Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index c8b5d70f1b1d12ee573ee682376a930598f75761..738d046450d85d61db88c47edcd06cac7d1bf811 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -141,8 +141,7 @@ private: |
// compatible stencil format, or negative if there is no compatible stencil format. |
int getCompatibleStencilIndex(GrPixelConfig config); |
- // If |desc.fTextureStorageAllocator| exists, use that to create the |
- // texture. Otherwise, create the texture directly. |
+ |
// Returns whether the texture is successfully created. On success, the |
// result is stored in |info|. |
// The texture is populated with |texels|, if it exists. |
@@ -150,8 +149,6 @@ private: |
bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, |
bool renderTarget, GrGLTexture::TexParams* initialTexParams, |
const SkTArray<GrMipLevel>& texels); |
- bool createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, |
- const SkTArray<GrMipLevel>& texels); |
void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |