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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" | 5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/base64.h" | 12 #include "base/base64.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/files/file_path.h" | 14 #include "base/files/file_path.h" |
15 #include "base/files/file_util.h" | 15 #include "base/files/file_util.h" |
16 #include "base/macros.h" | 16 #include "base/macros.h" |
17 #include "base/memory/ptr_util.h" | 17 #include "base/memory/ptr_util.h" |
18 #include "base/strings/string_number_conversions.h" | 18 #include "base/strings/string_number_conversions.h" |
19 #include "cc/layers/layer.h" | 19 #include "cc/layers/layer.h" |
20 #include "cc/trees/layer_tree_host.h" | 20 #include "cc/trees/layer_tree_host.h" |
21 #include "content/common/child_process_messages.h" | 21 #include "content/common/child_process_messages.h" |
22 #include "content/common/input/synthetic_gesture_params.h" | 22 #include "content/common/input/synthetic_gesture_params.h" |
23 #include "content/common/input/synthetic_pinch_gesture_params.h" | 23 #include "content/common/input/synthetic_pinch_gesture_params.h" |
24 #include "content/common/input/synthetic_pointer_action_params.h" | |
24 #include "content/common/input/synthetic_smooth_drag_gesture_params.h" | 25 #include "content/common/input/synthetic_smooth_drag_gesture_params.h" |
25 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" | 26 #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" |
26 #include "content/common/input/synthetic_tap_gesture_params.h" | 27 #include "content/common/input/synthetic_tap_gesture_params.h" |
27 #include "content/public/child/v8_value_converter.h" | 28 #include "content/public/child/v8_value_converter.h" |
28 #include "content/public/common/content_switches.h" | 29 #include "content/public/common/content_switches.h" |
29 #include "content/public/renderer/chrome_object_extensions_utils.h" | 30 #include "content/public/renderer/chrome_object_extensions_utils.h" |
30 #include "content/public/renderer/render_thread.h" | 31 #include "content/public/renderer/render_thread.h" |
31 #include "content/renderer/gpu/render_widget_compositor.h" | 32 #include "content/renderer/gpu/render_widget_compositor.h" |
32 #include "content/renderer/render_thread_impl.h" | 33 #include "content/renderer/render_thread_impl.h" |
33 #include "content/renderer/render_view_impl.h" | 34 #include "content/renderer/render_view_impl.h" |
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495 .SetMethod("smoothDrag", &GpuBenchmarking::SmoothDrag) | 496 .SetMethod("smoothDrag", &GpuBenchmarking::SmoothDrag) |
496 .SetMethod("swipe", &GpuBenchmarking::Swipe) | 497 .SetMethod("swipe", &GpuBenchmarking::Swipe) |
497 .SetMethod("scrollBounce", &GpuBenchmarking::ScrollBounce) | 498 .SetMethod("scrollBounce", &GpuBenchmarking::ScrollBounce) |
498 .SetMethod("pinchBy", &GpuBenchmarking::PinchBy) | 499 .SetMethod("pinchBy", &GpuBenchmarking::PinchBy) |
499 .SetMethod("pageScaleFactor", &GpuBenchmarking::PageScaleFactor) | 500 .SetMethod("pageScaleFactor", &GpuBenchmarking::PageScaleFactor) |
500 .SetMethod("visualViewportX", &GpuBenchmarking::VisualViewportX) | 501 .SetMethod("visualViewportX", &GpuBenchmarking::VisualViewportX) |
501 .SetMethod("visualViewportY", &GpuBenchmarking::VisualViewportY) | 502 .SetMethod("visualViewportY", &GpuBenchmarking::VisualViewportY) |
502 .SetMethod("visualViewportHeight", &GpuBenchmarking::VisualViewportHeight) | 503 .SetMethod("visualViewportHeight", &GpuBenchmarking::VisualViewportHeight) |
503 .SetMethod("visualViewportWidth", &GpuBenchmarking::VisualViewportWidth) | 504 .SetMethod("visualViewportWidth", &GpuBenchmarking::VisualViewportWidth) |
504 .SetMethod("tap", &GpuBenchmarking::Tap) | 505 .SetMethod("tap", &GpuBenchmarking::Tap) |
506 .SetMethod("touchActionSequence", &GpuBenchmarking::TouchActionSequence) | |
505 .SetMethod("clearImageCache", &GpuBenchmarking::ClearImageCache) | 507 .SetMethod("clearImageCache", &GpuBenchmarking::ClearImageCache) |
506 .SetMethod("runMicroBenchmark", &GpuBenchmarking::RunMicroBenchmark) | 508 .SetMethod("runMicroBenchmark", &GpuBenchmarking::RunMicroBenchmark) |
507 .SetMethod("sendMessageToMicroBenchmark", | 509 .SetMethod("sendMessageToMicroBenchmark", |
508 &GpuBenchmarking::SendMessageToMicroBenchmark) | 510 &GpuBenchmarking::SendMessageToMicroBenchmark) |
509 .SetMethod("hasGpuChannel", &GpuBenchmarking::HasGpuChannel) | 511 .SetMethod("hasGpuChannel", &GpuBenchmarking::HasGpuChannel) |
510 .SetMethod("hasGpuProcess", &GpuBenchmarking::HasGpuProcess) | 512 .SetMethod("hasGpuProcess", &GpuBenchmarking::HasGpuProcess) |
511 .SetMethod("getGpuDriverBugWorkarounds", | 513 .SetMethod("getGpuDriverBugWorkarounds", |
512 &GpuBenchmarking::GetGpuDriverBugWorkarounds); | 514 &GpuBenchmarking::GetGpuDriverBugWorkarounds); |
513 } | 515 } |
514 | 516 |
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876 // progress, we will leak the callback and context. This needs to be fixed, | 878 // progress, we will leak the callback and context. This needs to be fixed, |
877 // somehow. | 879 // somehow. |
878 context.render_view_impl()->GetWidget()->QueueSyntheticGesture( | 880 context.render_view_impl()->GetWidget()->QueueSyntheticGesture( |
879 std::move(gesture_params), | 881 std::move(gesture_params), |
880 base::Bind(&OnSyntheticGestureCompleted, | 882 base::Bind(&OnSyntheticGestureCompleted, |
881 base::RetainedRef(callback_and_context))); | 883 base::RetainedRef(callback_and_context))); |
882 | 884 |
883 return true; | 885 return true; |
884 } | 886 } |
885 | 887 |
888 bool GpuBenchmarking::TouchActionSequence(gin::Arguments* args) { | |
tdresser
2016/05/13 13:58:04
This patch is getting a little big - maybe we coul
lanwei
2016/05/19 16:04:13
Sure. I will remove this file from this patch.
