| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index c8b5d70f1b1d12ee573ee682376a930598f75761..738d046450d85d61db88c47edcd06cac7d1bf811 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -141,8 +141,7 @@ private:
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| // compatible stencil format, or negative if there is no compatible stencil format.
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| int getCompatibleStencilIndex(GrPixelConfig config);
|
|
|
| - // If |desc.fTextureStorageAllocator| exists, use that to create the
|
| - // texture. Otherwise, create the texture directly.
|
| +
|
| // Returns whether the texture is successfully created. On success, the
|
| // result is stored in |info|.
|
| // The texture is populated with |texels|, if it exists.
|
| @@ -150,8 +149,6 @@ private:
|
| bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
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| bool renderTarget, GrGLTexture::TexParams* initialTexParams,
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| const SkTArray<GrMipLevel>& texels);
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| - bool createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
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| - const SkTArray<GrMipLevel>& texels);
|
|
|
| void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override;
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|
|
|
|