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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/gl_in_process_context.h" | 5 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <set> | 10 #include <set> |
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| 60 GLInProcessContext* share_context, | 60 GLInProcessContext* share_context, |
| 61 gfx::AcceleratedWidget window, | 61 gfx::AcceleratedWidget window, |
| 62 const gfx::Size& size, | 62 const gfx::Size& size, |
| 63 const gpu::gles2::ContextCreationAttribHelper& attribs, | 63 const gpu::gles2::ContextCreationAttribHelper& attribs, |
| 64 gfx::GpuPreference gpu_preference, | 64 gfx::GpuPreference gpu_preference, |
| 65 const scoped_refptr<InProcessCommandBuffer::Service>& service, | 65 const scoped_refptr<InProcessCommandBuffer::Service>& service, |
| 66 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 66 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 67 ImageFactory* image_factory); | 67 ImageFactory* image_factory); |
| 68 | 68 |
| 69 // GLInProcessContext implementation: | 69 // GLInProcessContext implementation: |
| 70 void SetContextLostCallback(const base::Closure& callback) override; |
| 70 gles2::GLES2Implementation* GetImplementation() override; | 71 gles2::GLES2Implementation* GetImplementation() override; |
| 71 size_t GetMappedMemoryLimit() override; | 72 size_t GetMappedMemoryLimit() override; |
| 72 void SetLock(base::Lock* lock) override; | 73 void SetLock(base::Lock* lock) override; |
| 73 | 74 |
| 74 #if defined(OS_ANDROID) | 75 #if defined(OS_ANDROID) |
| 75 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | 76 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( |
| 76 uint32_t stream_id) override; | 77 uint32_t stream_id) override; |
| 77 uint32_t CreateStreamTexture(uint32_t texture_id) override; | 78 uint32_t CreateStreamTexture(uint32_t texture_id) override; |
| 78 #endif | 79 #endif |
| 79 | 80 |
| 80 private: | 81 private: |
| 81 void Destroy(); | 82 void Destroy(); |
| 83 void OnContextLost(); |
| 82 void OnSignalSyncPoint(const base::Closure& callback); | 84 void OnSignalSyncPoint(const base::Closure& callback); |
| 83 | 85 |
| 84 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_; | 86 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_; |
| 85 scoped_ptr<TransferBuffer> transfer_buffer_; | 87 scoped_ptr<TransferBuffer> transfer_buffer_; |
| 86 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_; | 88 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_; |
| 87 scoped_ptr<InProcessCommandBuffer> command_buffer_; | 89 scoped_ptr<InProcessCommandBuffer> command_buffer_; |
| 88 | 90 |
| 89 const GLInProcessContextSharedMemoryLimits mem_limits_; | 91 const GLInProcessContextSharedMemoryLimits mem_limits_; |
| 92 base::Closure context_lost_callback_; |
| 90 | 93 |
| 91 DISALLOW_COPY_AND_ASSIGN(GLInProcessContextImpl); | 94 DISALLOW_COPY_AND_ASSIGN(GLInProcessContextImpl); |
| 92 }; | 95 }; |
| 93 | 96 |
| 94 GLInProcessContextImpl::GLInProcessContextImpl( | 97 GLInProcessContextImpl::GLInProcessContextImpl( |
| 95 const GLInProcessContextSharedMemoryLimits& mem_limits) | 98 const GLInProcessContextSharedMemoryLimits& mem_limits) |
| 96 : mem_limits_(mem_limits) {} | 99 : mem_limits_(mem_limits) {} |
| 97 | 100 |
| 98 GLInProcessContextImpl::~GLInProcessContextImpl() { | 101 GLInProcessContextImpl::~GLInProcessContextImpl() { |
| 99 Destroy(); | 102 Destroy(); |
| 100 } | 103 } |
| 101 | 104 |
| 102 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() { | 105 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() { |
| 103 return gles2_implementation_.get(); | 106 return gles2_implementation_.get(); |
| 104 } | 107 } |
| 105 | 108 |
| 106 size_t GLInProcessContextImpl::GetMappedMemoryLimit() { | 109 size_t GLInProcessContextImpl::GetMappedMemoryLimit() { |
| 107 return mem_limits_.mapped_memory_reclaim_limit; | 110 return mem_limits_.mapped_memory_reclaim_limit; |
| 108 } | 111 } |
| 109 | 112 |
| 110 void GLInProcessContextImpl::SetLock(base::Lock* lock) { | 113 void GLInProcessContextImpl::SetLock(base::Lock* lock) { |
| 111 NOTREACHED(); | 114 NOTREACHED(); |
| 112 } | 115 } |
| 113 | 116 |
| 117 void GLInProcessContextImpl::SetContextLostCallback( |
| 118 const base::Closure& callback) { |