| |
889 GpuBenchmarkingContext context; | |
890 if (!context.Init(false)) | |
891 return false; | |
892 | |
893 v8::Local<v8::Function> callback; | |
894 | |
895 // pass a two-dimensional list of actions. | |
896 | |
897 int pointer_action_type_int; | |
898 int index; | |
899 float position_x; | |
900 float position_y; | |
901 int gesture_source_type = SyntheticGestureParams::DEFAULT_INPUT; | |
902 SyntheticPointerActionParams::PointerActionType pointer_action_type; | |
903 if (!GetArg(args, &pointer_action_type_int)) { | |
904 return false; | |
905 } | |
906 pointer_action_type = | |
907 static_cast<SyntheticPointerActionParams::PointerActionType>( | |
908 pointer_action_type_int); | |
909 std::unique_ptr<SyntheticPointerActionParams> gesture_params( | |
910 new SyntheticPointerActionParams(pointer_action_type)); | |
911 | |
912 if (pointer_action_type != | |
913 SyntheticPointerActionParams::PointerActionType::PROCESS && | |
914 pointer_action_type != | |
915 SyntheticPointerActionParams::PointerActionType::FINISH) { | |
916 if (!GetArg(args, &index)) { | |
917 return false; | |
918 } | |
919 gesture_params->set_index(index); | |
920 if (pointer_action_type == | |
921 SyntheticPointerActionParams::PointerActionType::PRESS || | |
922 pointer_action_type == | |
923 SyntheticPointerActionParams::PointerActionType::MOVE) { | |
924 if (!GetArg(args, &position_x) || !GetArg(args, &position_y)) { | |
925 return false; | |
926 } | |
927 gesture_params->set_position(gfx::PointF(position_x, position_y)); | |
928 } | |
929 } | |
930 | |
931 if (!GetOptionalArg(args, &gesture_source_type)) { | |
932 return false; | |
933 } | |
934 | |
935 if (pointer_action_type != | |
936 SyntheticPointerActionParams::PointerActionType::FINISH) { | |
937 context.render_view_impl()->GetWidget()->QueueSyntheticGesture( | |
938 std::move(gesture_params)); | |
939 return true; | |
940 } | |
941 | |
942 // At the end, we will send a 'FINISH' action and need a callback. | |
943 scoped_refptr<CallbackAndContext> callback_and_context = | |
944 new CallbackAndContext(args->isolate(), callback, | |
945 context.web_frame()->mainWorldScriptContext()); | |
946 // TODO(nduca): If the render_view_impl is destroyed while the gesture is in | |
947 // progress, we will leak the callback and context. This needs to be fixed, | |
948 // somehow. | |
949 context.render_view_impl()->GetWidget()->QueueSyntheticGesture( | |
950 std::move(gesture_params), | |
951 base::Bind(&OnSyntheticGestureCompleted, | |
952 base::RetainedRef(callback_and_context))); | |
953 return true; | |
954 } | |
955 | |
886 void GpuBenchmarking::ClearImageCache() { | 956 void GpuBenchmarking::ClearImageCache() { |
887 WebImageCache::clear(); | 957 WebImageCache::clear(); |
888 } | 958 } |
889 | 959 |
890 int GpuBenchmarking::RunMicroBenchmark(gin::Arguments* args) { | 960 int GpuBenchmarking::RunMicroBenchmark(gin::Arguments* args) { |
891 GpuBenchmarkingContext context; | 961 GpuBenchmarkingContext context; |
892 if (!context.Init(true)) | 962 if (!context.Init(true)) |
893 return 0; | 963 return 0; |
894 | 964 |
895 std::string name; | 965 std::string name; |
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959 &gpu_driver_bug_workarounds))) { | 1029 &gpu_driver_bug_workarounds))) { |
960 return; | 1030 return; |
961 } | 1031 } |
962 | 1032 |
963 v8::Local<v8::Value> result; | 1033 v8::Local<v8::Value> result; |
964 if (gin::TryConvertToV8(args->isolate(), gpu_driver_bug_workarounds, &result)) | 1034 if (gin::TryConvertToV8(args->isolate(), gpu_driver_bug_workarounds, &result)) |
965 args->Return(result); | 1035 args->Return(result); |
966 } | 1036 } |
967 | 1037 |
968 } // namespace content | 1038 } // namespace content |
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