| Index: cc/animation/element_animations_unittest.cc
|
| diff --git a/cc/animation/element_animations_unittest.cc b/cc/animation/element_animations_unittest.cc
|
| index 207dd35c7a7fa6f691403bb130bfe6be47e29ebc..ed51918e34ffd4862239b5b17f5492955244ddf7 100644
|
| --- a/cc/animation/element_animations_unittest.cc
|
| +++ b/cc/animation/element_animations_unittest.cc
|
| @@ -40,8 +40,8 @@ TEST_F(ElementAnimationsTest, AttachToLayerInActiveTree) {
|
| ElementAnimations* element_animations = player_->element_animations();
|
| EXPECT_TRUE(element_animations);
|
|
|
| - EXPECT_TRUE(element_animations->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(element_animations->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations->needs_pending_value_observations());
|
|
|
| host_->PushPropertiesTo(host_impl_);
|
|
|
| @@ -51,16 +51,13 @@ TEST_F(ElementAnimationsTest, AttachToLayerInActiveTree) {
|
| player_impl_->element_animations();
|
| EXPECT_TRUE(element_animations_impl);
|
|
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_TRUE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_TRUE(element_animations_impl->needs_pending_value_observations());
|
|
|
| // Create the layer in the impl active tree.
|
| client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| - EXPECT_TRUE(element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_TRUE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_TRUE(element_animations_impl->needs_pending_value_observations());
|
|
|
| EXPECT_TRUE(client_impl_.IsLayerInTree(layer_id_, LayerTreeType::ACTIVE));
|
| EXPECT_TRUE(client_impl_.IsLayerInTree(layer_id_, LayerTreeType::PENDING));
|
| @@ -68,38 +65,32 @@ TEST_F(ElementAnimationsTest, AttachToLayerInActiveTree) {
|
| // kill layer on main thread.
|
| client_.UnregisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| EXPECT_EQ(element_animations, player_->element_animations());
|
| - EXPECT_FALSE(element_animations->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(element_animations->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations->needs_pending_value_observations());
|
|
|
| // Sync doesn't detach LayerImpl.
|
| host_->PushPropertiesTo(host_impl_);
|
| EXPECT_EQ(element_animations_impl, player_impl_->element_animations());
|
| - EXPECT_TRUE(element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_TRUE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_TRUE(element_animations_impl->needs_pending_value_observations());
|
|
|
| // Kill layer on impl thread in pending tree.
|
| client_impl_.UnregisterLayer(layer_id_, LayerTreeType::PENDING);
|
| EXPECT_EQ(element_animations_impl, player_impl_->element_animations());
|
| - EXPECT_TRUE(element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations_impl->needs_pending_value_observations());
|
|
|
| // Kill layer on impl thread in active tree.
|
| client_impl_.UnregisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| EXPECT_EQ(element_animations_impl, player_impl_->element_animations());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations_impl->needs_pending_value_observations());
|
|
|
| // Sync doesn't change anything.
|
| host_->PushPropertiesTo(host_impl_);
|
| EXPECT_EQ(element_animations_impl, player_impl_->element_animations());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations_impl->needs_pending_value_observations());
|
|
|
| player_->DetachLayer();
|
| EXPECT_FALSE(player_->element_animations());
|
| @@ -121,8 +112,8 @@ TEST_F(ElementAnimationsTest, AttachToNotYetCreatedLayer) {
|
| ElementAnimations* element_animations = player_->element_animations();
|
| EXPECT_TRUE(element_animations);
|
|
|
| - EXPECT_FALSE(element_animations->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(element_animations->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations->needs_pending_value_observations());
|
|
|
| host_->PushPropertiesTo(host_impl_);
|
|
|
| @@ -130,26 +121,21 @@ TEST_F(ElementAnimationsTest, AttachToNotYetCreatedLayer) {
|
| player_impl_->element_animations();
|
| EXPECT_TRUE(element_animations_impl);
|
|
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations_impl->needs_pending_value_observations());
|
|
|
| // Create layer.
|
| client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| - EXPECT_TRUE(element_animations->has_active_value_observer_for_testing());
|
| - EXPECT_FALSE(element_animations->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations->needs_active_value_observations());
|
| + EXPECT_FALSE(element_animations->needs_pending_value_observations());
|
|
|
| client_impl_.RegisterLayer(layer_id_, LayerTreeType::PENDING);
|
| - EXPECT_FALSE(
|
| - element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_TRUE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_FALSE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_TRUE(element_animations_impl->needs_pending_value_observations());
|
|
|
| client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| - EXPECT_TRUE(element_animations_impl->has_active_value_observer_for_testing());
|
| - EXPECT_TRUE(
|
| - element_animations_impl->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(element_animations_impl->needs_active_value_observations());
|
| + EXPECT_TRUE(element_animations_impl->needs_pending_value_observations());
|
| }
|
|
|
| TEST_F(ElementAnimationsTest, AddRemovePlayers) {
|
|
|