| 119 context_lost_callback_ = callback; |
| 120 } |
| 121 |
| 122 void GLInProcessContextImpl::OnContextLost() { |
| 123 if (!context_lost_callback_.is_null()) |
| 124 context_lost_callback_.Run(); |
| 125 } |
| 126 |
| 114 bool GLInProcessContextImpl::Initialize( | 127 bool GLInProcessContextImpl::Initialize( |
| 115 scoped_refptr<gfx::GLSurface> surface, | 128 scoped_refptr<gfx::GLSurface> surface, |
| 116 bool is_offscreen, | 129 bool is_offscreen, |
| 117 GLInProcessContext* share_context, | 130 GLInProcessContext* share_context, |
| 118 gfx::AcceleratedWidget window, | 131 gfx::AcceleratedWidget window, |
| 119 const gfx::Size& size, | 132 const gfx::Size& size, |
| 120 const gles2::ContextCreationAttribHelper& attribs, | 133 const gles2::ContextCreationAttribHelper& attribs, |
| 121 gfx::GpuPreference gpu_preference, | 134 gfx::GpuPreference gpu_preference, |
| 122 const scoped_refptr<InProcessCommandBuffer::Service>& service, | 135 const scoped_refptr<InProcessCommandBuffer::Service>& service, |
| 123 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 136 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 124 ImageFactory* image_factory) { | 137 ImageFactory* image_factory) { |
| 125 DCHECK(size.width() >= 0 && size.height() >= 0); | 138 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 126 | 139 |
| 127 std::vector<int32_t> attrib_vector; | 140 std::vector<int32_t> attrib_vector; |
| 128 attribs.Serialize(&attrib_vector); | 141 attribs.Serialize(&attrib_vector); |
| 129 | 142 |
| 143 base::Closure wrapped_callback = |
| 144 base::Bind(&GLInProcessContextImpl::OnContextLost, AsWeakPtr()); |
| 130 command_buffer_.reset(new InProcessCommandBuffer(service)); | 145 command_buffer_.reset(new InProcessCommandBuffer(service)); |
| 131 | 146 |
| 132 scoped_refptr<gles2::ShareGroup> share_group; | 147 scoped_refptr<gles2::ShareGroup> share_group; |
| 133 InProcessCommandBuffer* share_command_buffer = nullptr; | 148 InProcessCommandBuffer* share_command_buffer = nullptr; |
| 134 if (share_context) { | 149 if (share_context) { |
| 135 GLInProcessContextImpl* impl = | 150 GLInProcessContextImpl* impl = |
| 136 static_cast<GLInProcessContextImpl*>(share_context); | 151 static_cast<GLInProcessContextImpl*>(share_context); |
| 137 share_group = impl->gles2_implementation_->share_group(); | 152 share_group = impl->gles2_implementation_->share_group(); |
| 138 share_command_buffer = impl->command_buffer_.get(); | 153 share_command_buffer = impl->command_buffer_.get(); |
| 139 DCHECK(share_group); | 154 DCHECK(share_group); |
| 140 DCHECK(share_command_buffer); | 155 DCHECK(share_command_buffer); |
| 141 } | 156 } |
| 142 | 157 |
| 143 if (!command_buffer_->Initialize(surface, | 158 if (!command_buffer_->Initialize(surface, |
| 144 is_offscreen, | 159 is_offscreen, |
| 145 window, | 160 window, |
| 146 size, | 161 size, |
| 147 attrib_vector, | 162 attrib_vector, |
| 148 gpu_preference, | 163 gpu_preference, |
| 164 wrapped_callback, |
| 149 share_command_buffer, | 165 share_command_buffer, |
| 150 gpu_memory_buffer_manager, | 166 gpu_memory_buffer_manager, |
| 151 image_factory)) { | 167 image_factory)) { |
| 152 DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer"; | 168 DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer"; |
| 153 return false; | 169 return false; |
| 154 } | 170 } |
| 155 | 171 |
| 156 // Create the GLES2 helper, which writes the command buffer protocol. | 172 // Create the GLES2 helper, which writes the command buffer protocol. |
| 157 gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get())); | 173 gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get())); |
| 158 if (!gles2_helper_->Initialize(mem_limits_.command_buffer_size)) { | 174 if (!gles2_helper_->Initialize(mem_limits_.command_buffer_size)) { |
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| 258 gpu_preference, | 274 gpu_preference, |
| 259 service, | 275 service, |
| 260 gpu_memory_buffer_manager, | 276 gpu_memory_buffer_manager, |
| 261 image_factory)) | 277 image_factory)) |
| 262 return NULL; | 278 return NULL; |
| 263 | 279 |
| 264 return context.release(); | 280 return context.release(); |
| 265 } | 281 } |
| 266 | 282 |
| 267 } // namespace gpu | 283 } // namespace gpu |
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