| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/input/touch_event_queue.h" | 5 #include "content/browser/renderer_host/input/touch_event_queue.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 #include <utility> | 10 #include <utility> |
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| 354 MoveTouchPoint(0, 5, 5); | 354 MoveTouchPoint(0, 5, 5); |
| 355 EXPECT_EQ(2U, queued_event_count()); | 355 EXPECT_EQ(2U, queued_event_count()); |
| 356 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 356 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 357 | 357 |
| 358 // Receive an ACK for the first touch-event. | 358 // Receive an ACK for the first touch-event. |
| 359 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 359 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 360 EXPECT_EQ(1U, queued_event_count()); | 360 EXPECT_EQ(1U, queued_event_count()); |
| 361 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 361 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 362 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 362 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 363 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); | 363 EXPECT_EQ(WebInputEvent::TouchStart, acked_event().type); |
| 364 EXPECT_TRUE(acked_event().cancelable); | 364 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); |
| 365 | 365 |
| 366 // Receive an ACK for the second touch-event. | 366 // Receive an ACK for the second touch-event. |
| 367 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 367 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 368 EXPECT_EQ(0U, queued_event_count()); | 368 EXPECT_EQ(0U, queued_event_count()); |
| 369 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 369 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 370 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 370 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 371 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 371 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 372 EXPECT_TRUE(acked_event().cancelable); | 372 EXPECT_EQ(WebInputEvent::Blocking, acked_event().dispatchType); |
| 373 } | 373 } |
| 374 | 374 |
| 375 // Tests that touch-events with multiple points are queued properly. | 375 // Tests that touch-events with multiple points are queued properly. |
| 376 TEST_F(TouchEventQueueTest, BasicMultiTouch) { | 376 TEST_F(TouchEventQueueTest, BasicMultiTouch) { |
| 377 const size_t kPointerCount = 10; | 377 const size_t kPointerCount = 10; |
| 378 for (float i = 0; i < kPointerCount; ++i) | 378 for (float i = 0; i < kPointerCount; ++i) |
| 379 PressTouchPoint(i, i); | 379 PressTouchPoint(i, i); |
| 380 | 380 |
| 381 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 381 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 382 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 382 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
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| 1070 // TouchEvent forwarding is disabled until the ack is received for the | 1070 // TouchEvent forwarding is disabled until the ack is received for the |
| 1071 // timed-out event and the future cancel event. | 1071 // timed-out event and the future cancel event. |
| 1072 EXPECT_FALSE(IsTimeoutRunning()); | 1072 EXPECT_FALSE(IsTimeoutRunning()); |
| 1073 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1073 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1074 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1074 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1075 | 1075 |
| 1076 // Ack'ing the original event should trigger a cancel event. | 1076 // Ack'ing the original event should trigger a cancel event. |
| 1077 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1077 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1078 EXPECT_FALSE(IsTimeoutRunning()); | 1078 EXPECT_FALSE(IsTimeoutRunning()); |
| 1079 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); | 1079 EXPECT_EQ(WebInputEvent::TouchCancel, sent_event().type); |
| 1080 EXPECT_FALSE(sent_event().cancelable); | 1080 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1081 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1081 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1082 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1082 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1083 | 1083 |
| 1084 // Touch events should not be forwarded until we receive the cancel acks. | 1084 // Touch events should not be forwarded until we receive the cancel acks. |
| 1085 MoveTouchPoint(0, 1, 1); | 1085 MoveTouchPoint(0, 1, 1); |
| 1086 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1086 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1087 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1087 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1088 | 1088 |
| 1089 ReleaseTouchPoint(0); | 1089 ReleaseTouchPoint(0); |
| 1090 ASSERT_EQ(0U, GetAndResetSentEventCount()); | 1090 ASSERT_EQ(0U, GetAndResetSentEventCount()); |
| 1091 ASSERT_EQ(1U, GetAndResetAckedEventCount()); | 1091 ASSERT_EQ(1U, GetAndResetAckedEventCount()); |
| 1092 | 1092 |
| 1093 // The synthetic TouchCancel ack should not reach the client, but should | 1093 // The synthetic TouchCancel ack should not reach the client, but should |
| 1094 // resume touch forwarding. | 1094 // resume touch forwarding. |
| 1095 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1095 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1096 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1096 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1097 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1097 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1098 | 1098 |
| 1099 // Subsequent events should be handled normally. | 1099 // Subsequent events should be handled normally. |
| 1100 PressTouchPoint(0, 1); | 1100 PressTouchPoint(0, 1); |
| 1101 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); | 1101 EXPECT_EQ(WebInputEvent::TouchStart, sent_event().type); |
| 1102 EXPECT_TRUE(sent_event().cancelable); | 1102 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1103 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1103 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1104 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1104 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1105 } | 1105 } |
| 1106 | 1106 |
| 1107 // Tests that the timeout is never started if the renderer consumes | 1107 // Tests that the timeout is never started if the renderer consumes |
| 1108 // a TouchEvent from the current touch sequence. | 1108 // a TouchEvent from the current touch sequence. |
| 1109 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { | 1109 TEST_F(TouchEventQueueTest, NoTouchTimeoutIfRendererIsConsumingGesture) { |
| 1110 SetUpForTimeoutTesting(); | 1110 SetUpForTimeoutTesting(); |
| 1111 | 1111 |
| 1112 // Queue a TouchStart. | 1112 // Queue a TouchStart. |
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| 1608 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1608 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1609 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1609 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1610 | 1610 |
| 1611 for (int i = 0; i < 3; ++i) { | 1611 for (int i = 0; i < 3; ++i) { |
