| Index: public/common/unicode/locid.h
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| diff --git a/public/common/unicode/locid.h b/public/common/unicode/locid.h
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| deleted file mode 100644
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| index 14f5285334fa6af605abf23509e96e834f5031be..0000000000000000000000000000000000000000
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| --- a/public/common/unicode/locid.h
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| +++ /dev/null
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| @@ -1,781 +0,0 @@
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| -/*
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| -******************************************************************************
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| -*
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| -*   Copyright (C) 1996-2010, International Business Machines
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| -*   Corporation and others.  All Rights Reserved.
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| -*
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| -******************************************************************************
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| -*
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| -* File locid.h
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| -*
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| -* Created by: Helena Shih
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| -*
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| -* Modification History:
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| -*
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| -*   Date        Name        Description
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| -*   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
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| -*                           get and set it.
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| -*   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
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| -*   04/15/97    aliu        Cleanup for AIX/Win32.
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| -*   04/24/97    aliu        Numerous changes per code review.
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| -*   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
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| -*   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
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| -*   11/09/99    weiv        Added const char * getName() const;
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| -*   04/12/00    srl         removing unicodestring api's and cached hash code
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| -*   08/10/01    grhoten     Change the static Locales to accessor functions
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| -******************************************************************************
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| -*/
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| -
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| -#ifndef LOCID_H
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| -#define LOCID_H
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| -
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| -#include "unicode/utypes.h"
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| -#include "unicode/uobject.h"
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| -#include "unicode/unistr.h"
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| -#include "unicode/putil.h"
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| -#include "unicode/uloc.h"
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| -#include "unicode/strenum.h"
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| -
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| -/**
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| - * \file
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| - * \brief C++ API: Locale ID object.
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| - */
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| -
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| -/**
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| - * A <code>Locale</code> object represents a specific geographical, political,
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| - * or cultural region. An operation that requires a <code>Locale</code> to perform
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| - * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
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| - * to tailor information for the user. For example, displaying a number
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| - * is a locale-sensitive operation--the number should be formatted
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| - * according to the customs/conventions of the user's native country,
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| - * region, or culture.
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| - *
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| - * The Locale class is not suitable for subclassing.
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| - *
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| - * <P>
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| - * You can create a <code>Locale</code> object using the constructor in
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| - * this class:
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| - * \htmlonly<blockquote>\endhtmlonly
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| - * <pre>
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| - *       Locale( const   char*  language,
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| - *               const   char*  country,
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| - *               const   char*  variant);
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| - * </pre>
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| - * \htmlonly</blockquote>\endhtmlonly
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| - * The first argument to the constructors is a valid <STRONG>ISO
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| - * Language Code.</STRONG> These codes are the lower-case two-letter
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| - * codes as defined by ISO-639.
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| - * You can find a full list of these codes at:
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| - * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
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| - * http://www.loc.gov/standards/iso639-2/</a>
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| - *
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| - * <P>
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| - * The second argument to the constructors is a valid <STRONG>ISO Country
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| - * Code.</STRONG> These codes are the upper-case two-letter codes
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| - * as defined by ISO-3166.
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| - * You can find a full list of these codes at a number of sites, such as:
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| - * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
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| - * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
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| - *
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| - * <P>
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| - * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
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| - * The Variant codes are vendor and browser-specific.
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| - * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
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| - * Where there are two variants, separate them with an underscore, and
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| - * put the most important one first. For
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| - * example, a Traditional Spanish collation might be referenced, with
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| - * "ES", "ES", "Traditional_POSIX".
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| - *
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| - * <P>
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| - * Because a <code>Locale</code> object is just an identifier for a region,
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| - * no validity check is performed when you construct a <code>Locale</code>.
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| - * If you want to see whether particular resources are available for the
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| - * <code>Locale</code> you construct, you must query those resources. For
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| - * example, ask the <code>NumberFormat</code> for the locales it supports
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| - * using its <code>getAvailableLocales</code> method.
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| - * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
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| - * locale, you get back the best available match, not necessarily
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| - * precisely what you asked for. For more information, look at
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| - * <code>ResourceBundle</code>.
