| Index: include/core/SkSurface.h
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| diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h
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| index ec76d268882edca0e3fb4becdc68d0c69737f9ff..427f52dcc001d784c2744c5bb80ef3b4d45dd36a 100644
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| --- a/include/core/SkSurface.h
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| +++ b/include/core/SkSurface.h
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| @@ -112,13 +112,9 @@ public:
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|      /**
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|       *  Return a new surface whose contents will be drawn to an offscreen
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|       *  render target, allocated by the surface.
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| -     *
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| -     *  The GrTextureStorageAllocator will be reused if SkImage snapshots create
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| -     *  additional textures.
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|       */
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|      static sk_sp<SkSurface> MakeRenderTarget(
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| -            GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps*,
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| -            GrTextureStorageAllocator = GrTextureStorageAllocator());
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| +            GrContext*, SkBudgeted, const SkImageInfo&, int sampleCount, const SkSurfaceProps*);
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|  
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|      static sk_sp<SkSurface> MakeRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) {
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|          return MakeRenderTarget(gr, b, info, 0, nullptr);
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| @@ -172,8 +168,7 @@ public:
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|          return MakeFromBackendTextureAsRenderTarget(ctx, desc, props).release();
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|      }
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|      static SkSurface* NewRenderTarget(GrContext* ctx, SkBudgeted b, const SkImageInfo& info,
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| -                                      int sampleCount, const SkSurfaceProps* props = NULL,
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| -                                      GrTextureStorageAllocator a = GrTextureStorageAllocator()) {
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| +                                      int sampleCount, const SkSurfaceProps* props = NULL) {
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|          return MakeRenderTarget(ctx, b, info, sampleCount, props, a).release();
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|      }
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|      static SkSurface* NewRenderTarget(GrContext* gr, SkBudgeted b, const SkImageInfo& info) {
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| 
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