| 1612 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1612 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1613 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1613 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1614 | 1614 |
| 1615 MoveTouchPoint(0, 10, 5+i); | 1615 MoveTouchPoint(0, 10, 5+i); |
| 1616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1616 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1617 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1617 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1618 EXPECT_TRUE(sent_event().cancelable); | 1618 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1619 EXPECT_EQ(0U, queued_event_count()); | 1619 EXPECT_EQ(0U, queued_event_count()); |
| 1620 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1620 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1621 | 1621 |
| 1622 // Consuming a scroll event will throttle subsequent touchmoves. | 1622 // Consuming a scroll event will throttle subsequent touchmoves. |
| 1623 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1623 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1624 INPUT_EVENT_ACK_STATE_CONSUMED); | 1624 INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1625 MoveTouchPoint(0, 10, 7+i); | 1625 MoveTouchPoint(0, 10, 7+i); |
| 1626 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 1626 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 1627 EXPECT_EQ(0U, queued_event_count()); | 1627 EXPECT_EQ(0U, queued_event_count()); |
| 1628 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1628 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
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| 1668 | 1668 |
| 1669 // Queuing the final touchend should flush the pending async touchmove. In | 1669 // Queuing the final touchend should flush the pending async touchmove. In |
| 1670 // this case, we will first dispatch an async touchmove and then a touchend. | 1670 // this case, we will first dispatch an async touchmove and then a touchend. |
| 1671 // For the async touchmove, we will not send ack again. | 1671 // For the async touchmove, we will not send ack again. |
| 1672 ReleaseTouchPoint(0); | 1672 ReleaseTouchPoint(0); |
| 1673 followup_scroll.type = WebInputEvent::GestureScrollEnd; | 1673 followup_scroll.type = WebInputEvent::GestureScrollEnd; |
| 1674 SetFollowupEvent(followup_scroll); | 1674 SetFollowupEvent(followup_scroll); |
| 1675 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1675 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1676 EXPECT_EQ(2U, all_sent_events().size()); | 1676 EXPECT_EQ(2U, all_sent_events().size()); |
| 1677 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); | 1677 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); |
| 1678 EXPECT_FALSE(all_sent_events()[0].cancelable); | 1678 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); |
| 1679 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type); | 1679 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type); |
| 1680 EXPECT_FALSE(all_sent_events()[1].cancelable); | 1680 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); |
| 1681 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1681 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 1682 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1682 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1683 EXPECT_EQ(1U, queued_event_count()); | 1683 EXPECT_EQ(1U, queued_event_count()); |
| 1684 | 1684 |
| 1685 // Ack the touchend. | 1685 // Ack the touchend. |
| 1686 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1686 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1687 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1687 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1688 EXPECT_EQ(0U, queued_event_count()); | 1688 EXPECT_EQ(0U, queued_event_count()); |
| 1689 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1689 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1690 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1690 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
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| 1730 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1730 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1731 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1731 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1732 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | 1732 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); |
| 1733 | 1733 |
| 1734 // The pending touchmove should be flushed with the the new touchmove if | 1734 // The pending touchmove should be flushed with the the new touchmove if |
| 1735 // sufficient time has passed and ack to the client. | 1735 // sufficient time has passed and ack to the client. |
| 1736 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 1736 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 1737 MoveTouchPoint(0, 0, 15); | 1737 MoveTouchPoint(0, 0, 15); |
| 1738 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1738 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1739 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1739 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1740 EXPECT_FALSE(sent_event().cancelable); | 1740 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1741 EXPECT_EQ(0U, queued_event_count()); | 1741 EXPECT_EQ(0U, queued_event_count()); |
| 1742 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1742 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1743 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1743 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1744 | 1744 |
| 1745 // Non-touchmove events should always flush any pending touchmove events. In | 1745 // Non-touchmove events should always flush any pending touchmove events. In |
| 1746 // this case, we will first dispatch an async touchmove and then a | 1746 // this case, we will first dispatch an async touchmove and then a |
| 1747 // touchstart. For the async touchmove, we will not send ack again. | 1747 // touchstart. For the async touchmove, we will not send ack again. |
| 1748 MoveTouchPoint(0, 0, 25); | 1748 MoveTouchPoint(0, 0, 25); |
| 1749 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 1749 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 1750 EXPECT_EQ(0U, queued_event_count()); | 1750 EXPECT_EQ(0U, queued_event_count()); |
| 1751 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1751 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1752 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1752 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1753 PressTouchPoint(30, 30); | 1753 PressTouchPoint(30, 30); |
| 1754 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1754 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1755 EXPECT_EQ(2U, all_sent_events().size()); | 1755 EXPECT_EQ(2U, all_sent_events().size()); |
| 1756 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); | 1756 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); |
| 1757 EXPECT_FALSE(all_sent_events()[0].cancelable); | 1757 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); |
| 1758 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type); | 1758 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type); |
| 1759 EXPECT_TRUE(all_sent_events()[1].cancelable); | 1759 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); |
| 1760 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1760 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 1761 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1761 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1762 EXPECT_EQ(1U, queued_event_count()); | 1762 EXPECT_EQ(1U, queued_event_count()); |
| 1763 | 1763 |
| 1764 // Ack the touchstart. | 1764 // Ack the touchstart. |
| 1765 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1765 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1766 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1766 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1767 EXPECT_EQ(0U, queued_event_count()); | 1767 EXPECT_EQ(0U, queued_event_count()); |
| 1768 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1768 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1769 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1769 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1770 | 1770 |
| 1771 // Send a secondary touchmove. | 1771 // Send a secondary touchmove. |
| 1772 MoveTouchPoint(1, 0, 25); | 1772 MoveTouchPoint(1, 0, 25); |
| 1773 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 1773 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 1774 EXPECT_EQ(0U, queued_event_count()); | 1774 EXPECT_EQ(0U, queued_event_count()); |
| 1775 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1775 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1776 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1776 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1777 | 1777 |
| 1778 // An unconsumed scroll should resume synchronous touch handling. | 1778 // An unconsumed scroll should resume synchronous touch handling. |
| 1779 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1779 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1780 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1780 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1781 | 1781 |
| 1782 // The pending touchmove should be coalesced with the next (now synchronous) | 1782 // The pending touchmove should be coalesced with the next (now synchronous) |
| 1783 // touchmove. | 1783 // touchmove. |
| 1784 MoveTouchPoint(0, 0, 26); | 1784 MoveTouchPoint(0, 0, 26); |
| 1785 EXPECT_TRUE(sent_event().cancelable); | 1785 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1786 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1786 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1787 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); | 1787 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); |
| 1788 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state); | 1788 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state); |
| 1789 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state); | 1789 EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state); |
| 1790 EXPECT_EQ(1U, queued_event_count()); | 1790 EXPECT_EQ(1U, queued_event_count()); |
| 1791 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1791 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1792 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1792 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1793 | 1793 |
| 1794 // Subsequent touches will queue until the preceding, synchronous touches are | 1794 // Subsequent touches will queue until the preceding, synchronous touches are |
| 1795 // ack'ed. | 1795 // ack'ed. |
| 1796 ReleaseTouchPoint(1); | 1796 ReleaseTouchPoint(1); |
| 1797 EXPECT_EQ(2U, queued_event_count()); | 1797 EXPECT_EQ(2U, queued_event_count()); |
| 1798 ReleaseTouchPoint(0); | 1798 ReleaseTouchPoint(0); |
| 1799 EXPECT_EQ(3U, queued_event_count()); | 1799 EXPECT_EQ(3U, queued_event_count()); |
| 1800 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1800 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1801 EXPECT_TRUE(sent_event().cancelable); | 1801 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1802 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type); | 1802 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type); |
| 1803 EXPECT_EQ(2U, queued_event_count()); | 1803 EXPECT_EQ(2U, queued_event_count()); |
| 1804 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1804 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1805 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1805 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1806 | 1806 |
| 1807 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1807 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1808 EXPECT_TRUE(sent_event().cancelable); | 1808 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1809 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type); | 1809 EXPECT_EQ(WebInputEvent::TouchEnd, sent_event().type); |
| 1810 EXPECT_EQ(1U, queued_event_count()); | 1810 EXPECT_EQ(1U, queued_event_count()); |
| 1811 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1811 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1812 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1812 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1813 | 1813 |
| 1814 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1814 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1815 EXPECT_EQ(0U, queued_event_count()); | 1815 EXPECT_EQ(0U, queued_event_count()); |
| 1816 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1816 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1817 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1817 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1818 } | 1818 } |
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| 1854 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1854 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1855 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1855 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1856 | 1856 |
| 1857 // Queuing the final touchend should flush the pending, async touchmove. In | 1857 // Queuing the final touchend should flush the pending, async touchmove. In |
| 1858 // this case, we will first dispatch an async touchmove and then a touchend. | 1858 // this case, we will first dispatch an async touchmove and then a touchend. |
| 1859 // For the async touchmove, we will not send ack again. | 1859 // For the async touchmove, we will not send ack again. |
| 1860 ReleaseTouchPoint(0); | 1860 ReleaseTouchPoint(0); |
| 1861 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1861 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1862 EXPECT_EQ(2U, all_sent_events().size()); | 1862 EXPECT_EQ(2U, all_sent_events().size()); |
| 1863 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); | 1863 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); |
| 1864 EXPECT_FALSE(all_sent_events()[0].cancelable); | 1864 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); |
| 1865 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.x); | 1865 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.x); |
| 1866 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.y); | 1866 EXPECT_EQ(0, all_sent_events()[0].touches[0].position.y); |
| 1867 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type); | 1867 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[1].type); |
| 1868 EXPECT_FALSE(all_sent_events()[1].cancelable); | 1868 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); |
| 1869 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1869 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 1870 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1870 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1871 } | 1871 } |
