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Unified Diff: webrtc/api/quicdatachannel.h

Issue 1886623002: Add QuicDataChannel and QuicDataTransport classes (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/api/quicdatachannel.h
diff --git a/webrtc/api/quicdatachannel.h b/webrtc/api/quicdatachannel.h
new file mode 100644
index 0000000000000000000000000000000000000000..fbc8dba59b357081b5ac14de263f5246fd8353d8
--- /dev/null
+++ b/webrtc/api/quicdatachannel.h
@@ -0,0 +1,223 @@
+/*
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_API_QUICDATACHANNEL_H_
+#define WEBRTC_API_QUICDATACHANNEL_H_
+
+#include <string>
+#include <unordered_map>
+#include <unordered_set>
+
+#include "webrtc/api/datachannelinterface.h"
+#include "webrtc/base/asyncinvoker.h"
+#include "webrtc/base/sigslot.h"
+#include "webrtc/base/thread.h"
+
+namespace cricket {
+class QuicTransportChannel;
+class ReliableQuicStream;
+class TransportChannel;
+} // namepsace cricket
+
+namespace net {
+// TODO(mikescarlett): Make this uint64_t once QUIC uses 64-bit ids.
+typedef uint32_t QuicStreamId;
+} // namespace net
+
+namespace rtc {
+class CopyOnWriteBuffer;
+} // namespace rtc
+
+namespace webrtc {
+
+class QuicMessageDispatcher;
+
+// QuicDataChannel is an implementation of DataChannelInterface based on the
+// QUIC protocol. It uses a QuicTransportChannel to establish encryption and
+// transfer data, and a QuicMessageDispatcher to receive incoming messages at
+// the correct data channel. Currently this class implements unordered, reliable
+// delivery and does not send an "open" message.
+//
+// Each time a message is sent:
+//
+// - The QuicDataChannel's QuicMessageDispatcher prepends it with the data
+// channel id and message id. The local peer's QuicTransportChannel creates a
+// ReliableQuicStream, then the ReliableQuicStream sends it with a FIN.
+//
+// - The remote QuicSession creates a ReliableQuicStream to receive the data.
+// The remote QuicMessageDispatcher dispatches the ReliableQuicStream to the
+// QuicDataChannel with the same id as this data channel.
+//
+// - The remote QuicDataChannel queues data from the ReliableQuicStream. Once
+// it receives a QUIC stream frame with a FIN, it provides the message to the
+// DataChannelObserver.
+//
+// TODO(mikescarlett): Implement ordered delivery, unreliable delivery, and
+// an OPEN message similar to the one for SCTP.
+class QuicDataChannel : public rtc::RefCountedObject<DataChannelInterface>,
+ public sigslot::has_slots<> {
+ public:
+ QuicDataChannel(rtc::Thread* signaling_thread,
+ rtc::Thread* worker_thread,
+ const std::string& label,
+ const DataChannelInit& config,
+ const QuicMessageDispatcher& message_dispatcher);
+ ~QuicDataChannel() override;
+
+ // DataChannelInterface overrides.
+ std::string label() const override { return label_; }
+ bool reliable() const override { return true; }
+ bool ordered() const override { return false; }
+ uint16_t maxRetransmitTime() const override { return -1; }
+ uint16_t maxRetransmits() const override { return -1; }
+ bool negotiated() const override { return false; }
+ int id() const override { return id_; }
+ DataState state() const override { return state_; }
+ uint64_t buffered_amount() const override { return buffered_amount_; }
+ std::string protocol() const override { return protocol_; }
+ void RegisterObserver(DataChannelObserver* observer) override;
+ void UnregisterObserver() override;
+ void Close() override;
+ bool Send(const DataBuffer& buffer) override;
+
+ // Sets the QUIC transport channel that will send messages. The QUIC transport
+ // channel must not already be set.
pthatcher1 2016/04/14 17:21:56 Can you specify in the comment why we can't put th
mikescarlett 2016/04/14 22:16:51 Done.
+ void SetTransportChannel(cricket::QuicTransportChannel* channel);
pthatcher1 2016/04/14 17:21:56 Should we return a bool for failure if it fails?
mikescarlett 2016/04/14 22:16:51 That's ok I changed it. Previously I was asserting
+ // Gets the number of outgoing QUIC streams with write blocked data that are
+ // currently open for this data channel.
+ size_t GetNumWriteBlockedStreams() const;
pthatcher1 2016/04/14 17:21:57 What is this used for? Can you expand the comment
mikescarlett 2016/04/14 22:16:51 This makes it possible to test that write blocked
+ // Gets the number of incoming QUIC streams with buffered data that are
+ // currently open for this data channel.
+ size_t GetNumIncomingStreams() const;
pthatcher1 2016/04/14 17:21:57 Same here
mikescarlett 2016/04/14 22:16:51 Done.
+
+ private:
+ // Message contains the incoming QUIC stream being used to receive a message
+ // from the remote peer, and buffered data from the QUIC stream.
+ struct Message {
+ cricket::ReliableQuicStream* stream;
+ rtc::CopyOnWriteBuffer buffer;
+ };
+
+ // Callbacks for ReliableQuicStream.
+ void OnDataReceived(net::QuicStreamId stream_id,
+ const char* data,
+ size_t len);
+ void OnWriteBlockedStreamClosed(net::QuicStreamId stream_id, int error);
+ void OnIncomingQueuedStreamClosed(net::QuicStreamId stream_id, int error);
+ void OnQueuedBytesWritten(net::QuicStreamId stream_id,
+ uint64_t queued_bytes_written);
+
+ // Callbacks for |quic_transport_channel_|.
