Index: include/core/SkSurface.h |
diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h |
index ec76d268882edca0e3fb4becdc68d0c69737f9ff..427f52dcc001d784c2744c5bb80ef3b4d45dd36a 100644 |
--- a/include/core/SkSurface.h |
+++ b/include/core/SkSurface.h |
@@ -112,13 +112,9 @@ public: |
/** |
* Return a new surface whose contents will be drawn to an offscreen |
* render target, allocated by the surface. |
- * |
- * The GrTextureStorageAllocator will be reused if SkImage snapshots create |
- * additional textures. |
*/ |
static sk_sp<SkSurface> MakeRenderTarget( |
- GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps*, |
- GrTextureStorageAllocator = GrTextureStorageAllocator()); |
+ GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps*); |
static sk_sp<SkSurface> MakeRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) { |
return MakeRenderTarget(gr, b, info, 0, nullptr); |
@@ -172,8 +168,7 @@ public: |
return MakeFromBackendTextureAsRenderTarget(ctx, desc, props).release(); |
} |
static SkSurface* NewRenderTarget(GrContext* ctx, SkBudgeted b, const SkImageInfo& info, |
- int sampleCount, const SkSurfaceProps* props = NULL, |
- GrTextureStorageAllocator a = GrTextureStorageAllocator()) { |
+ int sampleCount, const SkSurfaceProps* props = NULL) { |
return MakeRenderTarget(ctx, b, info, sampleCount, props, a).release(); |
} |
static SkSurface* NewRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) { |