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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrClipMaskManager.h" | 9 #include "GrClipMaskManager.h" |
10 #include "GrAAConvexPathRenderer.h" | 10 #include "GrAAConvexPathRenderer.h" |
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100 SkPath path; | 100 SkPath path; |
101 element->asPath(&path); | 101 element->asPath(&path); |
102 if (path_needs_SW_renderer(this->getContext(), fGpu, path, stroke, e lement->isAA())) { | 102 if (path_needs_SW_renderer(this->getContext(), fGpu, path, stroke, e lement->isAA())) { |
103 return true; | 103 return true; |
104 } | 104 } |
105 } | 105 } |
106 } | 106 } |
107 return false; | 107 return false; |
108 } | 108 } |
109 | 109 |
110 bool GrClipMaskManager::installClipEffects(const ElementList& elements, | |
111 GrDrawState::AutoRestoreEffects* are, | |
112 const SkVector& clipToRTOffset, | |
113 const SkRect* drawBounds) { | |
114 | |
115 GrDrawState* drawState = fGpu->drawState(); | |
116 SkRect boundsInClipSpace; | |
117 if (NULL != drawBounds) { | |
118 boundsInClipSpace = *drawBounds; | |
119 boundsInClipSpace.offset(-clipToRTOffset.fX, -clipToRTOffset.fY); | |
120 } | |
121 | |
122 are->set(drawState); | |
123 GrRenderTarget* rt = drawState->getRenderTarget(); | |
124 ElementList::Iter iter(elements); | |
125 | |
126 bool setARE = false; | |
127 bool failed = false; | |
128 | |
129 while (NULL != iter.get()) { | |
130 SkRegion::Op op = iter.get()->getOp(); | |
131 bool invert; | |
132 bool skip = false; | |
133 switch (op) { | |
134 case SkRegion::kReplace_Op: | |
135 SkASSERT(iter.get() == elements.head()); | |
136 // Fallthrough, handled same as intersect. | |
137 case SkRegion::kIntersect_Op: | |
138 invert = false; | |
139 if (NULL != drawBounds && iter.get()->contains(boundsInClipSpace )) { | |
140 skip = true; | |
141 } | |
142 break; | |
143 case SkRegion::kDifference_Op: | |
144 invert = true; | |
145 // We don't currently have a cheap test for whether a rect is fu lly outside an | |
146 // element's primitive, so don't attempt to set skip. | |
147 break; | |
148 default: | |
149 failed = true; | |
150 break; | |
151 } | |
152 if (failed) { | |
153 break; | |
154 } | |
155 | |
156 if (!skip) { | |
157 GrEffectEdgeType edgeType; | |
158 if (GR_AA_CLIP && iter.get()->isAA()) { | |
159 if (rt->isMultisampled()) { | |
160 // Coverage based AA clips don't place nicely with MSAA. | |
161 failed = true; | |
162 break; | |
163 } | |
164 edgeType = invert ? kInverseFillAA_GrEffectEdgeType : kFillAA_Gr EffectEdgeType; | |
165 } else { | |
166 edgeType = invert ? kInverseFillBW_GrEffectEdgeType : kFillBW_Gr EffectEdgeType; | |
167 } | |
168 SkAutoTUnref<GrEffectRef> effect; | |
169 switch (iter.get()->getType()) { | |
170 case SkClipStack::Element::kPath_Type: | |
171 effect.reset(GrConvexPolyEffect::Create(edgeType, iter.get() ->getPath(), | |
172 &clipToRTOffset)); | |
173 break; | |
174 case SkClipStack::Element::kRRect_Type: { | |
175 SkRRect rrect = iter.get()->getRRect(); | |
176 rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY); | |
177 effect.reset(GrRRectEffect::Create(edgeType, rrect)); | |
178 break; | |
179 } | |
180 case SkClipStack::Element::kRect_Type: { | |
181 SkRect rect = iter.get()->getRect(); | |
182 rect.offset(clipToRTOffset.fX, clipToRTOffset.fY); | |
183 effect.reset(GrConvexPolyEffect::Create(edgeType, rect)); | |
