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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/animation/animation_player.h" | 5 #include "cc/animation/animation_player.h" |
| 6 | 6 |
| 7 #include "cc/animation/animation_delegate.h" | 7 #include "cc/animation/animation_delegate.h" |
| 8 #include "cc/animation/animation_host.h" | 8 #include "cc/animation/animation_host.h" |
| 9 #include "cc/animation/animation_timeline.h" | 9 #include "cc/animation/animation_timeline.h" |
| 10 #include "cc/animation/element_animations.h" | 10 #include "cc/animation/element_animations.h" |
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| 98 } | 98 } |
| 99 | 99 |
| 100 void AnimationPlayer::BindElementAnimations() { | 100 void AnimationPlayer::BindElementAnimations() { |
| 101 DCHECK(!element_animations_); | 101 DCHECK(!element_animations_); |
| 102 element_animations_ = | 102 element_animations_ = |
| 103 animation_host_->GetElementAnimationsForLayerId(layer_id_); | 103 animation_host_->GetElementAnimationsForLayerId(layer_id_); |
| 104 DCHECK(element_animations_); | 104 DCHECK(element_animations_); |
| 105 | 105 |
| 106 // Pass all accumulated animations to LAC. | 106 // Pass all accumulated animations to LAC. |
| 107 for (auto& animation : animations_) { | 107 for (auto& animation : animations_) { |
| 108 element_animations_->layer_animation_controller()->AddAnimation( | 108 element_animations_->AddAnimation(std::move(animation)); |
| 109 std::move(animation)); | |
| 110 } | 109 } |
| 111 if (!animations_.empty()) | 110 if (!animations_.empty()) |
| 112 SetNeedsCommit(); | 111 SetNeedsCommit(); |
| 113 animations_.clear(); | 112 animations_.clear(); |
| 114 } | 113 } |
| 115 | 114 |
| 116 void AnimationPlayer::UnbindElementAnimations() { | 115 void AnimationPlayer::UnbindElementAnimations() { |
| 117 element_animations_ = nullptr; | 116 element_animations_ = nullptr; |
| 118 DCHECK(animations_.empty()); | 117 DCHECK(animations_.empty()); |
| 119 } | 118 } |
| 120 | 119 |
| 121 void AnimationPlayer::AddAnimation(std::unique_ptr<Animation> animation) { | 120 void AnimationPlayer::AddAnimation(std::unique_ptr<Animation> animation) { |
| 122 DCHECK(animation->target_property() != TargetProperty::SCROLL_OFFSET || | 121 DCHECK(animation->target_property() != TargetProperty::SCROLL_OFFSET || |
| 123 (animation_host_ && animation_host_->SupportsScrollAnimations())); | 122 (animation_host_ && animation_host_->SupportsScrollAnimations())); |
| 124 | 123 |
| 125 if (element_animations_) { | 124 if (element_animations_) { |
| 126 element_animations_->layer_animation_controller()->AddAnimation( | 125 element_animations_->AddAnimation(std::move(animation)); |
| 127 std::move(animation)); | |
| 128 SetNeedsCommit(); | 126 SetNeedsCommit(); |
| 129 } else { | 127 } else { |
| 130 animations_.push_back(std::move(animation)); | 128 animations_.push_back(std::move(animation)); |
| 131 } | 129 } |
| 132 } | 130 } |
| 133 | 131 |
| 134 void AnimationPlayer::PauseAnimation(int animation_id, double time_offset) { | 132 void AnimationPlayer::PauseAnimation(int animation_id, double time_offset) { |
| 135 DCHECK(element_animations_); | 133 DCHECK(element_animations_); |
| 136 element_animations_->layer_animation_controller()->PauseAnimation( | 134 element_animations_->PauseAnimation( |
| 137 animation_id, base::TimeDelta::FromSecondsD(time_offset)); | 135 animation_id, base::TimeDelta::FromSecondsD(time_offset)); |
