Index: include/core/SkDevice.h |
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h |
index c15aeccf82dc52786b6899cfcdbfabc885fe9e36..2377b57dfb7482f0ec40dd781245bd77dfb05b04 100644 |
--- a/include/core/SkDevice.h |
+++ b/include/core/SkDevice.h |
@@ -280,28 +280,6 @@ protected: |
*/ |
virtual const SkBitmap& onAccessBitmap() = 0; |
- /** |
- * Override and return true for filters that the device can handle |
- * intrinsically. Doing so means that SkCanvas will pass-through this |
- * filter to drawSprite and drawDevice (and potentially filterImage). |
- * Returning false means the SkCanvas will have apply the filter itself, |
- * and just pass the resulting image to the device. |
- */ |
- virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } |
- |
- /** |
- * Related (but not required) to canHandleImageFilter, this method returns |
- * true if the device could apply the filter to the src bitmap and return |
- * the result (and updates offset as needed). |
- * If the device does not recognize or support this filter, |
- * it just returns false and leaves result and offset unchanged. |
- */ |
- virtual bool filterImage(const SkImageFilter*, const SkBitmap&, |
- const SkImageFilter::Context&, |
- SkBitmap* /*result*/, SkIPoint* /*offset*/) { |
- return false; |
- } |
- |
protected: |
virtual sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&); |
virtual bool onPeekPixels(SkPixmap*) { return false; } |