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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/raster/tile_task_worker_pool.h" | 5 #include "cc/raster/tile_task_worker_pool.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
| 10 #include "cc/playback/raster_source.h" | 10 #include "cc/playback/raster_source.h" |
| 11 #include "cc/raster/texture_compressor.h" | 11 #include "cc/raster/texture_compressor.h" |
| 12 #include "cc/resources/platform_color.h" |
| 12 #include "third_party/skia/include/core/SkCanvas.h" | 13 #include "third_party/skia/include/core/SkCanvas.h" |
| 13 #include "third_party/skia/include/core/SkSurface.h" | 14 #include "third_party/skia/include/core/SkSurface.h" |
| 14 | 15 |
| 15 namespace cc { | 16 namespace cc { |
| 16 | 17 |
| 17 TileTaskWorkerPool::TileTaskWorkerPool() {} | 18 TileTaskWorkerPool::TileTaskWorkerPool() {} |
| 18 | 19 |
| 19 TileTaskWorkerPool::~TileTaskWorkerPool() {} | 20 TileTaskWorkerPool::~TileTaskWorkerPool() {} |
| 20 | 21 |
| 21 // static | 22 // static |
| (...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 138 case RGB_565: | 139 case RGB_565: |
| 139 case RED_8: | 140 case RED_8: |
| 140 case LUMINANCE_F16: | 141 case LUMINANCE_F16: |
| 141 NOTREACHED(); | 142 NOTREACHED(); |
| 142 return; | 143 return; |
| 143 } | 144 } |
| 144 | 145 |
| 145 NOTREACHED(); | 146 NOTREACHED(); |
| 146 } | 147 } |
| 147 | 148 |
| 149 bool TileTaskWorkerPool::ResourceFormatRequiresSwizzle(ResourceFormat format) { |
| 150 switch (format) { |
| 151 case RGBA_8888: |
| 152 case BGRA_8888: |
| 153 // Initialize resource using the preferred PlatformColor component |
| 154 // order and swizzle in the shader instead of in software. |
| 155 return !PlatformColor::SameComponentOrder(format); |
| 156 case RGBA_4444: |
| 157 case ETC1: |
| 158 case ALPHA_8: |
| 159 case LUMINANCE_8: |
| 160 case RGB_565: |
| 161 case RED_8: |
| 162 case LUMINANCE_F16: |
| 163 return false; |
| 164 } |
| 165 NOTREACHED(); |
| 166 return false; |
| 167 } |
| 168 |
| 148 } // namespace cc | 169 } // namespace cc |
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