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| 1 # Copyright 2016 Google Inc. | 1 # Copyright 2016 Google Inc. |
| 2 # | 2 # |
| 3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
| 4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
| 5 | 5 |
| 6 # Builds shaderc for the Vulkan backend | 6 # Builds shaderc for the Vulkan backend |
| 7 { | 7 { |
| 8 'variables': { | 8 'variables': { |
| 9 'variables': { # This is the dreaded nested variables dict so that we can | 9 'variables': { # This is the dreaded nested variables dict so that we can |
| 10 # have dependent variables | 10 # have dependent variables |
| 11 'shaderc_build_configuration': '<(CONFIGURATION_NAME)', |
| 11 'conditions': [ | 12 'conditions': [ |
| 12 [ 'CONFIGURATION_NAME == "Release_Developer"', { | |
| 13 'shaderc_build_configuration' : 'Release', | |
| 14 }, { | |
| 15 'shaderc_build_configuration' : '<(CONFIGURATION_NAME)', | |
| 16 }], | |
| 17 [ 'skia_os == "win"', { | 13 [ 'skia_os == "win"', { |
| 18 'shaderc_lib_name' : 'shaderc_combined.lib', | 14 'shaderc_lib_name' : 'shaderc_combined.lib', |
| 19 }, { | 15 }, { |
| 20 'shaderc_lib_name' : 'libshaderc_combined.a', | 16 'shaderc_lib_name' : 'libshaderc_combined.a', |
| 21 }], | 17 }], |
| 22 [ 'skia_os == "win"', { | 18 [ 'skia_os == "win"', { |
| 23 'conditions': [ | 19 'conditions': [ |
| 24 [ 'MSVS_VERSION == "2013"', { | 20 [ 'MSVS_VERSION == "2013"', { |
| 25 'shaderc_project_type' : 'MSVS2013', | 21 'shaderc_project_type' : 'MSVS2013', |
| 26 }], | 22 }], |
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| 78 'all_dependent_settings': { | 74 'all_dependent_settings': { |
| 79 'link_settings': { | 75 'link_settings': { |
| 80 'libraries': [ | 76 'libraries': [ |
| 81 '<(shaderc_lib_name)', | 77 '<(shaderc_lib_name)', |
| 82 ], | 78 ], |
| 83 }, | 79 }, |
| 84 }, | 80 }, |
| 85 }, | 81 }, |
| 86 ], | 82 ], |
| 87 } | 83 } |
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