| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index fcd3270ba245c0229a1415b5df7da90c283f5df2..33c0140f92cb4139cbf148da380ae526aa889e05 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -908,13 +908,13 @@ bool GrGLGpu::onWritePixels(GrSurface* surface,
|
| return success;
|
| }
|
|
|
| -bool GrGLGpu::onTransferPixels(GrSurface* surface,
|
| +bool GrGLGpu::onTransferPixels(GrTexture* texture,
|
| int left, int top, int width, int height,
|
| GrPixelConfig config, GrBuffer* transferBuffer,
|
| size_t offset, size_t rowBytes) {
|
| - GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture());
|
| + GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
|
|
|
| - if (!check_write_and_transfer_input(glTex, surface, config)) {
|
| + if (!check_write_and_transfer_input(glTex, texture, config)) {
|
| return false;
|
| }
|
|
|
| @@ -933,7 +933,7 @@ bool GrGLGpu::onTransferPixels(GrSurface* surface,
|
|
|
| bool success = false;
|
| GrMipLevel mipLevel;
|
| - mipLevel.fPixels = transferBuffer;
|
| + mipLevel.fPixels = (void*)offset;
|
| mipLevel.fRowBytes = rowBytes;
|
| SkSTArray<1, GrMipLevel> texels;
|
| texels.push_back(mipLevel);
|
| @@ -1205,6 +1205,14 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
|
|
|
| SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
|
|
|
| + // unbind any previous transfer buffer if not transferring
|
| + auto& xferBufferState = fHWBufferState[kXferCpuToGpu_GrBufferType];
|
| + if (kTransfer_UploadType != uploadType &&
|
| + SK_InvalidUniqueID != xferBufferState.fBoundBufferUniqueID) {
|
| + GL_CALL(BindBuffer(xferBufferState.fGLTarget, 0));
|
| + xferBufferState.invalidate();
|
| + }
|
| +
|
| // texels is const.
|
| // But we may need to flip the texture vertically to prepare it.
|
| // Rather than flip in place and alter the incoming data,
|
| @@ -4694,3 +4702,20 @@ bool GrGLGpu::onMakeCopyForTextureParams(GrTexture* texture, const GrTexturePara
|
| }
|
| return false;
|
| }
|
| +
|
| +GrFence SK_WARN_UNUSED_RESULT GrGLGpu::insertFence() const {
|
| + GrGLsync fence;
|
| + GL_CALL_RET(fence, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0));
|
| + return (GrFence)fence;
|
| +}
|
| +
|
| +bool GrGLGpu::waitFence(GrFence fence) const {
|
| + const GrGLuint64 kTimeout = 1000;
|
| + GrGLenum result;
|
| + GL_CALL_RET(result, ClientWaitSync((GrGLsync)fence, GR_GL_SYNC_FLUSH_COMMANDS_BIT, kTimeout));
|
| + return (GR_GL_CONDITION_SATISFIED == result);
|
| +}
|
| +
|
| +void GrGLGpu::deleteFence(GrFence fence) const {
|
| + GL_CALL(DeleteSync((GrGLsync)fence));
|
| +}
|
|
|