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| - *
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| - * <P>
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| - * The <code>Locale</code> class provides a number of convenient constants
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| - * that you can use to create <code>Locale</code> objects for commonly used
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| - * locales. For example, the following refers to a <code>Locale</code> object
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| - * for the United States:
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| - * \htmlonly<blockquote>\endhtmlonly
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| - * <pre>
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| - *       Locale::getUS()
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| - * </pre>
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| - * \htmlonly</blockquote>\endhtmlonly
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| - *
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| - * <P>
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| - * Once you've created a <code>Locale</code> you can query it for information about
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| - * itself. Use <code>getCountry</code> to get the ISO Country Code and
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| - * <code>getLanguage</code> to get the ISO Language Code. You can
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| - * use <code>getDisplayCountry</code> to get the
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| - * name of the country suitable for displaying to the user. Similarly,
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| - * you can use <code>getDisplayLanguage</code> to get the name of
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| - * the language suitable for displaying to the user. Interestingly,
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| - * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
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| - * and have two versions: one that uses the default locale and one
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| - * that takes a locale as an argument and displays the name or country in
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| - * a language appropriate to that locale.
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| - *
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| - * <P>
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| - * ICU provides a number of classes that perform locale-sensitive
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| - * operations. For example, the <code>NumberFormat</code> class formats
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| - * numbers, currency, or percentages in a locale-sensitive manner. Classes
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| - * such as <code>NumberFormat</code> have a number of convenience methods
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| - * for creating a default object of that type. For example, the
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| - * <code>NumberFormat</code> class provides these three convenience methods
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| - * for creating a default <code>NumberFormat</code> object:
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| - * \htmlonly<blockquote>\endhtmlonly
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| - * <pre>
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| - *     UErrorCode success = U_ZERO_ERROR;
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| - *     Locale myLocale;
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| - *     NumberFormat *nf;
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| - *
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| - *     nf = NumberFormat::createInstance( success );          delete nf;
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| - *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
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| - *     nf = NumberFormat::createPercentInstance( success );   delete nf;
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| - * </pre>
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| - * \htmlonly</blockquote>\endhtmlonly
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| - * Each of these methods has two variants; one with an explicit locale
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| - * and one without; the latter using the default locale.
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| - * \htmlonly<blockquote>\endhtmlonly
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| - * <pre>
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| - *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
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| - *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
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| - *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
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| - * </pre>
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| - * \htmlonly</blockquote>\endhtmlonly
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| - * A <code>Locale</code> is the mechanism for identifying the kind of object
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| - * (<code>NumberFormat</code>) that you would like to get. The locale is
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| - * <STRONG>just</STRONG> a mechanism for identifying objects,
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| - * <STRONG>not</STRONG> a container for the objects themselves.
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| - *
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| - * <P>
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| - * Each class that performs locale-sensitive operations allows you
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| - * to get all the available objects of that type. You can sift
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| - * through these objects by language, country, or variant,
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| - * and use the display names to present a menu to the user.
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| - * For example, you can create a menu of all the collation objects
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| - * suitable for a given language. Such classes implement these
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| - * three class methods:
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| - * \htmlonly<blockquote>\endhtmlonly
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| - * <pre>
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| - *       static Locale* getAvailableLocales(int32_t& numLocales)
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| - *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
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| - *                                            const Locale&  displayLocale,
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| - *                                            UnicodeString& displayName)
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| - *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
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| - *                                            UnicodeString& displayName)
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| - * </pre>
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| - * \htmlonly</blockquote>\endhtmlonly
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| - *
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| - * @stable ICU 2.0
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| - * @see ResourceBundle
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| - */
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| -U_NAMESPACE_BEGIN
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| -class U_COMMON_API Locale : public UObject {
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| -public:
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| -    /** Useful constant for the Root locale. @stable ICU 4.4 */
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| -    static const Locale &U_EXPORT2 getRoot(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getEnglish(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getFrench(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getGerman(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getItalian(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getJapanese(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getKorean(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getChinese(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getSimplifiedChinese(void);
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| -    /** Useful constant for this language. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getTraditionalChinese(void);
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| -
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getFrance(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getGermany(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getItaly(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getJapan(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getKorea(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getChina(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getPRC(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getTaiwan(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getUK(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getUS(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getCanada(void);
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| -    /** Useful constant for this country/region. @stable ICU 2.0 */
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| -    static const Locale &U_EXPORT2 getCanadaFrench(void);
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| -
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| -
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| -    /**
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| -     * Construct a default locale object, a Locale for the default locale ID.
