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Side by Side Diff: components/mus/ws/window_manager_state.h

Issue 1883263002: mash: Repost mouse pressed event when closing Ash system tray (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: cleanup Created 4 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ 5 #ifndef COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_
6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ 6 #define COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 // not be exposed. 89 // not be exposed.
90 EventDispatcher* event_dispatcher() { return &event_dispatcher_; } 90 EventDispatcher* event_dispatcher() { return &event_dispatcher_; }
91 91
92 void Activate(const gfx::Point& mouse_location_on_screen); 92 void Activate(const gfx::Point& mouse_location_on_screen);
93 void Deactivate(); 93 void Deactivate();
94 94
95 // Processes an event from PlatformDisplay. 95 // Processes an event from PlatformDisplay.
96 void ProcessEvent(const ui::Event& event); 96 void ProcessEvent(const ui::Event& event);
97 97
98 // Called when the ack from an event dispatched to WindowTree |tree| is 98 // Called when the ack from an event dispatched to WindowTree |tree| is
99 // received. When |handled| is true, the client consumed the event. 99 // received.
100 // TODO(sky): make this private and use a callback. 100 // TODO(sky): make this private and use a callback.
101 void OnEventAck(mojom::WindowTree* tree, bool handled); 101 void OnEventAck(mojom::WindowTree* tree, mojom::EventResult result);
102 102
103 // Returns a mojom::Display for the specified display. WindowManager specific 103 // Returns a mojom::Display for the specified display. WindowManager specific
104 // values are not set. 104 // values are not set.
105 mojom::DisplayPtr ToMojomDisplay() const; 105 mojom::DisplayPtr ToMojomDisplay() const;
106 106
107 void OnWillDestroyTree(WindowTree* tree); 107 void OnWillDestroyTree(WindowTree* tree);
108 108
109 private: 109 private:
110 class ProcessedEventTarget; 110 class ProcessedEventTarget;
111 friend class Display; 111 friend class Display;
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142 scoped_ptr<ProcessedEventTarget> processed_event_target); 142 scoped_ptr<ProcessedEventTarget> processed_event_target);
143 143
144 // Processes the next valid event in |event_queue_|. If the event has already 144 // Processes the next valid event in |event_queue_|. If the event has already
145 // been processed it is dispatched, otherwise the event is passed to the 145 // been processed it is dispatched, otherwise the event is passed to the
146 // EventDispatcher for processing. 146 // EventDispatcher for processing.
147 void ProcessNextEventFromQueue(); 147 void ProcessNextEventFromQueue();
148 148
149 // Dispatches the event to the appropriate client and starts the ack timer. 149 // Dispatches the event to the appropriate client and starts the ack timer.
150 void DispatchInputEventToWindowImpl(ServerWindow* target, 150 void DispatchInputEventToWindowImpl(ServerWindow* target,
151 bool in_nonclient_area, 151 bool in_nonclient_area,
152 const ui::Event& event, 152 const ui::Event& transformed_event,
153 base::WeakPtr<Accelerator> accelerator); 153 base::WeakPtr<Accelerator> accelerator);
154 154
155 // EventDispatcherDelegate: 155 // EventDispatcherDelegate:
156 void OnAccelerator(uint32_t accelerator_id, const ui::Event& event) override; 156 void OnAccelerator(uint32_t accelerator_id, const ui::Event& event) override;
157 void SetFocusedWindowFromEventDispatcher(ServerWindow* window) override; 157 void SetFocusedWindowFromEventDispatcher(ServerWindow* window) override;
158 ServerWindow* GetFocusedWindowForEventDispatcher() override; 158 ServerWindow* GetFocusedWindowForEventDispatcher() override;
159 void SetNativeCapture() override; 159 void SetNativeCapture() override;
160 void ReleaseNativeCapture() override; 160 void ReleaseNativeCapture() override;
161 void OnServerWindowCaptureLost(ServerWindow* window) override; 161 void OnServerWindowCaptureLost(ServerWindow* window) override;
162 void DispatchInputEventToWindow(ServerWindow* target, 162 void DispatchInputEventToWindow(ServerWindow* target,
163 bool in_nonclient_area, 163 bool in_nonclient_area,
164 const ui::Event& event, 164 const ui::Event& transformed_event,
165 Accelerator* accelerator) override; 165 Accelerator* accelerator) override;
166 166
167 Display* display_; 167 Display* display_;
168 PlatformDisplay* platform_display_; 168 PlatformDisplay* platform_display_;
169 // If this was created implicitly by a call 169 // If this was created implicitly by a call
170 // WindowTreeHostFactory::CreateWindowTreeHost(), then |is_user_id_valid_| 170 // WindowTreeHostFactory::CreateWindowTreeHost(), then |is_user_id_valid_|
171 // is false. 171 // is false.
172 const bool is_user_id_valid_; 172 const bool is_user_id_valid_;
173 const UserId user_id_; 173 const UserId user_id_;
174 // Root ServerWindow of this WindowManagerState. |root_| has a parent, the 174 // Root ServerWindow of this WindowManagerState. |root_| has a parent, the
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188 188
189 EventDispatcher event_dispatcher_; 189 EventDispatcher event_dispatcher_;
190 190
191 DISALLOW_COPY_AND_ASSIGN(WindowManagerState); 191 DISALLOW_COPY_AND_ASSIGN(WindowManagerState);
192 }; 192 };
193 193
194 } // namespace ws 194 } // namespace ws
195 } // namespace mus 195 } // namespace mus
196 196
197 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_ 197 #endif // COMPONENTS_MUS_WS_WINDOW_MANAGER_STATE_H_
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