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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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27 #include "core/dom/NodeRenderingContext.h" | 27 #include "core/dom/NodeRenderingContext.h" |
28 | 28 |
29 #include "SVGNames.h" | 29 #include "SVGNames.h" |
30 #include "core/css/resolver/StyleResolver.h" | 30 #include "core/css/resolver/StyleResolver.h" |
31 #include "core/dom/ContainerNode.h" | 31 #include "core/dom/ContainerNode.h" |
32 #include "core/dom/FullscreenController.h" | 32 #include "core/dom/FullscreenController.h" |
33 #include "core/dom/Node.h" | 33 #include "core/dom/Node.h" |
34 #include "core/dom/Text.h" | 34 #include "core/dom/Text.h" |
35 #include "core/html/shadow/HTMLShadowElement.h" | 35 #include "core/html/shadow/HTMLShadowElement.h" |
36 #include "core/rendering/FlowThreadController.h" | 36 #include "core/rendering/FlowThreadController.h" |
37 #include "core/rendering/RenderFullScreen.h" | |
38 #include "core/rendering/RenderNamedFlowThread.h" | 37 #include "core/rendering/RenderNamedFlowThread.h" |
39 #include "core/rendering/RenderObject.h" | 38 #include "core/rendering/RenderObject.h" |
40 #include "core/rendering/RenderText.h" | 39 #include "core/rendering/RenderText.h" |
41 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
42 | 41 |
43 namespace WebCore { | 42 namespace WebCore { |
44 | 43 |
45 NodeRenderingContext::NodeRenderingContext(Node* node) | 44 NodeRenderingContext::NodeRenderingContext(Node* node) |
46 : m_node(node) | 45 : m_node(node) |
47 , m_parentFlowRenderer(0) | 46 , m_parentFlowRenderer(0) |
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266 return; | 265 return; |
267 } | 266 } |
268 | 267 |
269 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 268 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
270 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 269 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
271 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 270 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
272 | 271 |
273 element->setRenderer(newRenderer); | 272 element->setRenderer(newRenderer); |
274 newRenderer->setAnimatableStyle(m_style.release()); // setAnimatableStyle()
can depend on renderer() already being set. | 273 newRenderer->setAnimatableStyle(m_style.release()); // setAnimatableStyle()
can depend on renderer() already being set. |
275 | 274 |
276 if (FullscreenController::isActiveFullScreenElement(element)) { | |
277 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, document); | |
278 if (!newRenderer) | |
279 return; | |
280 } | |
281 | |
282 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. | 275 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. |
283 parentRenderer->addChild(newRenderer, nextRenderer); | 276 parentRenderer->addChild(newRenderer, nextRenderer); |
284 } | 277 } |
285 | 278 |
286 void NodeRenderingContext::createRendererForTextIfNeeded() | 279 void NodeRenderingContext::createRendererForTextIfNeeded() |
287 { | 280 { |
288 ASSERT(!m_node->renderer()); | 281 ASSERT(!m_node->renderer()); |
289 | 282 |
290 Text* textNode = toText(m_node); | 283 Text* textNode = toText(m_node); |
291 | 284 |
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316 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 309 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
317 | 310 |
318 RenderObject* nextRenderer = this->nextRenderer(); | 311 RenderObject* nextRenderer = this->nextRenderer(); |
319 textNode->setRenderer(newRenderer); | 312 textNode->setRenderer(newRenderer); |
320 // Parent takes care of the animations, no need to call setAnimatableStyle. | 313 // Parent takes care of the animations, no need to call setAnimatableStyle. |
321 newRenderer->setStyle(m_style.release()); | 314 newRenderer->setStyle(m_style.release()); |
322 parentRenderer->addChild(newRenderer, nextRenderer); | 315 parentRenderer->addChild(newRenderer, nextRenderer); |
323 } | 316 } |
324 | 317 |
325 } | 318 } |
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