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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 | 6 |
7 #include <new> | 7 #include <new> |
8 #include <utility> | 8 #include <utility> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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101 kEvents[3].MovePoint(0, 35, 35); | 101 kEvents[3].MovePoint(0, 35, 35); |
102 | 102 |
103 ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING, | 103 ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING, |
104 touch_event_queue().state()); | 104 touch_event_queue().state()); |
105 queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, | 105 queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, |
106 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); | 106 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); |
107 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); | 107 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); |
108 queue_.HandleEvent(&kEvents[1], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, | 108 queue_.HandleEvent(&kEvents[1], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, |
109 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); | 109 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); |
110 ASSERT_EQ(kEvents[0].size, last_event_.size()); | 110 ASSERT_EQ(kEvents[0].size, last_event_.size()); |
| 111 kEvents[0].dispatchType = |
| 112 WebInputEvent::DispatchType::ListenersNonBlockingPassive; |
111 ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[0], kEvents[0].size) == 0); | 113 ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[0], kEvents[0].size) == 0); |
112 queue_.EventHandled(blink::WebInputEvent::TouchStart); | 114 queue_.EventHandled(blink::WebInputEvent::TouchStart); |
113 ASSERT_EQ(kEvents[1].size, last_event_.size()); | 115 ASSERT_EQ(kEvents[1].size, last_event_.size()); |
| 116 kEvents[1].dispatchType = |
| 117 WebInputEvent::DispatchType::ListenersNonBlockingPassive; |
114 ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[1], kEvents[1].size) == 0); | 118 ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[1], kEvents[1].size) == 0); |
115 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); | 119 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); |
116 queue_.EventHandled(blink::WebInputEvent::TouchMove); | 120 queue_.EventHandled(blink::WebInputEvent::TouchMove); |
117 ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING, | 121 ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING, |
118 touch_event_queue().state()); | 122 touch_event_queue().state()); |
119 | 123 |
120 // Ensure that coalescing takes place. | 124 // Ensure that coalescing takes place. |
121 queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, | 125 queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, |
122 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); | 126 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); |
123 queue_.HandleEvent(&kEvents[2], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, | 127 queue_.HandleEvent(&kEvents[2], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, |
124 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); | 128 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); |
125 queue_.HandleEvent(&kEvents[3], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, | 129 queue_.HandleEvent(&kEvents[3], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING, |
126 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); | 130 INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING); |
127 ASSERT_EQ(1u, touch_event_queue().size()); | 131 ASSERT_EQ(1u, touch_event_queue().size()); |
128 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); | 132 ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state()); |
129 } | 133 } |
130 | 134 |
131 } // namespace content | 135 } // namespace content |
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