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| -     *
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| -     * @see getDefault
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| -     * @see uloc_getDefault
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| -     * @stable ICU 2.0
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| -     */
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| -    Locale();
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| -
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| -    /**
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| -     * Construct a locale from language, country, variant.
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| -     * If an error occurs, then the constructed object will be "bogus"
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| -     * (isBogus() will return TRUE).
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| -     *
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| -     * @param language Lowercase two-letter or three-letter ISO-639 code.
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| -     *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
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| -     *  but the other parameters must not be used.
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| -     *  This parameter can be NULL; if so,
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| -     *  the locale is initialized to match the current default locale.
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| -     *  (This is the same as using the default constructor.)
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| -     *  Please note: The Java Locale class does NOT accept the form
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| -     *  'new Locale("en_US")' but only 'new Locale("en","US")'
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| -     *
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| -     * @param country  Uppercase two-letter ISO-3166 code. (optional)
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| -     * @param variant  Uppercase vendor and browser specific code. See class
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| -     *                 description. (optional)
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| -     * @param keywordsAndValues A string consisting of keyword/values pairs, such as
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| -     *                 "collation=phonebook;currency=euro"
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| -     *
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| -     * @see getDefault
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| -     * @see uloc_getDefault
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| -     * @stable ICU 2.0
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| -     */
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| -    Locale( const   char * language,
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| -            const   char * country  = 0,
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| -            const   char * variant  = 0,
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| -            const   char * keywordsAndValues = 0);
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| -
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| -    /**
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| -     * Initializes a Locale object from another Locale object.
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| -     *
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| -     * @param other The Locale object being copied in.
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| -     * @stable ICU 2.0
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| -     */
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| -    Locale(const    Locale& other);
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| -
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| -
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| -    /**
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| -     * Destructor
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| -     * @stable ICU 2.0
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| -     */
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| -    virtual ~Locale() ;
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| -
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| -    /**
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| -     * Replaces the entire contents of *this with the specified value.
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| -     *
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| -     * @param other The Locale object being copied in.
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| -     * @return      *this
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| -     * @stable ICU 2.0
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| -     */
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| -    Locale& operator=(const Locale& other);
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| -
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| -    /**
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| -     * Checks if two locale keys are the same.
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| -     *
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| -     * @param other The locale key object to be compared with this.
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| -     * @return      True if the two locale keys are the same, false otherwise.
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| -     * @stable ICU 2.0
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| -     */
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| -    UBool   operator==(const    Locale&     other) const;
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| -
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| -    /**
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| -     * Checks if two locale keys are not the same.
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| -     *
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| -     * @param other The locale key object to be compared with this.
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| -     * @return      True if the two locale keys are not the same, false
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| -     *              otherwise.
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| -     * @stable ICU 2.0
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| -     */
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| -    UBool   operator!=(const    Locale&     other) const;
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| -
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| -    /**
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| -     * Clone this object.
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| -     * Clones can be used concurrently in multiple threads.
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| -     * If an error occurs, then NULL is returned.
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| -     * The caller must delete the clone.
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| -     *
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| -     * @return a clone of this object
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| -     *
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| -     * @see getDynamicClassID
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| -     * @stable ICU 2.8
 | 
| -     */
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| -    Locale *clone() const;
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| -
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| -    /**
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| -     * Common methods of getting the current default Locale. Used for the
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| -     * presentation: menus, dialogs, etc. Generally set once when your applet or
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| -     * application is initialized, then never reset. (If you do reset the
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| -     * default locale, you probably want to reload your GUI, so that the change
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| -     * is reflected in your interface.)