| 1872 | 1872 |
| 1873 // Ensure that async touch dispatch and touch ack timeout interactions work | 1873 // Ensure that async touch dispatch and touch ack timeout interactions work |
| 1874 // appropriately. | 1874 // appropriately. |
| 1875 TEST_F(TouchEventQueueTest, AsyncTouchWithAckTimeout) { | 1875 TEST_F(TouchEventQueueTest, AsyncTouchWithAckTimeout) { |
| 1876 SetUpForTimeoutTesting(); | 1876 SetUpForTimeoutTesting(); |
| 1877 | 1877 |
| 1878 // The touchstart should start the timeout. | 1878 // The touchstart should start the timeout. |
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| 1900 // An async touch should fire after the throttling interval has expired, but | 1900 // An async touch should fire after the throttling interval has expired, but |
| 1901 // it should not start the touch ack timeout. | 1901 // it should not start the touch ack timeout. |
| 1902 MoveTouchPoint(0, 5, 5); | 1902 MoveTouchPoint(0, 5, 5); |
| 1903 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 1903 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 1904 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1904 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1905 | 1905 |
| 1906 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 1906 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 1907 MoveTouchPoint(0, 5, 5); | 1907 MoveTouchPoint(0, 5, 5); |
| 1908 EXPECT_FALSE(IsTimeoutRunning()); | 1908 EXPECT_FALSE(IsTimeoutRunning()); |
| 1909 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1909 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1910 EXPECT_FALSE(sent_event().cancelable); | 1910 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1911 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1911 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1912 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1912 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1913 | 1913 |
| 1914 // An unconsumed scroll event will resume synchronous touchmoves, which are | 1914 // An unconsumed scroll event will resume synchronous touchmoves, which are |
| 1915 // subject to the ack timeout. | 1915 // subject to the ack timeout. |
| 1916 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1916 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1917 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1917 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1918 MoveTouchPoint(0, 20, 5); | 1918 MoveTouchPoint(0, 20, 5); |
| 1919 EXPECT_TRUE(IsTimeoutRunning()); | 1919 EXPECT_TRUE(IsTimeoutRunning()); |
| 1920 EXPECT_TRUE(sent_event().cancelable); | 1920 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1921 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1921 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1922 | 1922 |
| 1923 // The timeout should fire, disabling touch forwarding until both acks are | 1923 // The timeout should fire, disabling touch forwarding until both acks are |
| 1924 // received and acking the timed out event. | 1924 // received and acking the timed out event. |
| 1925 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); | 1925 RunTasksAndWait(DefaultTouchTimeoutDelay() * 2); |
| 1926 EXPECT_FALSE(IsTimeoutRunning()); | 1926 EXPECT_FALSE(IsTimeoutRunning()); |
| 1927 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1927 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1928 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 1928 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 1929 | 1929 |
| 1930 // Ack'ing the original event should trigger a cancel event. | 1930 // Ack'ing the original event should trigger a cancel event. |
| 1931 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1931 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1932 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1932 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1933 EXPECT_FALSE(sent_event().cancelable); | 1933 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 1934 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 1934 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 1935 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 1935 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 1936 | 1936 |
| 1937 // Subsequent touchmove's should not be forwarded, even as the scroll gesture | 1937 // Subsequent touchmove's should not be forwarded, even as the scroll gesture |
| 1938 // goes from unconsumed to consumed. | 1938 // goes from unconsumed to consumed. |
| 1939 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 1939 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 1940 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1940 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1941 MoveTouchPoint(0, 20, 5); | 1941 MoveTouchPoint(0, 20, 5); |
| 1942 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 1942 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 1943 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1943 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
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| 1976 // the queued touchcancel should be flushed. | 1976 // the queued touchcancel should be flushed. |
| 1977 WebTouchEvent followup_cancel; | 1977 WebTouchEvent followup_cancel; |
| 1978 followup_cancel.type = WebInputEvent::TouchCancel; | 1978 followup_cancel.type = WebInputEvent::TouchCancel; |
| 1979 followup_cancel.touchesLength = 1; | 1979 followup_cancel.touchesLength = 1; |
| 1980 followup_cancel.touches[0].state = WebTouchPoint::StateCancelled; | 1980 followup_cancel.touches[0].state = WebTouchPoint::StateCancelled; |
| 1981 SetFollowupEvent(followup_cancel); | 1981 SetFollowupEvent(followup_cancel); |
| 1982 MoveTouchPoint(0, 5, 5); | 1982 MoveTouchPoint(0, 5, 5); |
| 1983 EXPECT_EQ(1U, queued_event_count()); | 1983 EXPECT_EQ(1U, queued_event_count()); |
| 1984 EXPECT_EQ(2U, all_sent_events().size()); | 1984 EXPECT_EQ(2U, all_sent_events().size()); |
| 1985 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); | 1985 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); |
| 1986 EXPECT_FALSE(all_sent_events()[0].cancelable); | 1986 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); |
| 1987 EXPECT_EQ(WebInputEvent::TouchCancel, all_sent_events()[1].type); | 1987 EXPECT_EQ(WebInputEvent::TouchCancel, all_sent_events()[1].type); |
| 1988 EXPECT_FALSE(all_sent_events()[1].cancelable); | 1988 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); |
| 1989 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 1989 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 1990 // Sending the ack is because the async touchmove is not ready for | 1990 // Sending the ack is because the async touchmove is not ready for |
| 1991 // dispatching send the ack immediately. | 1991 // dispatching send the ack immediately. |
| 1992 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 1992 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 1993 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); | 1993 EXPECT_EQ(WebInputEvent::TouchMove, acked_event().type); |
| 1994 | 1994 |
| 1995 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1995 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1996 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 1996 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 1997 EXPECT_EQ(0U, queued_event_count()); | 1997 EXPECT_EQ(0U, queued_event_count()); |
