| Index: src/effects/SkGpuBlurUtils.h
|
| diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h
|
| index e81e5daddb381d584a372f354edde3b08d847e7c..7dbfa138ea4a27c3a05362bbab9a9cdc2020fa60 100644
|
| --- a/src/effects/SkGpuBlurUtils.h
|
| +++ b/src/effects/SkGpuBlurUtils.h
|
| @@ -26,7 +26,7 @@ namespace SkGpuBlurUtils {
|
| * @param srcTexture The source texture to be blurred.
|
| * @param canClobberSrc If true, srcTexture may be overwritten, and
|
| * may be returned as the result.
|
| - * @param allowSRGBInputs Should sRGB inputs be allowed to perform sRGB to linear conversion.
|
| + * @param gammaCorrect Should blur be gamma-correct (sRGB to linear, etc...)
|
| * @param dstBounds The destination bounds, relative to the source texture.
|
| * @param srcBounds The source bounds, relative to the source texture. If non-null,
|
| * no pixels will be sampled outside of this rectangle.
|
| @@ -38,7 +38,7 @@ namespace SkGpuBlurUtils {
|
| GrTexture* GaussianBlur(GrContext* context,
|
| GrTexture* srcTexture,
|
| bool canClobberSrc,
|
| - bool allowSRGBInputs,
|
| + bool gammaCorrect,
|
| const SkRect& dstBounds,
|
| const SkRect* srcBounds,
|
| float sigmaX,
|
|
|