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Side by Side Diff: include/gpu/GrPaint.h

Issue 1884873006: Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef GrPaint_DEFINED 10 #ifndef GrPaint_DEFINED
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63 void setDisableOutputConversionToSRGB(bool srgb) { fDisableOutputConversionT oSRGB = srgb; } 63 void setDisableOutputConversionToSRGB(bool srgb) { fDisableOutputConversionT oSRGB = srgb; }
64 bool getDisableOutputConversionToSRGB() const { return fDisableOutputConvers ionToSRGB; } 64 bool getDisableOutputConversionToSRGB() const { return fDisableOutputConvers ionToSRGB; }
65 65
66 /** 66 /**
67 * Should sRGB inputs be allowed to perform sRGB to linear conversion. With this flag 67 * Should sRGB inputs be allowed to perform sRGB to linear conversion. With this flag
68 * set to false, sRGB textures will be treated as linear (including filterin g). 68 * set to false, sRGB textures will be treated as linear (including filterin g).
69 */ 69 */
70 void setAllowSRGBInputs(bool allowSRGBInputs) { fAllowSRGBInputs = allowSRGB Inputs; } 70 void setAllowSRGBInputs(bool allowSRGBInputs) { fAllowSRGBInputs = allowSRGB Inputs; }
71 bool getAllowSRGBInputs() const { return fAllowSRGBInputs; } 71 bool getAllowSRGBInputs() const { return fAllowSRGBInputs; }
72 72
73 /**
74 * Should rendering be gamma-correct. Causes sRGB inputs to perform conversi on to linear,
75 * and outputs to be converted from linear to sRGB (if the destination is sR GB).
76 */
77 void setGammaCorrect(bool gammaCorrect) {
Brian Osman 2016/04/13 19:54:52 Added this helper method in this change to make ca
bsalomon 2016/04/13 20:03:38 sgtm
78 setDisableOutputConversionToSRGB(!gammaCorrect);
79 setAllowSRGBInputs(gammaCorrect);
80 }
81
73 const GrXPFactory* setXPFactory(const GrXPFactory* xpFactory) { 82 const GrXPFactory* setXPFactory(const GrXPFactory* xpFactory) {
74 fXPFactory.reset(SkSafeRef(xpFactory)); 83 fXPFactory.reset(SkSafeRef(xpFactory));
75 return xpFactory; 84 return xpFactory;
76 } 85 }
77 86
78 void setPorterDuffXPFactory(SkXfermode::Mode mode) { 87 void setPorterDuffXPFactory(SkXfermode::Mode mode) {
79 fXPFactory.reset(GrPorterDuffXPFactory::Create(mode)); 88 fXPFactory.reset(GrPorterDuffXPFactory::Create(mode));
80 } 89 }
81 90
82 void setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage = false); 91 void setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage = false);
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170 SkSTArray<2, const GrFragmentProcessor*, true> fCoverageFragmentProcessors; 179 SkSTArray<2, const GrFragmentProcessor*, true> fCoverageFragmentProcessors;
171 180
172 bool fAntiAlias; 181 bool fAntiAlias;
173 bool fDisableOutputConversionToSR GB; 182 bool fDisableOutputConversionToSR GB;
174 bool fAllowSRGBInputs; 183 bool fAllowSRGBInputs;
175 184
176 GrColor fColor; 185 GrColor fColor;
177 }; 186 };
178 187
179 #endif 188 #endif
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