| 1998 EXPECT_EQ(WebInputEvent::TouchCancel, acked_event().type); | 1998 EXPECT_EQ(WebInputEvent::TouchCancel, acked_event().type); |
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| 2064 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2064 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2065 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2065 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2066 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2066 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2067 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2067 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2068 | 2068 |
| 2069 // We set the next touch event time to be after the throttled interval. | 2069 // We set the next touch event time to be after the throttled interval. |
| 2070 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2070 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2071 // Dispatch the touch move event when sufficient time has passed. | 2071 // Dispatch the touch move event when sufficient time has passed. |
| 2072 MoveTouchPoint(0, 0, 40); | 2072 MoveTouchPoint(0, 0, 40); |
| 2073 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2073 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2074 EXPECT_FALSE(sent_event().cancelable); | 2074 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2075 // When we dispatch an async touchmove, we do not put it back to the queue | 2075 // When we dispatch an async touchmove, we do not put it back to the queue |
| 2076 // any more and we will ack to client right away. | 2076 // any more and we will ack to client right away. |
| 2077 EXPECT_EQ(0U, queued_event_count()); | 2077 EXPECT_EQ(0U, queued_event_count()); |
| 2078 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2078 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2079 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2079 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2080 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2080 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2081 | 2081 |
| 2082 // Do not dispatch the event until throttledTouchmoves intervals expires and | 2082 // Do not dispatch the event until throttledTouchmoves intervals expires and |
| 2083 // receive an ack from render. | 2083 // receive an ack from render. |
| 2084 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2084 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
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| 2124 SetFollowupEvent(followup_scroll); | 2124 SetFollowupEvent(followup_scroll); |
| 2125 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2125 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2126 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2126 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2127 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2127 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2128 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2128 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2129 | 2129 |
| 2130 // Dispatch the touch move event when sufficient time has passed. | 2130 // Dispatch the touch move event when sufficient time has passed. |
| 2131 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2131 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2132 MoveTouchPoint(0, 0, 40); | 2132 MoveTouchPoint(0, 0, 40); |
| 2133 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2133 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2134 EXPECT_FALSE(sent_event().cancelable); | 2134 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2135 // When we dispatch an async touchmove, we do not put it back to the queue | 2135 // When we dispatch an async touchmove, we do not put it back to the queue |
| 2136 // any more and we will ack to client right away. | 2136 // any more and we will ack to client right away. |
| 2137 EXPECT_EQ(0U, queued_event_count()); | 2137 EXPECT_EQ(0U, queued_event_count()); |
| 2138 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2138 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2139 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2139 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2140 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2140 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2141 | 2141 |
| 2142 // We receive an ack back from render but the time interval is not expired, | 2142 // We receive an ack back from render but the time interval is not expired, |
| 2143 // so we do not dispatch the touch move event. | 2143 // so we do not dispatch the touch move event. |
| 2144 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2144 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2145 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | 2145 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); |
| 2146 MoveTouchPoint(0, 0, 50); | 2146 MoveTouchPoint(0, 0, 50); |
| 2147 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 2147 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 2148 EXPECT_EQ(0U, queued_event_count()); | 2148 EXPECT_EQ(0U, queued_event_count()); |
| 2149 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 2149 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 2150 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2150 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2151 | 2151 |
| 2152 // Dispatch the touch move when sufficient time has passed. | 2152 // Dispatch the touch move when sufficient time has passed. |
| 2153 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2153 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2154 MoveTouchPoint(0, 0, 50); | 2154 MoveTouchPoint(0, 0, 50); |
| 2155 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2155 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2156 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); | 2156 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); |
| 2157 EXPECT_FALSE(sent_event().cancelable); | 2157 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2158 EXPECT_EQ(0U, queued_event_count()); | 2158 EXPECT_EQ(0U, queued_event_count()); |
| 2159 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2159 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2160 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2160 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2161 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2161 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2162 } | 2162 } |
| 2163 | 2163 |
| 2164 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByNonTouchMove) { | 2164 TEST_F(TouchEventQueueTest, AsyncTouchFlushedByNonTouchMove) { |
| 2165 // Process a TouchStart | 2165 // Process a TouchStart |
| 2166 PressTouchPoint(0, 1); | 2166 PressTouchPoint(0, 1); |
| 2167 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2167 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
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| 2182 SetFollowupEvent(followup_scroll); | 2182 SetFollowupEvent(followup_scroll); |
| 2183 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2183 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2184 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2184 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2185 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2185 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2186 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2186 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2187 | 2187 |