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| -     *
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| -     * More advanced programs will allow users to use different locales for
 | 
| -     * different fields, e.g. in a spreadsheet.
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| -     *
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| -     * Note that the initial setting will match the host system.
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| -     * @return a reference to the Locale object for the default locale ID
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| -     * @system
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| -     * @stable ICU 2.0
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| -     */
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| -    static const Locale& U_EXPORT2 getDefault(void);
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| -
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| -    /**
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| -     * Sets the default. Normally set once at the beginning of a process,
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| -     * then never reset.
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| -     * setDefault() only changes ICU's default locale ID, <strong>not</strong>
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| -     * the default locale ID of the runtime environment.
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| -     *
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| -     * @param newLocale Locale to set to.  If NULL, set to the value obtained
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| -     *                  from the runtime environement.
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| -     * @param success The error code.
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| -     * @system
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| -     * @stable ICU 2.0
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| -     */
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| -    static void U_EXPORT2 setDefault(const Locale& newLocale,
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| -                                     UErrorCode&   success);
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| -
 | 
| -    /**
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| -     * Creates a locale which has had minimal canonicalization
 | 
| -     * as per uloc_getName().
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| -     * @param name The name to create from.  If name is null,
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| -     *  the default Locale is used.
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| -     * @return new locale object
 | 
| -     * @stable ICU 2.0
 | 
| -     * @see uloc_getName
 | 
| -     */
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| -    static Locale U_EXPORT2 createFromName(const char *name);
 | 
| -
 | 
| -    /**
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| -     * Creates a locale from the given string after canonicalizing
 | 
| -     * the string by calling uloc_canonicalize().
 | 
| -     * @param name the locale ID to create from.  Must not be NULL.
 | 
| -     * @return a new locale object corresponding to the given name
 | 
| -     * @stable ICU 3.0
 | 
| -     * @see uloc_canonicalize
 | 
| -     */
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| -    static Locale U_EXPORT2 createCanonical(const char* name);
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the locale's ISO-639 language code.
 | 
| -     * @return      An alias to the code
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    inline const char *  getLanguage( ) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the locale's ISO-15924 abbreviation script code.
 | 
| -     * @return      An alias to the code
 | 
| -     * @see uscript_getShortName
 | 
| -     * @see uscript_getCode
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    inline const char *  getScript( ) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the locale's ISO-3166 country code.
 | 
| -     * @return      An alias to the code
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    inline const char *  getCountry( ) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the locale's variant code.
 | 
| -     * @return      An alias to the code
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    inline const char *  getVariant( ) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the programmatic name of the entire locale, with the language,
 | 
| -     * country and variant separated by underbars. If a field is missing, up
 | 
| -     * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
 | 
| -     * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
 | 
| -     * @return      A pointer to "name".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    inline const char * getName() const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the programmatic name of the entire locale as getName would return,
 | 
| -     * but without keywords.
 | 
| -     * @return      A pointer to "name".
 | 
| -     * @see getName
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    const char * getBaseName() const;
 | 
| -
 | 
| -
 | 
| -    /**
 | 
| -     * Gets the list of keywords for the specified locale.
 | 
| -     *
 | 
| -     * @param status the status code
 | 
| -     * @return pointer to StringEnumeration class, or NULL if there are no keywords. 
 | 
| -     * Client must dispose of it by calling delete.
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    StringEnumeration * createKeywords(UErrorCode &status) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Get the value for a keyword.
 | 
| -     *
 | 
| -     * @param keywordName name of the keyword for which we want the value. Case insensitive.
 | 
| -     * @param buffer The buffer to receive the keyword value.
 | 
| -     * @param bufferCapacity The capacity of receiving buffer
 | 
| -     * @param status Returns any error information while performing this operation.
 | 
| -     * @return the length of the keyword value
 | 
| -     *
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Set the value for a keyword.
 | 
| -     *
 | 
| -     * @param keywordName name of the keyword to be set. Case insensitive.
 | 
| -     * @param keywordValue value of the keyword to be set. If 0-length or
 | 
| -     *  NULL, will result in the keyword being removed. No error is given if
 | 
| -     *  that keyword does not exist.
