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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GL_YUV420_RGB_CONVERTER_H_ | |
| 6 #define UI_GL_YUV420_RGB_CONVERTER_H_ | |
| 7 | |
| 8 #include "ui/gfx/geometry/size.h" | |
| 9 | |
| 10 namespace gl { | |
| 11 | |
| 12 class YUVToRGBConverter { | |
| 13 public: | |
| 14 YUVToRGBConverter(); | |
| 15 ~YUVToRGBConverter(); | |
| 16 void CopyYUV420ToRGB(unsigned target, | |
|
Daniele Castagna
2016/04/17 07:56:03
nit: the style guide suggests to have input parame
ccameron
2016/04/18 18:17:39
Good point --done.
| |
| 17 unsigned rgb_texture, | |
| 18 unsigned y_texture, | |
| 19 unsigned uv_texture, | |
| 20 const gfx::Size& size); | |
| 21 | |
| 22 private: | |
| 23 unsigned framebuffer_ = 0; | |
| 24 unsigned vertex_shader_ = 0; | |
| 25 unsigned fragment_shader_ = 0; | |
| 26 unsigned program_ = 0; | |
| 27 int size_location_ = -1; | |
| 28 unsigned vertex_buffer_ = 0; | |
| 29 }; | |
| 30 | |
| 31 } // namespace gl | |
| 32 | |
| 33 #endif // UI_GL_YUV420_RGB_CONVERTER_H_ | |
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