184 break; | |
185 } | |
186 default: | |
187 break; | |
188 } | |
189 if (effect) { | |
190 if (!setARE) { | |
191 are->set(fGpu->drawState()); | |
192 setARE = true; | |
193 } | |
194 fGpu->drawState()->addCoverageEffect(effect); | |
195 } else { | |
196 failed = true; | |
197 break; | |
198 } | |
199 } | |
200 iter.next(); | |
201 } | |
202 | |
203 if (failed) { | |
204 are->set(NULL); | |
205 } | |
206 | |
207 return !failed; | |
208 } | |
209 | |
110 //////////////////////////////////////////////////////////////////////////////// | 210 //////////////////////////////////////////////////////////////////////////////// |
111 // sort out what kind of clip mask needs to be created: alpha, stencil, | 211 // sort out what kind of clip mask needs to be created: alpha, stencil, |
112 // scissor, or entirely software | 212 // scissor, or entirely software |
113 bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, | 213 bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
114 GrDrawState::AutoRestoreEffects* are, | 214 GrDrawState::AutoRestoreEffects* are, |
115 const SkRect* devBounds) { | 215 const SkRect* devBounds) { |
116 fCurrClipMaskType = kNone_ClipMaskType; | 216 fCurrClipMaskType = kNone_ClipMaskType; |
117 | 217 |
118 ElementList elements(16); | 218 ElementList elements(16); |
119 int32_t genID; | 219 int32_t genID; |
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148 return false; | 248 return false; |
149 } | 249 } |
150 } | 250 } |
151 } | 251 } |
152 | 252 |
153 if (ignoreClip) { | 253 if (ignoreClip) { |
154 fGpu->disableScissor(); | 254 fGpu->disableScissor(); |
155 this->setGpuStencil(); | 255 this->setGpuStencil(); |
156 return true; | 256 return true; |
157 } | 257 } |
158 | 258 |
robertphillips
2014/03/07 18:32:20
add 't' to elemen?
bsalomon
2014/03/07 18:45:41
Done.
| |
159 // If there is only one clip element we check whether the draw's bounds are contained | 259 // An elemen count of 4 was chosen because of the common pattern in Blink of : |
160 // fully within the clip. If not, we install an effect that handles the clip for some | 260 // isect RR |
161 // cases. | 261 // diff RR |
162 if (1 == elements.count() && SkRegion::kReplace_Op == elements.tail()->getOp ()) { | 262 // isect convex_poly |
163 if (NULL != devBounds) { | 263 // isect convex_poly |
164 SkRect boundsInClipSpace = *devBounds; | 264 // when drawing rounded div borders. This could probably be tuned based on a |
165 boundsInClipSpace.offset(SkIntToScalar(clipDataIn->fOrigin.fX), | 265 // configuration's relative costs of switching RTs to generate a mask vs |
166 SkIntToScalar(clipDataIn->fOrigin.fY)); | 266 // longer shaders. |
167 if (elements.tail()->contains(boundsInClipSpace)) { | 267 if (elements.count() <= 4) { |
168 fGpu->disableScissor(); | 268 SkVector clipToRTOffset = { SkIntToScalar(-clipDataIn->fOrigin.fX), |
169 this->setGpuStencil(); | |
170 return true; | |
171 } | |
172 } | |
173 Element::Type type = elements.tail()->getType(); | |
174 bool isAA = GR_AA_CLIP && elements.tail()->isAA(); | |
175 SkAutoTUnref<GrEffectRef> effect; | |
176 if (SkClipStack::Element::kPath_Type == type) { | |
177 const SkPath& path = elements.tail()->getPath(); | |
178 if (rt->isMultisampled()) { | |
179 // A coverage effect for AA clipping won't play nicely with MSAA . | |
180 if (!isAA) { | |
