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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDrawTarget_DEFINED | 8 #ifndef GrDrawTarget_DEFINED |
9 #define GrDrawTarget_DEFINED | 9 #define GrDrawTarget_DEFINED |
10 | 10 |
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98 * Together these two functions flush all queued up draws to the Gpu. | 98 * Together these two functions flush all queued up draws to the Gpu. |
99 */ | 99 */ |
100 void prepareBatches(GrBatchFlushState* flushState); | 100 void prepareBatches(GrBatchFlushState* flushState); |
101 void drawBatches(GrBatchFlushState* flushState); | 101 void drawBatches(GrBatchFlushState* flushState); |
102 | 102 |
103 /** | 103 /** |
104 * Gets the capabilities of the draw target. | 104 * Gets the capabilities of the draw target. |
105 */ | 105 */ |
106 const GrCaps* caps() const { return fGpu->caps(); } | 106 const GrCaps* caps() const { return fGpu->caps(); } |
107 | 107 |
108 /** | |
109 * Gets the pixel config of the underlying render target. | |
110 */ | |
111 GrPixelConfig config() const { return fRenderTarget->config(); } | |
bsalomon
2016/04/13 14:36:23
+Rob
robertphillips
2016/04/13 15:28:45
Commented in person but, can we make the getter mo
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112 | |
108 void drawBatch(const GrPipelineBuilder&, GrDrawBatch*, const SkIRect* scisso rRect = nullptr); | 113 void drawBatch(const GrPipelineBuilder&, GrDrawBatch*, const SkIRect* scisso rRect = nullptr); |
109 | 114 |
110 /** | 115 /** |
111 * Draws path into the stencil buffer. The fill must be either even/odd or | 116 * Draws path into the stencil buffer. The fill must be either even/odd or |
112 * winding (not inverse or hairline). It will respect the HW antialias flag | 117 * winding (not inverse or hairline). It will respect the HW antialias flag |
113 * on the GrPipelineBuilder (if possible in the 3D API). Note, we will neve r have an inverse | 118 * on the GrPipelineBuilder (if possible in the 3D API). Note, we will neve r have an inverse |
114 * fill with stencil path | 119 * fill with stencil path |
115 */ | 120 */ |
116 void stencilPath(const GrPipelineBuilder&, const SkMatrix& viewMatrix, const GrPath*, | 121 void stencilPath(const GrPipelineBuilder&, const SkMatrix& viewMatrix, const GrPath*, |
117 GrPathRendering::FillType); | 122 GrPathRendering::FillType); |
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259 GrRenderTarget* fRenderTarget; | 264 GrRenderTarget* fRenderTarget; |
260 | 265 |
261 bool fDrawBatchBounds; | 266 bool fDrawBatchBounds; |
262 int fMaxBatchLookback; | 267 int fMaxBatchLookback; |
263 int fMaxBatchLookahead; | 268 int fMaxBatchLookahead; |
264 | 269 |
265 typedef SkRefCnt INHERITED; | 270 typedef SkRefCnt INHERITED; |
266 }; | 271 }; |
267 | 272 |
268 #endif | 273 #endif |
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