 | 
| -     * @param status Returns any error information while performing this operation.
 | 
| -     *
 | 
| -     * @internal 
 | 
| -     */
 | 
| -    void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
 | 
| -
 | 
| -    /**
 | 
| -     * returns the locale's three-letter language code, as specified
 | 
| -     * in ISO draft standard ISO-639-2.
 | 
| -     * @return      An alias to the code, or NULL
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    const char * getISO3Language() const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "name" with the locale's three-letter ISO-3166 country code.
 | 
| -     * @return      An alias to the code, or NULL
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    const char * getISO3Country() const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns the Windows LCID value corresponding to this locale.
 | 
| -     * This value is stored in the resource data for the locale as a one-to-four-digit
 | 
| -     * hexadecimal number.  If the resource is missing, in the wrong format, or
 | 
| -     * there is no Windows LCID value that corresponds to this locale, returns 0.
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    uint32_t        getLCID(void) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispLang" with the name of this locale's language in a format suitable for
 | 
| -     * user display in the default locale.  For example, if the locale's language code is
 | 
| -     * "fr" and the default locale's language code is "en", this function would set
 | 
| -     * dispLang to "French".
 | 
| -     * @param dispLang  Receives the language's display name.
 | 
| -     * @return          A reference to "dispLang".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispLang" with the name of this locale's language in a format suitable for
 | 
| -     * user display in the locale specified by "displayLocale".  For example, if the locale's
 | 
| -     * language code is "en" and displayLocale's language code is "fr", this function would set
 | 
| -     * dispLang to "Anglais".
 | 
| -     * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
 | 
| -     *                  if the locale's language code is "en", passing Locale::getFrench() for
 | 
| -     *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
 | 
| -     *                  for displayLocale would result in "Englisch".
 | 
| -     * @param dispLang  Receives the language's display name.
 | 
| -     * @return          A reference to "dispLang".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
 | 
| -                                                UnicodeString&  dispLang) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispScript" with the name of this locale's script in a format suitable
 | 
| -     * for user display in the default locale.  For example, if the locale's script code
 | 
| -     * is "LATN" and the default locale's language code is "en", this function would set
 | 
| -     * dispScript to "Latin".
 | 
| -     * @param dispScript    Receives the scripts's display name.
 | 
| -     * @return              A reference to "dispScript".
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispScript" with the name of this locale's country in a format suitable
 | 
| -     * for user display in the locale specified by "displayLocale".  For example, if the locale's
 | 
| -     * script code is "LATN" and displayLocale's language code is "en", this function would set
 | 
| -     * dispScript to "Latin".
 | 
| -     * @param displayLocale      Specifies the locale to be used to display the name.  In other
 | 
| -     *                      words, if the locale's script code is "LATN", passing
 | 
| -     *                      Locale::getFrench() for displayLocale would result in "", while
 | 
| -     *                      passing Locale::getGerman() for displayLocale would result in
 | 
| -     *                      "".
 | 
| -     * @param dispScript    Receives the scripts's display name.
 | 
| -     * @return              A reference to "dispScript".
 | 
| -     * @stable ICU 2.8
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
 | 
| -                                               UnicodeString&  dispScript) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispCountry" with the name of this locale's country in a format suitable
 | 
| -     * for user display in the default locale.  For example, if the locale's country code
 | 
| -     * is "FR" and the default locale's language code is "en", this function would set
 | 
| -     * dispCountry to "France".
 | 
| -     * @param dispCountry   Receives the country's display name.
 | 
| -     * @return              A reference to "dispCountry".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispCountry" with the name of this locale's country in a format suitable
 | 
| -     * for user display in the locale specified by "displayLocale".  For example, if the locale's
 | 
| -     * country code is "US" and displayLocale's language code is "fr", this function would set
 | 
| -     * dispCountry to "États-Unis".
 | 
| -     * @param displayLocale      Specifies the locale to be used to display the name.  In other
 | 
| -     *                      words, if the locale's country code is "US", passing
 | 
| -     *                      Locale::getFrench() for displayLocale would result in "États-Unis", while
 | 
| -     *                      passing Locale::getGerman() for displayLocale would result in
 | 
| -     *                      "Vereinigte Staaten".
