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Unified Diff: src/gpu/gl/GrGLProgramDataManager.h

Issue 1885863004: Refactor how we store and use samplers in Ganesh (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove unneeded assert Created 4 years, 8 months ago
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Index: src/gpu/gl/GrGLProgramDataManager.h
diff --git a/src/gpu/gl/GrGLProgramDataManager.h b/src/gpu/gl/GrGLProgramDataManager.h
index c2cb8fc69894f8ff8d8d8934a791242fd9121832..513b6a4ce6fe60cf150675944d2511544a903a40 100644
--- a/src/gpu/gl/GrGLProgramDataManager.h
+++ b/src/gpu/gl/GrGLProgramDataManager.h
@@ -11,6 +11,7 @@
#include "glsl/GrGLSLProgramDataManager.h"
#include "GrAllocator.h"
+#include "gl/GrGLSampler.h"
#include "gl/GrGLTypes.h"
#include "glsl/GrGLSLShaderVar.h"
@@ -46,11 +47,12 @@ public:
GrGLProgramDataManager(GrGLGpu*, GrGLuint programID, const UniformInfoArray&,
const VaryingInfoArray&);
- /** Functions for uploading uniform values. The varities ending in v can be used to upload to an
- * array of uniforms. arrayCount must be <= the array count of the uniform.
- */
- void setSampler(UniformHandle, int texUnit) const;
+ void setSamplers(const SkTArray<GrGLSampler>& samplers) const;
+
+ /** Functions for uploading uniform values. The varities ending in v can be used to upload to an
+ * array of uniforms. arrayCount must be <= the array count of the uniform.
+ */
void set1f(UniformHandle, float v0) const override;
void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
void set2f(UniformHandle, float, float) const override;
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