| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLProgramBuilder_DEFINED | 8 #ifndef GrGLSLProgramBuilder_DEFINED |
| 9 #define GrGLSLProgramBuilder_DEFINED | 9 #define GrGLSLProgramBuilder_DEFINED |
| 10 | 10 |
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| 139 void emitAndInstallFragProcs(int procOffset, int numProcs, GrGLSLExpr4* inOu
t); | 139 void emitAndInstallFragProcs(int procOffset, int numProcs, GrGLSLExpr4* inOu
t); |
| 140 void emitAndInstallFragProc(const GrFragmentProcessor&, | 140 void emitAndInstallFragProc(const GrFragmentProcessor&, |
| 141 int index, | 141 int index, |
| 142 const GrGLSLExpr4& input, | 142 const GrGLSLExpr4& input, |
| 143 GrGLSLExpr4* output); | 143 GrGLSLExpr4* output); |
| 144 void emitAndInstallXferProc(const GrXferProcessor&, | 144 void emitAndInstallXferProc(const GrXferProcessor&, |
| 145 const GrGLSLExpr4& colorIn, | 145 const GrGLSLExpr4& colorIn, |
| 146 const GrGLSLExpr4& coverageIn, | 146 const GrGLSLExpr4& coverageIn, |
| 147 bool ignoresCoverage, | 147 bool ignoresCoverage, |
| 148 GrPixelLocalStorageState plsState); | 148 GrPixelLocalStorageState plsState); |
| 149 |
| 150 typedef GrGLSLUniformHandler::SamplerHandle SamplerHandle; |
| 151 |
| 149 void emitSamplers(const GrProcessor& processor, | 152 void emitSamplers(const GrProcessor& processor, |
| 150 GrGLSLSampler::SamplerArray* outTexSamplers, | 153 SkTArray<SamplerHandle>* outTexSamplers, |
| 151 GrGLSLSampler::SamplerArray* outBufferSamplers); | 154 SkTArray<SamplerHandle>* outBufferSamplers); |
| 152 void emitSampler(GrSLType samplerType, | 155 void emitSampler(GrSLType samplerType, |
| 153 GrPixelConfig, | 156 GrPixelConfig, |
| 154 const char* name, | 157 const char* name, |
| 155 GrShaderFlags visibility, | 158 GrShaderFlags visibility, |
| 156 GrGLSLSampler::SamplerArray* outSamplers); | 159 SkTArray<SamplerHandle>* outSamplers); |
| 157 void emitFSOutputSwizzle(bool hasSecondaryOutput); | 160 void emitFSOutputSwizzle(bool hasSecondaryOutput); |
| 158 bool checkSamplerCounts(); | 161 bool checkSamplerCounts(); |
| 159 | 162 |
| 160 #ifdef SK_DEBUG | 163 #ifdef SK_DEBUG |
| 161 void verify(const GrPrimitiveProcessor&); | 164 void verify(const GrPrimitiveProcessor&); |
| 162 void verify(const GrXferProcessor&); | 165 void verify(const GrXferProcessor&); |
| 163 void verify(const GrFragmentProcessor&); | 166 void verify(const GrFragmentProcessor&); |
| 164 #endif | 167 #endif |
| 165 | 168 |
| 166 GrGLSLPrimitiveProcessor::TransformsIn fCoordTransforms; | 169 GrGLSLPrimitiveProcessor::TransformsIn fCoordTransforms; |
| 167 GrGLSLPrimitiveProcessor::TransformsOut fOutCoords; | 170 GrGLSLPrimitiveProcessor::TransformsOut fOutCoords; |
| 168 int fNumVertexSamplers; | 171 int fNumVertexSamplers; |
| 169 int fNumGeometrySamplers; | 172 int fNumGeometrySamplers; |
| 170 int fNumFragmentSamplers; | 173 int fNumFragmentSamplers; |
| 171 }; | 174 }; |
| 172 | 175 |
| 173 #endif | 176 #endif |
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