 | 
| -     * @param dispCountry   Receives the country's display name.
 | 
| -     * @return              A reference to "dispCountry".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
 | 
| -                                                UnicodeString&  dispCountry) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispVar" with the name of this locale's variant code in a format suitable
 | 
| -     * for user display in the default locale.
 | 
| -     * @param dispVar   Receives the variant's name.
 | 
| -     * @return          A reference to "dispVar".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "dispVar" with the name of this locale's variant code in a format
 | 
| -     * suitable for user display in the locale specified by "displayLocale".
 | 
| -     * @param displayLocale  Specifies the locale to be used to display the name.
 | 
| -     * @param dispVar   Receives the variant's display name.
 | 
| -     * @return          A reference to "dispVar".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
 | 
| -                                                UnicodeString&  dispVar) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "name" with the name of this locale in a format suitable for user display
 | 
| -     * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
 | 
| -     * and getDisplayVariant() to do its work, and outputs the display name in the format
 | 
| -     * "language (country[,variant])".  For example, if the default locale is en_US, then
 | 
| -     * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
 | 
| -     * would be "Spanish (Mexico,Traditional)".
 | 
| -     * @param name  Receives the locale's display name.
 | 
| -     * @return      A reference to "name".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayName(         UnicodeString&  name) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Fills in "name" with the name of this locale in a format suitable for user display
 | 
| -     * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
 | 
| -     * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
 | 
| -     * name in the format "language (country[,variant])".  For example, if displayLocale is
 | 
| -     * fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's
 | 
| -     * display name would be "norvégien (Norvège,NY)".
 | 
| -     * @param displayLocale  Specifies the locale to be used to display the name.
 | 
| -     * @param name      Receives the locale's display name.
 | 
| -     * @return          A reference to "name".
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    UnicodeString&  getDisplayName( const   Locale&         displayLocale,
 | 
| -                                            UnicodeString&  name) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Generates a hash code for the locale.
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    int32_t         hashCode(void) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Sets the locale to bogus
 | 
| -     * A bogus locale represents a non-existing locale associated
 | 
| -     * with services that can be instantiated from non-locale data
 | 
| -     * in addition to locale (for example, collation can be
 | 
| -     * instantiated from a locale and from a rule set).
 | 
| -     * @stable ICU 2.1
 | 
| -     */
 | 
| -    void setToBogus();
 | 
| -
 | 
| -    /**
 | 
| -     * Gets the bogus state. Locale object can be bogus if it doesn't exist
 | 
| -     * @return FALSE if it is a real locale, TRUE if it is a bogus locale
 | 
| -     * @stable ICU 2.1
 | 
| -     */
 | 
| -    UBool isBogus(void) const;
 | 
| -
 | 
| -    /**
 | 
| -     * Returns a list of all installed locales.
 | 
| -     * @param count Receives the number of locales in the list.
 | 
| -     * @return      A pointer to an array of Locale objects.  This array is the list
 | 
| -     *              of all locales with installed resource files.  The called does NOT
 | 
| -     *              get ownership of this list, and must NOT delete it.
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
 | 
| -
 | 
| -    /**
 | 
| -     * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
 | 
| -     * pointer to an array of pointers to arrays of char.  All of these pointers are
 | 
| -     * owned by ICU-- do not delete them, and do not write through them.  The array is
 | 
| -     * terminated with a null pointer.
 | 
| -     * @return a list of all available country codes
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    static const char* const* U_EXPORT2 getISOCountries();
 | 
| -
 | 
| -    /**
 | 
| -     * Gets a list of all available language codes defined in ISO 639.  This is a pointer
 | 
| -     * to an array of pointers to arrays of char.  All of these pointers are owned
 | 
| -     * by ICU-- do not delete them, and do not write through them.  The array is
 | 
| -     * terminated with a null pointer.