| 2188 // Dispatch the touch move when sufficient time has passed. | 2188 // Dispatch the touch move when sufficient time has passed. |
| 2189 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2189 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2190 MoveTouchPoint(0, 0, 40); | 2190 MoveTouchPoint(0, 0, 40); |
| 2191 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2191 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2192 EXPECT_FALSE(sent_event().cancelable); | 2192 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2193 // When we dispatch an async touchmove, we do not put it back to the queue | 2193 // When we dispatch an async touchmove, we do not put it back to the queue |
| 2194 // any more and we will ack to client right away. | 2194 // any more and we will ack to client right away. |
| 2195 EXPECT_EQ(0U, queued_event_count()); | 2195 EXPECT_EQ(0U, queued_event_count()); |
| 2196 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2196 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2197 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2197 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2198 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2198 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2199 | 2199 |
| 2200 for (int i = 0; i < 3; ++i) { | 2200 for (int i = 0; i < 3; ++i) { |
| 2201 // We throttle the touchmoves, put it in the pending_async_touch_move_, | 2201 // We throttle the touchmoves, put it in the pending_async_touch_move_, |
| 2202 // do not dispatch it. | 2202 // do not dispatch it. |
| 2203 MoveTouchPoint(0, 10 + 10 * i, 10 + 10 * i); | 2203 MoveTouchPoint(0, 10 + 10 * i, 10 + 10 * i); |
| 2204 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 2204 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 2205 EXPECT_EQ(0U, queued_event_count()); | 2205 EXPECT_EQ(0U, queued_event_count()); |
| 2206 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 2206 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 2207 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2207 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2208 EXPECT_EQ(static_cast<size_t>(i + 1), | 2208 EXPECT_EQ(static_cast<size_t>(i + 1), |
| 2209 uncancelable_touch_moves_pending_ack_count()); | 2209 uncancelable_touch_moves_pending_ack_count()); |
| 2210 | 2210 |
| 2211 // Send touchstart will flush pending_async_touch_move_, and increase the | 2211 // Send touchstart will flush pending_async_touch_move_, and increase the |
| 2212 // count. In this case, we will first dispatch an async touchmove and | 2212 // count. In this case, we will first dispatch an async touchmove and |
| 2213 // then a touchstart. For the async touchmove, we will not send ack again. | 2213 // then a touchstart. For the async touchmove, we will not send ack again. |
| 2214 PressTouchPoint(30, 30); | 2214 PressTouchPoint(30, 30); |
| 2215 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2215 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2216 EXPECT_EQ(2U, all_sent_events().size()); | 2216 EXPECT_EQ(2U, all_sent_events().size()); |
| 2217 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); | 2217 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[0].type); |
| 2218 EXPECT_FALSE(all_sent_events()[0].cancelable); | 2218 EXPECT_NE(WebInputEvent::Blocking, all_sent_events()[0].dispatchType); |
| 2219 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.x); | 2219 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.x); |
| 2220 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.y); | 2220 EXPECT_EQ(10 + 10 * i, all_sent_events()[0].touches[0].position.y); |
| 2221 EXPECT_EQ(static_cast<size_t>(i + 2), | 2221 EXPECT_EQ(static_cast<size_t>(i + 2), |
| 2222 uncancelable_touch_moves_pending_ack_count()); | 2222 uncancelable_touch_moves_pending_ack_count()); |
| 2223 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type); | 2223 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[1].type); |
| 2224 EXPECT_TRUE(all_sent_events()[1].cancelable); | 2224 EXPECT_EQ(WebInputEvent::Blocking, all_sent_events()[1].dispatchType); |
| 2225 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 2225 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 2226 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 2226 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 2227 | 2227 |
| 2228 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, | 2228 SendTouchEventAckWithID(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, |
| 2229 GetUniqueTouchEventID()); | 2229 GetUniqueTouchEventID()); |
| 2230 EXPECT_EQ(0U, queued_event_count()); | 2230 EXPECT_EQ(0U, queued_event_count()); |
| 2231 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2231 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2232 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 2232 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 2233 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2233 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2234 } | 2234 } |
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| 2260 | 2260 |
| 2261 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2261 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2262 | 2262 |
| 2263 // When we receive this ack from render, and the count is 0, so we can | 2263 // When we receive this ack from render, and the count is 0, so we can |
| 2264 // dispatch the pending_async_touchmove_. | 2264 // dispatch the pending_async_touchmove_. |
| 2265 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2265 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2266 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2266 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2267 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2267 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2268 EXPECT_EQ(0U, queued_event_count()); | 2268 EXPECT_EQ(0U, queued_event_count()); |
| 2269 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); | 2269 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); |
| 2270 EXPECT_FALSE(sent_event().cancelable); | 2270 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2271 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2271 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2272 EXPECT_EQ(0U, GetAndResetAckedEventCount()); | 2272 EXPECT_EQ(0U, GetAndResetAckedEventCount()); |
| 2273 } | 2273 } |
| 2274 | 2274 |
| 2275 // Ensure that even when we receive the ack from render, we still need to wait | 2275 // Ensure that even when we receive the ack from render, we still need to wait |
| 2276 // for the interval expires to send the next async touchmove once the scroll | 2276 // for the interval expires to send the next async touchmove once the scroll |
| 2277 // starts. | 2277 // starts. |
| 2278 TEST_F(TouchEventQueueTest, DoNotIncreaseIfClientConsumeAsyncTouchMove) { | 2278 TEST_F(TouchEventQueueTest, DoNotIncreaseIfClientConsumeAsyncTouchMove) { |
| 2279 // Process a TouchStart | 2279 // Process a TouchStart |
| 2280 PressTouchPoint(0, 1); | 2280 PressTouchPoint(0, 1); |
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| 2296 SetFollowupEvent(followup_scroll); | 2296 SetFollowupEvent(followup_scroll); |
