |
362 // them from |this| and place them in the clone. | 350 // them from |this| and place them in the clone. |
363 RenderObject* o = beforeChild; | 351 RenderObject* o = beforeChild; |
364 while (o) { | 352 while (o) { |
365 RenderObject* tmp = o; | 353 RenderObject* tmp = o; |
366 o = tmp->nextSibling(); | 354 o = tmp->nextSibling(); |
367 cloneInline->addChildIgnoringContinuation(children()->removeChildNode(th
is, tmp), 0); | 355 cloneInline->addChildIgnoringContinuation(children()->removeChildNode(th
is, tmp), 0); |
368 tmp->setNeedsLayoutAndPrefWidthsRecalc(); | 356 tmp->setNeedsLayoutAndPrefWidthsRecalc(); |
369 } | 357 } |
370 | 358 |
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1564 | 1552 |
1565 void RenderInline::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) const | 1553 void RenderInline::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) const |
1566 { | 1554 { |
1567 MemoryClassInfo info(memoryObjectInfo, this, PlatformMemoryTypes::Rendering)
; | 1555 MemoryClassInfo info(memoryObjectInfo, this, PlatformMemoryTypes::Rendering)
; |
1568 RenderBoxModelObject::reportMemoryUsage(memoryObjectInfo); | 1556 RenderBoxModelObject::reportMemoryUsage(memoryObjectInfo); |
1569 info.addMember(m_children, "children"); | 1557 info.addMember(m_children, "children"); |
1570 info.addMember(m_lineBoxes, "lineBoxes"); | 1558 info.addMember(m_lineBoxes, "lineBoxes"); |
1571 } | 1559 } |
1572 | 1560 |
1573 } // namespace WebCore | 1561 } // namespace WebCore |
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