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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
| 6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 182 // All arguments correspond to their CALayer properties. | 182 // All arguments correspond to their CALayer properties. |
| 183 virtual bool ScheduleCALayer(gl::GLImage* contents_image, | 183 virtual bool ScheduleCALayer(gl::GLImage* contents_image, |
| 184 const RectF& contents_rect, | 184 const RectF& contents_rect, |
| 185 float opacity, | 185 float opacity, |
| 186 unsigned background_color, | 186 unsigned background_color, |
| 187 unsigned edge_aa_mask, | 187 unsigned edge_aa_mask, |
| 188 const RectF& rect, | 188 const RectF& rect, |
| 189 bool is_clipped, | 189 bool is_clipped, |
| 190 const RectF& clip_rect, | 190 const RectF& clip_rect, |
| 191 const Transform& transform, | 191 const Transform& transform, |
| 192 int sorting_content_id); | 192 int sorting_content_id, |
| 193 unsigned filter); |
| 193 | 194 |
| 194 virtual bool IsSurfaceless() const; | 195 virtual bool IsSurfaceless() const; |
| 195 | 196 |
| 196 virtual bool FlipsVertically() const; | 197 virtual bool FlipsVertically() const; |
| 197 | 198 |
| 198 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that | 199 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that |
| 199 // the next buffer may be 2 frames old. | 200 // the next buffer may be 2 frames old. |
| 200 virtual bool BuffersFlipped() const; | 201 virtual bool BuffersFlipped() const; |
| 201 | 202 |
| 202 // Create a GL surface that renders directly to a view. | 203 // Create a GL surface that renders directly to a view. |
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| 295 | 296 |
| 296 private: | 297 private: |
| 297 scoped_refptr<GLSurface> surface_; | 298 scoped_refptr<GLSurface> surface_; |
| 298 | 299 |
| 299 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 300 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
| 300 }; | 301 }; |
| 301 | 302 |
| 302 } // namespace gfx | 303 } // namespace gfx |
| 303 | 304 |
| 304 #endif // UI_GL_GL_SURFACE_H_ | 305 #endif // UI_GL_GL_SURFACE_H_ |
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