| 2297 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2297 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2298 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2298 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2299 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2299 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2300 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2300 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2301 | 2301 |
| 2302 // Dispatch the touch move event when sufficient time has passed. | 2302 // Dispatch the touch move event when sufficient time has passed. |
| 2303 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2303 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2304 MoveTouchPoint(0, 0, 40); | 2304 MoveTouchPoint(0, 0, 40); |
| 2305 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2305 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2306 EXPECT_FALSE(sent_event().cancelable); | 2306 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2307 // When we dispatch an async touchmove, we do not put it back to the queue | 2307 // When we dispatch an async touchmove, we do not put it back to the queue |
| 2308 // any more and we will ack to client right away. | 2308 // any more and we will ack to client right away. |
| 2309 EXPECT_EQ(0U, queued_event_count()); | 2309 EXPECT_EQ(0U, queued_event_count()); |
| 2310 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2310 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2311 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2311 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2312 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); | 2312 EXPECT_EQ(1U, uncancelable_touch_moves_pending_ack_count()); |
| 2313 | 2313 |
| 2314 // We receive an ack back from render but the time interval is not expired, | 2314 // We receive an ack back from render but the time interval is not expired, |
| 2315 // so we do not dispatch the touch move event. | 2315 // so we do not dispatch the touch move event. |
| 2316 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2316 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2317 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | 2317 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); |
| 2318 MoveTouchPoint(0, 0, 50); | 2318 MoveTouchPoint(0, 0, 50); |
| 2319 EXPECT_TRUE(HasPendingAsyncTouchMove()); | 2319 EXPECT_TRUE(HasPendingAsyncTouchMove()); |
| 2320 EXPECT_EQ(0U, queued_event_count()); | 2320 EXPECT_EQ(0U, queued_event_count()); |
| 2321 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 2321 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 2322 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2322 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2323 | 2323 |
| 2324 // Dispatch the touch move when sufficient time has passed. Becasue the event | 2324 // Dispatch the touch move when sufficient time has passed. Becasue the event |
| 2325 // is consumed by client already, we would not increase the count and ack to | 2325 // is consumed by client already, we would not increase the count and ack to |
| 2326 // client again. | 2326 // client again. |
| 2327 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2327 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2328 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); | 2328 SetSyncAckResult(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2329 MoveTouchPoint(0, 0, 50); | 2329 MoveTouchPoint(0, 0, 50); |
| 2330 EXPECT_FALSE(HasPendingAsyncTouchMove()); | 2330 EXPECT_FALSE(HasPendingAsyncTouchMove()); |
| 2331 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); | 2331 EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type); |
| 2332 EXPECT_FALSE(sent_event().cancelable); | 2332 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2333 EXPECT_EQ(0U, queued_event_count()); | 2333 EXPECT_EQ(0U, queued_event_count()); |
| 2334 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2334 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2335 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2335 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2336 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); | 2336 EXPECT_EQ(0U, uncancelable_touch_moves_pending_ack_count()); |
| 2337 } | 2337 } |
| 2338 | 2338 |
| 2339 TEST_F(TouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { | 2339 TEST_F(TouchEventQueueTest, TouchAbsorptionWithConsumedFirstMove) { |
| 2340 // Queue a TouchStart. | 2340 // Queue a TouchStart. |
| 2341 PressTouchPoint(0, 1); | 2341 PressTouchPoint(0, 1); |
| 2342 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2342 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2343 EXPECT_EQ(0U, queued_event_count()); | 2343 EXPECT_EQ(0U, queued_event_count()); |
| 2344 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2344 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
| 2345 | 2345 |
| 2346 MoveTouchPoint(0, 20, 5); | 2346 MoveTouchPoint(0, 20, 5); |
| 2347 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | 2347 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); |
| 2348 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2348 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2349 EXPECT_EQ(0U, queued_event_count()); | 2349 EXPECT_EQ(0U, queued_event_count()); |
| 2350 EXPECT_EQ(2U, GetAndResetSentEventCount()); | 2350 EXPECT_EQ(2U, GetAndResetSentEventCount()); |
| 2351 | 2351 |
| 2352 // Even if the first touchmove event was consumed, subsequent unconsumed | 2352 // Even if the first touchmove event was consumed, subsequent unconsumed |
| 2353 // touchmove events should trigger scrolling. | 2353 // touchmove events should trigger scrolling. |
| 2354 MoveTouchPoint(0, 60, 5); | 2354 MoveTouchPoint(0, 60, 5); |
| 2355 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2355 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2356 EXPECT_EQ(0U, queued_event_count()); | 2356 EXPECT_EQ(0U, queued_event_count()); |
| 2357 EXPECT_TRUE(sent_event().cancelable); | 2357 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2358 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2358 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2359 | 2359 |
| 2360 MoveTouchPoint(0, 20, 5); | 2360 MoveTouchPoint(0, 20, 5); |
| 2361 WebGestureEvent followup_scroll; | 2361 WebGestureEvent followup_scroll; |
| 2362 followup_scroll.type = WebInputEvent::GestureScrollUpdate; | 2362 followup_scroll.type = WebInputEvent::GestureScrollUpdate; |
| 2363 SetFollowupEvent(followup_scroll); | 2363 SetFollowupEvent(followup_scroll); |
| 2364 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2364 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2365 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, | 2365 SendGestureEventAck(WebInputEvent::GestureScrollUpdate, |
| 2366 INPUT_EVENT_ACK_STATE_CONSUMED); | 2366 INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2367 EXPECT_EQ(0U, queued_event_count()); | 2367 EXPECT_EQ(0U, queued_event_count()); |
| 2368 EXPECT_TRUE(sent_event().cancelable); | 2368 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2369 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2369 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2370 | 2370 |
| 2371 // Touch move event is throttled. | 2371 // Touch move event is throttled. |
| 2372 MoveTouchPoint(0, 60, 5); | 2372 MoveTouchPoint(0, 60, 5); |
| 2373 EXPECT_EQ(0U, queued_event_count()); | 2373 EXPECT_EQ(0U, queued_event_count()); |