 | 
| -     * @return a list of all available language codes
 | 
| -     * @stable ICU 2.0
 | 
| -     */
 | 
| -    static const char* const* U_EXPORT2 getISOLanguages();
 | 
| -
 | 
| -    /**
 | 
| -     * ICU "poor man's RTTI", returns a UClassID for this class.
 | 
| -     *
 | 
| -     * @stable ICU 2.2
 | 
| -     */
 | 
| -    static UClassID U_EXPORT2 getStaticClassID();
 | 
| -
 | 
| -    /**
 | 
| -     * ICU "poor man's RTTI", returns a UClassID for the actual class.
 | 
| -     *
 | 
| -     * @stable ICU 2.2
 | 
| -     */
 | 
| -    virtual UClassID getDynamicClassID() const;
 | 
| -
 | 
| -protected: /* only protected for testing purposes. DO NOT USE. */
 | 
| -    /**
 | 
| -     * Set this from a single POSIX style locale string.
 | 
| -     * @internal
 | 
| -     */
 | 
| -    void setFromPOSIXID(const char *posixID);
 | 
| -
 | 
| -private:
 | 
| -    /**
 | 
| -     * Initialize the locale object with a new name.
 | 
| -     * Was deprecated - used in implementation - moved internal
 | 
| -     *
 | 
| -     * @param cLocaleID The new locale name.
 | 
| -     */
 | 
| -    Locale& init(const char* cLocaleID, UBool canonicalize);
 | 
| -
 | 
| -    /*
 | 
| -     * Internal constructor to allow construction of a locale object with
 | 
| -     *   NO side effects.   (Default constructor tries to get
 | 
| -     *   the default locale.)
 | 
| -     */
 | 
| -    enum ELocaleType {
 | 
| -        eBOGUS
 | 
| -    };
 | 
| -    Locale(ELocaleType);
 | 
| -
 | 
| -    /**
 | 
| -     * Initialize the locale cache for commonly used locales
 | 
| -     */
 | 
| -    static Locale *getLocaleCache(void);
 | 
| -
 | 
| -    char language[ULOC_LANG_CAPACITY];
 | 
| -    char script[ULOC_SCRIPT_CAPACITY];
 | 
| -    char country[ULOC_COUNTRY_CAPACITY];
 | 
| -    int32_t variantBegin;
 | 
| -    char* fullName;
 | 
| -    char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
 | 
| -    // name without keywords
 | 
| -    char* baseName;
 | 
| -    char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
 | 
| -
 | 
| -    UBool fIsBogus;
 | 
| -
 | 
| -    static const Locale &getLocale(int locid);
 | 
| -
 | 
| -    /**
 | 
| -     * A friend to allow the default locale to be set by either the C or C++ API.
 | 
| -     * @internal
 | 
| -     */
 | 
| -    friend void locale_set_default_internal(const char *);
 | 
| -};
 | 
| -
 | 
| -inline UBool
 | 
| -Locale::operator!=(const    Locale&     other) const
 | 
| -{
 | 
| -    return !operator==(other);
 | 
| -}
 | 
| -
 | 
| -inline const char *
 | 
| -Locale::getCountry() const
 | 
| -{
 | 
| -    return country;
 | 
| -}
 | 
| -
 | 
| -inline const char *
 | 
| -Locale::getLanguage() const
 | 
| -{
 | 
| -    return language;
 | 
| -}
 | 
| -
 | 
| -inline const char *
 | 
| -Locale::getScript() const
 | 
| -{
 | 
| -    return script;
 | 
| -}
 | 
| -
 | 
| -inline const char *
 | 
| -Locale::getVariant() const
 | 
| -{
 | 
| -    getBaseName(); // lazy init
 | 
| -    return &baseName[variantBegin];
 | 
| -}
 | 
| -
 | 
| -inline const char *
 | 
| -Locale::getName() const
 | 
| -{
 | 
| -    return fullName;
 | 
| -}
 | 
| -
 | 
| -inline UBool
 | 
| -Locale::isBogus(void) const {
 | 
| -    return fIsBogus;
 | 
| -}
 | 
| -
 | 
| -U_NAMESPACE_END
 | 
| -
 | 
| -#endif
 | 
| 
 |