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Issue 1887533002: Add plumbing to command buffer for CALayer min and mag filter. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix parameter ordering. Created 4 years, 8 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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3606 ca_layer_overlay.bounds_rect.height(), 3606 ca_layer_overlay.bounds_rect.height(),
3607 }; 3607 };
3608 GLboolean is_clipped = ca_layer_overlay.is_clipped; 3608 GLboolean is_clipped = ca_layer_overlay.is_clipped;
3609 GLfloat clip_rect[4] = {ca_layer_overlay.clip_rect.x(), 3609 GLfloat clip_rect[4] = {ca_layer_overlay.clip_rect.x(),
3610 ca_layer_overlay.clip_rect.y(), 3610 ca_layer_overlay.clip_rect.y(),
3611 ca_layer_overlay.clip_rect.width(), 3611 ca_layer_overlay.clip_rect.width(),
3612 ca_layer_overlay.clip_rect.height()}; 3612 ca_layer_overlay.clip_rect.height()};
3613 GLint sorting_context_id = ca_layer_overlay.sorting_context_id; 3613 GLint sorting_context_id = ca_layer_overlay.sorting_context_id;
3614 GLfloat transform[16]; 3614 GLfloat transform[16];
3615 ca_layer_overlay.transform.asColMajorf(transform); 3615 ca_layer_overlay.transform.asColMajorf(transform);
3616 unsigned filter = GL_LINEAR;
3616 gl_->ScheduleCALayerCHROMIUM( 3617 gl_->ScheduleCALayerCHROMIUM(
3617 texture_id, contents_rect, ca_layer_overlay.opacity, 3618 texture_id, contents_rect, ca_layer_overlay.opacity,
3618 ca_layer_overlay.background_color, ca_layer_overlay.edge_aa_mask, 3619 ca_layer_overlay.background_color, ca_layer_overlay.edge_aa_mask,
3619 bounds_rect, is_clipped, clip_rect, sorting_context_id, transform); 3620 bounds_rect, is_clipped, clip_rect, sorting_context_id, transform,
3621 filter);
3620 } 3622 }
3621 } 3623 }
3622 3624
3623 void GLRenderer::ScheduleOverlays(DrawingFrame* frame) { 3625 void GLRenderer::ScheduleOverlays(DrawingFrame* frame) {
3624 if (!frame->overlay_list.size()) 3626 if (!frame->overlay_list.size())
3625 return; 3627 return;
3626 3628
3627 OverlayCandidateList& overlays = frame->overlay_list; 3629 OverlayCandidateList& overlays = frame->overlay_list;
3628 for (const OverlayCandidate& overlay : overlays) { 3630 for (const OverlayCandidate& overlay : overlays) {
3629 unsigned texture_id = 0; 3631 unsigned texture_id = 0;
3630 if (overlay.use_output_surface_for_resource) { 3632 if (overlay.use_output_surface_for_resource) {
3631 texture_id = output_surface_->GetOverlayTextureId(); 3633 texture_id = output_surface_->GetOverlayTextureId();
3632 DCHECK(texture_id || IsContextLost()); 3634 DCHECK(texture_id || IsContextLost());
3633 } else { 3635 } else {
3634 pending_overlay_resources_.push_back( 3636 pending_overlay_resources_.push_back(
3635 base::WrapUnique(new ResourceProvider::ScopedReadLockGL( 3637 base::WrapUnique(new ResourceProvider::ScopedReadLockGL(
3636 resource_provider_, overlay.resource_id))); 3638 resource_provider_, overlay.resource_id)));
3637 texture_id = pending_overlay_resources_.back()->texture_id(); 3639 texture_id = pending_overlay_resources_.back()->texture_id();
3638 } 3640 }
3639 3641
3640 context_support_->ScheduleOverlayPlane( 3642 context_support_->ScheduleOverlayPlane(
3641 overlay.plane_z_order, overlay.transform, texture_id, 3643 overlay.plane_z_order, overlay.transform, texture_id,
3642 ToNearestRect(overlay.display_rect), overlay.uv_rect); 3644 ToNearestRect(overlay.display_rect), overlay.uv_rect);
3643 } 3645 }
3644 } 3646 }
3645 3647
3646 } // namespace cc 3648 } // namespace cc
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