| 2374 EXPECT_EQ(0U, GetAndResetSentEventCount()); | 2374 EXPECT_EQ(0U, GetAndResetSentEventCount()); |
| 2375 } | 2375 } |
| 2376 | 2376 |
| 2377 TEST_F(TouchEventQueueTest, TouchStartCancelableDuringScroll) { | 2377 TEST_F(TouchEventQueueTest, TouchStartCancelableDuringScroll) { |
| 2378 // Queue a touchstart and touchmove that go unconsumed, transitioning to an | 2378 // Queue a touchstart and touchmove that go unconsumed, transitioning to an |
| 2379 // active scroll sequence. | 2379 // active scroll sequence. |
| 2380 PressTouchPoint(0, 1); | 2380 PressTouchPoint(0, 1); |
| 2381 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2381 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2382 EXPECT_TRUE(sent_event().cancelable); | 2382 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2383 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2383 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2384 | 2384 |
| 2385 MoveTouchPoint(0, 20, 5); | 2385 MoveTouchPoint(0, 20, 5); |
| 2386 EXPECT_TRUE(sent_event().cancelable); | 2386 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2387 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); | 2387 SendGestureEvent(blink::WebInputEvent::GestureScrollBegin); |
| 2388 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | 2388 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); |
| 2389 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2389 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2390 EXPECT_TRUE(sent_event().cancelable); | 2390 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2391 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2391 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2392 | 2392 |
| 2393 // Even though scrolling has begun, touchstart events should be cancelable, | 2393 // Even though scrolling has begun, touchstart events should be cancelable, |
| 2394 // allowing, for example, customized pinch processing. | 2394 // allowing, for example, customized pinch processing. |
| 2395 PressTouchPoint(10, 11); | 2395 PressTouchPoint(10, 11); |
| 2396 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2396 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2397 EXPECT_TRUE(sent_event().cancelable); | 2397 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2398 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2398 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2399 | 2399 |
| 2400 // As the touch start was consumed, touchmoves should no longer be throttled. | 2400 // As the touch start was consumed, touchmoves should no longer be throttled. |
| 2401 MoveTouchPoint(1, 11, 11); | 2401 MoveTouchPoint(1, 11, 11); |
| 2402 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2402 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2403 EXPECT_TRUE(sent_event().cancelable); | 2403 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2404 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2404 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2405 | 2405 |
| 2406 // With throttling disabled, touchend and touchmove events should also be | 2406 // With throttling disabled, touchend and touchmove events should also be |
| 2407 // cancelable. | 2407 // cancelable. |
| 2408 MoveTouchPoint(1, 12, 12); | 2408 MoveTouchPoint(1, 12, 12); |
| 2409 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2409 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2410 EXPECT_TRUE(sent_event().cancelable); | 2410 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2411 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2411 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2412 ReleaseTouchPoint(1); | 2412 ReleaseTouchPoint(1); |
| 2413 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2413 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2414 EXPECT_TRUE(sent_event().cancelable); | 2414 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2415 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2415 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2416 | 2416 |
| 2417 // If subsequent touchmoves aren't consumed, the generated scroll events | 2417 // If subsequent touchmoves aren't consumed, the generated scroll events |
| 2418 // will restore async touch dispatch. | 2418 // will restore async touch dispatch. |
| 2419 MoveTouchPoint(0, 25, 5); | 2419 MoveTouchPoint(0, 25, 5); |
| 2420 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2420 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2421 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); | 2421 SendGestureEvent(blink::WebInputEvent::GestureScrollUpdate); |
| 2422 EXPECT_TRUE(sent_event().cancelable); | 2422 EXPECT_EQ(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2423 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2423 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2424 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); | 2424 AdvanceTouchTime(kMinSecondsBetweenThrottledTouchmoves + 0.1); |
| 2425 MoveTouchPoint(0, 30, 5); | 2425 MoveTouchPoint(0, 30, 5); |
| 2426 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2426 SendTouchEventAck(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
| 2427 EXPECT_FALSE(sent_event().cancelable); | 2427 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2428 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2428 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2429 | 2429 |
| 2430 // The touchend will be uncancelable during an active scroll sequence. | 2430 // The touchend will be uncancelable during an active scroll sequence. |
| 2431 ReleaseTouchPoint(0); | 2431 ReleaseTouchPoint(0); |
| 2432 EXPECT_FALSE(sent_event().cancelable); | 2432 EXPECT_NE(WebInputEvent::Blocking, sent_event().dispatchType); |
| 2433 ASSERT_EQ(1U, GetAndResetSentEventCount()); | 2433 ASSERT_EQ(1U, GetAndResetSentEventCount()); |
| 2434 } | 2434 } |
| 2435 | 2435 |
| 2436 TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { | 2436 TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) { |
| 2437 SyntheticWebTouchEvent event; | 2437 SyntheticWebTouchEvent event; |
| 2438 event.PressPoint(0, 0); | 2438 event.PressPoint(0, 0); |
| 2439 SendTouchEvent(event); | 2439 SendTouchEvent(event); |
| 2440 EXPECT_EQ(1U, GetAndResetSentEventCount()); | 2440 EXPECT_EQ(1U, GetAndResetSentEventCount()); |
| 2441 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); | 2441 SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED); |
| 2442 EXPECT_EQ(1U, GetAndResetAckedEventCount()); | 2442 EXPECT_EQ(1U, GetAndResetAckedEventCount()); |
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| 2707 EXPECT_EQ(0U, queued_event_count()); | 2707 EXPECT_EQ(0U, queued_event_count()); |
| 2708 | 2708 |
| 2709 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type); | 2709 EXPECT_EQ(WebInputEvent::TouchStart, all_sent_events()[0].type); |
| 2710 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type); | 2710 EXPECT_EQ(WebInputEvent::TouchScrollStarted, all_sent_events()[1].type); |
| 2711 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[2].type); | 2711 EXPECT_EQ(WebInputEvent::TouchMove, all_sent_events()[2].type); |
| 2712 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[3].type); | 2712 EXPECT_EQ(WebInputEvent::TouchEnd, all_sent_events()[3].type); |
| 2713 EXPECT_EQ(4U, GetAndResetSentEventCount()); | 2713 EXPECT_EQ(4U, GetAndResetSentEventCount()); |
| 2714 } | 2714 } |
| 2715 | 2715 |
| 2716 } // namespace content | 2716 } // namespace content |
| OLD | NEW |