| 138 SetNeedsCommit(); | 136 SetNeedsCommit(); |
| 139 } | 137 } |
| 140 | 138 |
| 141 void AnimationPlayer::RemoveAnimation(int animation_id) { | 139 void AnimationPlayer::RemoveAnimation(int animation_id) { |
| 142 if (element_animations_) { | 140 if (element_animations_) { |
| 143 element_animations_->layer_animation_controller()->RemoveAnimation( | 141 element_animations_->RemoveAnimation(animation_id); |
| 144 animation_id); | |
| 145 SetNeedsCommit(); | 142 SetNeedsCommit(); |
| 146 } else { | 143 } else { |
| 147 auto animations_to_remove = std::remove_if( | 144 auto animations_to_remove = std::remove_if( |
| 148 animations_.begin(), animations_.end(), | 145 animations_.begin(), animations_.end(), |
| 149 [animation_id](const std::unique_ptr<Animation>& animation) { | 146 [animation_id](const std::unique_ptr<Animation>& animation) { |
| 150 return animation->id() == animation_id; | 147 return animation->id() == animation_id; |
| 151 }); | 148 }); |
| 152 animations_.erase(animations_to_remove, animations_.end()); | 149 animations_.erase(animations_to_remove, animations_.end()); |
| 153 } | 150 } |
| 154 } | 151 } |
| 155 | 152 |
| 156 void AnimationPlayer::AbortAnimation(int animation_id) { | 153 void AnimationPlayer::AbortAnimation(int animation_id) { |
| 157 DCHECK(element_animations_); | 154 DCHECK(element_animations_); |
| 158 element_animations_->layer_animation_controller()->AbortAnimation( | 155 element_animations_->AbortAnimation(animation_id); |
| 159 animation_id); | |
| 160 SetNeedsCommit(); | 156 SetNeedsCommit(); |
| 161 } | 157 } |
| 162 | 158 |
| 163 void AnimationPlayer::AbortAnimations(TargetProperty::Type target_property, | 159 void AnimationPlayer::AbortAnimations(TargetProperty::Type target_property, |
| 164 bool needs_completion) { | 160 bool needs_completion) { |
| 165 if (element_animations_) { | 161 if (element_animations_) { |
| 166 element_animations_->layer_animation_controller()->AbortAnimations( | 162 element_animations_->AbortAnimations(target_property, needs_completion); |
| 167 target_property, needs_completion); | |
| 168 SetNeedsCommit(); | 163 SetNeedsCommit(); |
| 169 } else { | 164 } else { |
| 170 auto animations_to_remove = std::remove_if( | 165 auto animations_to_remove = std::remove_if( |
| 171 animations_.begin(), animations_.end(), | 166 animations_.begin(), animations_.end(), |
| 172 [target_property](const std::unique_ptr<Animation>& animation) { | 167 [target_property](const std::unique_ptr<Animation>& animation) { |
| 173 return animation->target_property() == target_property; | 168 return animation->target_property() == target_property; |
| 174 }); | 169 }); |
| 175 animations_.erase(animations_to_remove, animations_.end()); | 170 animations_.erase(animations_to_remove, animations_.end()); |
| 176 } | 171 } |
| 177 } | 172 } |
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| 225 } | 220 } |
| 226 } | 221 } |
| 227 | 222 |
| 228 void AnimationPlayer::SetNeedsCommit() { | 223 void AnimationPlayer::SetNeedsCommit() { |
| 229 DCHECK(animation_host_); | 224 DCHECK(animation_host_); |
| 230 animation_host_->SetNeedsCommit(); | 225 animation_host_->SetNeedsCommit(); |
| 231 animation_host_->SetNeedsRebuildPropertyTrees(); | 226 animation_host_->SetNeedsRebuildPropertyTrees(); |
| 232 } | 227 } |
| 233 | 228 |
| 234 } // namespace cc | 229 } // namespace cc |
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