Index: src/effects/SkGpuBlurUtils.h |
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h |
index e81e5daddb381d584a372f354edde3b08d847e7c..7dbfa138ea4a27c3a05362bbab9a9cdc2020fa60 100644 |
--- a/src/effects/SkGpuBlurUtils.h |
+++ b/src/effects/SkGpuBlurUtils.h |
@@ -26,7 +26,7 @@ namespace SkGpuBlurUtils { |
* @param srcTexture The source texture to be blurred. |
* @param canClobberSrc If true, srcTexture may be overwritten, and |
* may be returned as the result. |
- * @param allowSRGBInputs Should sRGB inputs be allowed to perform sRGB to linear conversion. |
+ * @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...) |
* @param dstBounds The destination bounds, relative to the source texture. |
* @param srcBounds The source bounds, relative to the source texture. If non-null, |
* no pixels will be sampled outside of this rectangle. |
@@ -38,7 +38,7 @@ namespace SkGpuBlurUtils { |
GrTexture* GaussianBlur(GrContext* context, |
GrTexture* srcTexture, |
bool canClobberSrc, |
- bool allowSRGBInputs, |
+ bool gammaCorrect, |
const SkRect& dstBounds, |
const SkRect* srcBounds, |
float sigmaX, |