+ void OnReadyToSend(cricket::TransportChannel* channel);
+ void OnConnectionClosed();
+
+ // Callback for |message_dispatcher_|.
pthatcher1 2016/04/14 17:21:56 for message_dispatcher_ or *from* message_dispatch
mikescarlett 2016/04/14 22:16:51 Done.
+ // Called when the first QUIC stream frame for an incoming ReliableQuicStream
+ // has been received for this data channel.
+ virtual void OnIncomingStream(uint64_t message_id,
+ const char* first_bytes,
+ size_t len,
+ cricket::ReliableQuicStream* stream);
+
+ // Worker thread methods.
+ // Sends the data buffer to the remote peer using an outgoing QUIC stream.
+ // Returns true if the data buffer can be successfully sent.
+ bool Send_w(const DataBuffer& buffer);
+ // Connects the |quic_transport_channel_| signals to this QuicDataChannel.
+ void ConnectTransportChannel_w();
+ // Closes the QUIC streams associated with this QuicDataChannel.
+ void Close_w();
+
+ // Signaling thread methods.
+ // Triggers QuicDataChannelObserver::OnMessage when a message from the remote
+ // peer is ready to be read.
+ void OnMessage_s(const DataBuffer& received_data);
+ // Triggers QuicDataChannel::OnStateChange if the state change is valid.
+ // Otherwise does nothing if |state| == |state_| or |state| != kClosed when
+ // the data channel is closing.
+ void SetState_s(DataState state);
+ // Triggers QuicDataChannelObserver::OnBufferedAmountChange when the total
+ // buffered data changes for a QUIC stream.
+ void OnBufferedAmountChange_s(uint64_t buffered_amount);
+
+ // QUIC transport channel which owns the QUIC session. It is used to create
+ // a QUIC stream for sending outgoing messages.
+ cricket::QuicTransportChannel* quic_transport_channel_ = nullptr;
+ // Signaling thread for DataChannelInterface methods.
+ rtc::Thread* const signaling_thread_;
+ // Worker thread for sending data and |quic_transport_channel_| callbacks.
+ rtc::Thread* const worker_thread_;
+ // Invokes asyncronous method calls.
pthatcher1 2016/04/14 17:21:56 This comment isn't needed.
mikescarlett 2016/04/14 22:16:51 Done.
+ rtc::AsyncInvoker invoker_;
+ // Helper for encoding messages with the data channel/message id so they can
+ // be dispatched to the appropriate data channel.
+ const QuicMessageDispatcher& message_dispatcher_;
pthatcher1 2016/04/14 17:21:57 Why are we storing a const ref instead of a const
mikescarlett 2016/04/14 22:16:51 I'm removing this. See explanation below.
+ // Map of QUIC stream ID => ReliableQuicStream* for write blocked QUIC
+ // streams.
+ std::unordered_map<net::QuicStreamId, cricket::ReliableQuicStream*>
+ write_blocked_quic_streams_;
+ // Map of QUIC stream ID => Message for each incoming QUIC stream.
+ std::unordered_map<net::QuicStreamId, Message> incoming_quic_streams_;
+ // Handles received data from the remote peer and data channel state changes.
+ DataChannelObserver* observer_ = nullptr;
+ // QuicDataChannel id.
+ int id_;
+ // Connectivity state of the QuicDataChannel.
+ DataState state_;
+ // Total bytes that are buffered among the QUIC streams.
+ uint64_t buffered_amount_;
+ // Counter for number of sent messages that is used for message ids.
+ uint64_t num_sent_messages_;
+
+ // Variables for application use.
+ const std::string& label_;
+ const std::string& protocol_;
+
+ friend QuicMessageDispatcher;
pthatcher1 2016/04/14 17:21:57 Why is this necessary?
mikescarlett 2016/04/14 22:16:51 This was for keeping OnIncomingStream private. See
+};
+
+// QuicMessageDispatcher is an abstract class that provides incoming QUIC
+// streams to the QuicDataChannel via Dispatch(). It also encodes messages sent
+// by the QuicDataChannel with the data channel id and message id, so that the
+// remote peer's QuicMessageDispatcher can decode these to dispatch the incoming
+// QUIC stream to the correct data channel.
+//
+// Subclasses are responsible for receiving incoming QUIC streams from the
+// QuicTransportChannel, and parsing the data channel ID and message ID from
+// the initial QUIC stream frame.
+class QuicMessageDispatcher {
pthatcher1 2016/04/14 17:21:56 I don't quite understand the design of the QuicMes
mikescarlett 2016/04/14 22:16:50 I'm removing this. Its main purpose was to keep On
+ public:
+ virtual ~QuicMessageDispatcher() {}
+ // Encodes the message header with the data channel ID and message ID before
+ // it is sent by a QUIC stream.
+ virtual void EncodeHeader(int data_channel_id,
+ uint64_t message_id,
+ rtc::CopyOnWriteBuffer* header) const = 0;
+
+ protected:
+ // Dispatches the incoming ReliableQuicStream to the QuicDataChannel. The
+ // QuicDataChannel must have this instance as its QuicMessageDispatcher.
+ // |message_id| is the ID of the data channel's message, and |first_bytes|
+ // contains |len| bytes from the first QUIC stream frame of the incoming
+ // ReliableQuicStream. The QuicDataChannel is responsible for reading the
+ // remaining data from the ReliableQuicStream.
+ void Dispatch(QuicDataChannel* data_channel,
+ uint64_t message_id,
+ const char* first_bytes,
+ size_t len,
+ cricket::ReliableQuicStream* stream) const {
+ RTC_DCHECK(&data_channel->message_dispatcher_ == this);
+ data_channel->OnIncomingStream(message_id, first_bytes, len, stream);
+ }
+};
+
+} // namespace webrtc
+
+#endif // WEBRTC_API_QUICDATACHANNEL_H_

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