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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
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| 51 SkASSERT(0 != idDesc.fInfo.fID); | 51 SkASSERT(0 != idDesc.fInfo.fID); |
| 52 fTexParams.invalidate(); | 52 fTexParams.invalidate(); |
| 53 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 53 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| 54 fInfo = idDesc.fInfo; | 54 fInfo = idDesc.fInfo; |
| 55 fTextureIDLifecycle = idDesc.fLifeCycle; | 55 fTextureIDLifecycle = idDesc.fLifeCycle; |
| 56 } | 56 } |
| 57 | 57 |
| 58 void GrGLTexture::onRelease() { | 58 void GrGLTexture::onRelease() { |
| 59 if (fInfo.fID) { | 59 if (fInfo.fID) { |
| 60 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 60 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { |
| 61 if (this->desc().fTextureStorageAllocator.fDeallocateTextureStorage)
{ | 61 GL_CALL(DeleteTextures(1, &fInfo.fID)); |
| 62 this->desc().fTextureStorageAllocator.fDeallocateTextureStorage( | |
| 63 this->desc().fTextureStorageAllocator.fCtx, | |
| 64 reinterpret_cast<GrBackendObject>(&fInfo)); | |
| 65 } else { | |
| 66 GL_CALL(DeleteTextures(1, &fInfo.fID)); | |
| 67 } | |
| 68 } | 62 } |
| 69 fInfo.fID = 0; | 63 fInfo.fID = 0; |
| 70 } | 64 } |
| 71 INHERITED::onRelease(); | 65 INHERITED::onRelease(); |
| 72 } | 66 } |
| 73 | 67 |
| 74 void GrGLTexture::onAbandon() { | 68 void GrGLTexture::onAbandon() { |
| 75 fInfo.fTarget = 0; | 69 fInfo.fTarget = 0; |
| 76 fInfo.fID = 0; | 70 fInfo.fID = 0; |
| 77 INHERITED::onAbandon(); | 71 INHERITED::onAbandon(); |
| 78 } | 72 } |
| 79 | 73 |
| 80 GrBackendObject GrGLTexture::getTextureHandle() const { | 74 GrBackendObject GrGLTexture::getTextureHandle() const { |
| 81 #ifdef SK_IGNORE_GL_TEXTURE_TARGET | 75 #ifdef SK_IGNORE_GL_TEXTURE_TARGET |
| 82 return static_cast<GrBackendObject>(this->textureID()); | 76 return static_cast<GrBackendObject>(this->textureID()); |
| 83 #else | 77 #else |
| 84 return reinterpret_cast<GrBackendObject>(&fInfo); | 78 return reinterpret_cast<GrBackendObject>(&fInfo); |
| 85 #endif | 79 #endif |
| 86 } | 80 } |
| 87 | 81 |
| 88 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 82 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
| 89 const SkString& dumpName) const { | 83 const SkString& dumpName) const { |
| 90 SkString texture_id; | 84 SkString texture_id; |
| 91 texture_id.appendU32(this->textureID()); | 85 texture_id.appendU32(this->textureID()); |
| 92 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 86 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
| 93 texture_id.c_str()); | 87 texture_id.c_str()); |
| 94 } | 88 } |
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