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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkLinearBitmapPipeline_sampler_DEFINED | 8 #ifndef SkLinearBitmapPipeline_sampler_DEFINED |
| 9 #define SkLinearBitmapPipeline_sampler_DEFINED | 9 #define SkLinearBitmapPipeline_sampler_DEFINED |
| 10 | 10 |
| (...skipping 759 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 770 | 770 |
| 771 void get4Pixels(const void* vsrc, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2
, Sk4f* px3) { | 771 void get4Pixels(const void* vsrc, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2
, Sk4f* px3) { |
| 772 const uint32_t* src = static_cast<const uint32_t*>(vsrc); | 772 const uint32_t* src = static_cast<const uint32_t*>(vsrc); |
| 773 *px0 = this->getPixelAt(src, index + 0); | 773 *px0 = this->getPixelAt(src, index + 0); |
| 774 *px1 = this->getPixelAt(src, index + 1); | 774 *px1 = this->getPixelAt(src, index + 1); |
| 775 *px2 = this->getPixelAt(src, index + 2); | 775 *px2 = this->getPixelAt(src, index + 2); |
| 776 *px3 = this->getPixelAt(src, index + 3); | 776 *px3 = this->getPixelAt(src, index + 3); |
| 777 } | 777 } |
| 778 | 778 |
| 779 Sk4f getPixelAt(const void* vsrc, int index) { | 779 Sk4f getPixelAt(const void* vsrc, int index) { |
| 780 const uint64_t* src = static_cast<const uint64_t*>(vsrc); | 780 const uint64_t* src = static_cast<const uint64_t*>(vsrc) + index; |
| 781 return SkHalfToFloat_01(*src); | 781 return SkHalfToFloat_01(*src); |
| 782 } | 782 } |
| 783 | 783 |
| 784 const void* row(int y) { return fSrc + y * fWidth[0]; } | 784 const void* row(int y) { return fSrc + y * fWidth[0]; } |
| 785 | 785 |
| 786 private: | 786 private: |
| 787 const uint64_t* const fSrc; | 787 const uint64_t* const fSrc; |
| 788 const Sk4i fWidth; | 788 const Sk4i fWidth; |
| 789 }; | 789 }; |
| 790 | 790 |
| 791 } // namespace | 791 } // namespace |
| 792 | 792 |
| 793 #endif // SkLinearBitmapPipeline_sampler_DEFINED | 793 #endif // SkLinearBitmapPipeline_sampler_DEFINED |
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