| Index: content/browser/resources/media/painters/logPainter.js
|
| diff --git a/content/browser/resources/media/painters/logPainter.js b/content/browser/resources/media/painters/logPainter.js
|
| new file mode 100755
|
| index 0000000000000000000000000000000000000000..54a1d65e9a64ed6ec998e6a97fe6f456111d5958
|
| --- /dev/null
|
| +++ b/content/browser/resources/media/painters/logPainter.js
|
| @@ -0,0 +1,65 @@
|
| +var logPainter = (function () {
|
| + "use strict";
|
| +
|
| + var logPainter = {};
|
| +
|
| + // Creates a filter function for filtering the logs.
|
| + function genFilterFun(text) {
|
| + if (text.trim().length === 0) {
|
| + return function () {
|
| + return true;
|
| + };
|
| + }
|
| +
|
| + var split = text.split(",");
|
| + var trimmed = goog.array.map(split, function (x) {
|
| + return x.trim().toLowerCase();
|
| + });
|
| +
|
| + return function (x) {
|
| + return trimmed.indexOf(x.key.trim().toLowerCase()) !== -1;
|
| + };
|
| + }
|
| +
|
| + logPainter.paintNew = function (playerInfo, div, properties) {
|
| + // Make sure that we don't have anything else inside.
|
| + removeChildren(div);
|
| + var table = makeTable("Timestamp", "Key", "Value");
|
| + var filterFun = genFilterFun(properties.filterText);
|
| +
|
| + var logEntries = playerInfo.allEvents;
|
| + logEntries = goog.array.filter(logEntries, filterFun);
|
| +
|
| + playerInfo.lastRendered = playerInfo.allEvents.length;
|
| +
|
| + goog.array.forEach(logEntries, function (entry) {
|
| + appendRow(table, genLogRow(entry));
|
| + });
|
| +
|
| + div.appendChild(table);
|
| + };
|
| +
|
| + logPainter.paintExist = function (playerInfo, div, properties) {
|
| + // Find the existing table
|
| + var table = div.querySelector("table");
|
| + var filterFun = genFilterFun(properties.filterText);
|
| +
|
| + // Cut off all the events that we've already rendered
|
| + var logEntries = playerInfo.allEvents.slice(playerInfo.lastRendered);
|
| + logEntries = goog.array.filter(logEntries, filterFun);
|
| +
|
| + // Set the last rendered property so we
|
| + // slice at the right place next time
|
| + playerInfo.lastRendered = playerInfo.allEvents.length;
|
| +
|
| + goog.array.forEach(logEntries, function (entry) {
|
| + appendRow(table, genLogRow(entry));
|
| + });
|
| + };
|
| +
|
| + logPainter.invalidate = function (playerInfo) {
|
| + playerInfo.lastRendered = 0;
|
| + };
|
| +
|
| + return logPainter;
|
| +}());
|
|
|