| Index: content/browser/resources/media/new/player_manager.js
|
| diff --git a/content/browser/resources/media/new/player_manager.js b/content/browser/resources/media/new/player_manager.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0384c861c9b489e9777041b3a5c46f23785ed51f
|
| --- /dev/null
|
| +++ b/content/browser/resources/media/new/player_manager.js
|
| @@ -0,0 +1,103 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +
|
| +/**
|
| + * @fileoverview Keeps track of all the existing
|
| + * PlayerProperty objects and is the entry-point for messages from the backend.
|
| + */
|
| +var PlayerManager = (function () {
|
| + "use strict";
|
| +
|
| + function PlayerManager() {
|
| + this.players = {};
|
| + this.renderman = new RenderManager(this);
|
| +
|
| + var removeCheckbox = document.querySelector("#removal-checkbox");
|
| + this.shouldRemovePlayer = function () {
|
| + return removeCheckbox.checked;
|
| + };
|
| + removeCheckbox.onclick = function () {
|
| + if (removeCheckbox.checked) {
|
| + goog.object.forEach(this.players, function (playerInfo, id) {
|
| + if (playerInfo.toRemove) {
|
| + this.removePlayer(id);
|
| + }
|
| + }, this);
|
| + }
|
| + }.bind(this);
|
| + }
|
| +
|
| +
|
| + /**
|
| + * Adds a player to the list of players to manage.
|
| + */
|
| + PlayerManager.prototype.addPlayer = function (id) {
|
| + if (this.players[id]) {
|
| + return;
|
| + }
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| + // Make the PlayerProperty and add it to the mapping
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| + this.players[id] = new PlayerInfo(id);
|
| +
|
| + this.renderman.redrawList();
|
| + };
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| +
|
| + PlayerManager.prototype.removePlayer = function (id) {
|
| + if (this.shouldRemovePlayer()) {
|
| + delete this.players[id];
|
| + } else if (this.players[id]) {
|
| + this.players[id].toRemove = true;
|
| + }
|
| + this.renderman.redrawList();
|
| + };
|
| +
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| +
|
| + PlayerManager.prototype.selectPlayer = function (id) {
|
| + if (!this.players[id]) {
|
| + throw new Error("[selectPlayer] Id " + id + " does not exist.");
|
| + }
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| +
|
| + this.renderman.select(id);
|
| + };
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| +
|
| + PlayerManager.prototype.updatePlayerInfoNoRecord =
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| + function (id, timestamp, key, value) {
|
| + if (!this.players[id]) {
|
| + console.error("[updatePlayerInfo] Id " + id +
|
| + " does not exist");
|
| + return;
|
| + }
|
| +
|
| + this.players[id].addPropertyNoRecord(timestamp, key, value);
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| +
|
| +
|
| + // If we can potentially rename the player, do so.
|
| + if (key === 'name' || key === 'url') {
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| + this.renderman.redrawList();
|
| + }
|
| +
|
| + this.renderman.update();
|
| + };
|
| +
|
| + PlayerManager.prototype.updatePlayerInfo =
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| + function (id, timestamp, key, value) {
|
| + if (!this.players[id]) {
|
| + console.error("[updatePlayerInfo] Id " + id +
|
| + " does not exist");
|
| + return;
|
| + }
|
| +
|
| + this.players[id].addProperty(timestamp, key, value);
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| +
|
| +
|
| + // If we can potentially rename the player, do so.
|
| + if (key === 'name' || key === 'url') {
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| + this.renderman.redrawList();
|
| + }
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| +
|
| + this.renderman.update();
|
| + };
|
| +
|
| + return PlayerManager;
|
| +}());
|
|
|