181 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), | |
182 SkIntToScalar(-clipDataIn->fOrigin.fY) } ; | |
183 effect.reset(GrConvexPolyEffect::Create(kFillBW_GrEffectEdge Type, | |
184 path, &offset)); | |
185 } | |
186 } else { | |
187 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), | |
188 SkIntToScalar(-clipDataIn->fOrigin.fY) }; | 269 SkIntToScalar(-clipDataIn->fOrigin.fY) }; |
189 GrEffectEdgeType type = isAA ? kFillAA_GrEffectEdgeType : kFillB W_GrEffectEdgeType; | 270 if (elements.isEmpty() || |
190 effect.reset(GrConvexPolyEffect::Create(type, path, &offset)); | 271 this->installClipEffects(elements, are, clipToRTOffset, devBounds)) { |
191 } | |
192 } else if (isAA && SkClipStack::Element::kRRect_Type == type && !rt->isM ultisampled()) { | |
193 const SkRRect& rrect = elements.tail()->getRRect(); | |
194 effect.reset(GrRRectEffect::Create(kFillAA_GrEffectEdgeType, rrect)) ; | |
195 } else if (isAA && SkClipStack::Element::kRect_Type == type && !rt->isMu ltisampled()) { | |
196 // We only handle AA/non-MSAA rects here. Coverage effect AA isn't M SAA friendly and | |
197 // non-AA rect clips are handled by the scissor. | |
198 SkRect rect = elements.tail()->getRect(); | |
199 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), | |
200 SkIntToScalar(-clipDataIn->fOrigin.fY) }; | |
201 rect.offset(offset); | |
202 effect.reset(GrConvexPolyEffect::Create(kFillAA_GrEffectEdgeType, re ct)); | |
203 // This should never fail. | |
204 SkASSERT(effect); | |
205 } | |
206 if (effect) { | |
207 are->set(fGpu->drawState()); | |
208 fGpu->drawState()->addCoverageEffect(effect); | |
209 SkIRect scissorSpaceIBounds(clipSpaceIBounds); | 272 SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
210 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); | 273 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); |
211 fGpu->enableScissor(scissorSpaceIBounds); | 274 if (NULL == devBounds || |
275 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { | |
276 fGpu->enableScissor(scissorSpaceIBounds); | |
277 } else { | |
278 fGpu->disableScissor(); | |
279 } | |
212 this->setGpuStencil(); | 280 this->setGpuStencil(); |
213 return true; | 281 return true; |
214 } | 282 } |
215 } | 283 } |
216 | 284 |
217 #if GR_AA_CLIP | 285 #if GR_AA_CLIP |
218 // If MSAA is enabled we can do everything in the stencil buffer. | 286 // If MSAA is enabled we can do everything in the stencil buffer. |
219 if (0 == rt->numSamples() && requiresAA) { | 287 if (0 == rt->numSamples() && requiresAA) { |
220 GrTexture* result = NULL; | 288 GrTexture* result = NULL; |
221 | 289 |
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1076 | 1144 |
1077 // TODO: dynamically attach a stencil buffer | 1145 // TODO: dynamically attach a stencil buffer |
1078 int stencilBits = 0; | 1146 int stencilBits = 0; |
1079 GrStencilBuffer* stencilBuffer = | 1147 GrStencilBuffer* stencilBuffer = |
1080 drawState.getRenderTarget()->getStencilBuffer(); | 1148 drawState.getRenderTarget()->getStencilBuffer(); |
1081 if (NULL != stencilBuffer) { | 1149 if (NULL != stencilBuffer) { |
1082 stencilBits = stencilBuffer->bits(); | 1150 stencilBits = stencilBuffer->bits(); |
1083 this->adjustStencilParams(settings, clipMode, stencilBits); | 1151 this->adjustStencilParams(settings, clipMode, stencilBits); |
1084 } | 1152 } |
1085 } | 1153 } |
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