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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ | 5 #ifndef UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ |
| 6 #define UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ | 6 #define UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 | 11 |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "components/mus/public/cpp/window_tree_delegate.h" | 13 #include "components/mus/public/cpp/window_tree_delegate.h" |
| 14 #include "ui/views/mus/mus_export.h" | 14 #include "ui/views/mus/mus_export.h" |
| 15 #include "ui/views/mus/screen_mus_delegate.h" | 15 #include "ui/views/mus/screen_mus_delegate.h" |
| 16 #include "ui/views/widget/widget.h" | 16 #include "ui/views/widget/widget.h" |
| 17 | 17 |
| 18 namespace mojo { | 18 namespace shell { |
| 19 class Connector; | 19 class Connector; |
| 20 } | 20 } |
| 21 | 21 |
| 22 namespace views { | 22 namespace views { |
| 23 class NativeWidget; | 23 class NativeWidget; |
| 24 class ScreenMus; | 24 class ScreenMus; |
| 25 namespace internal { | 25 namespace internal { |
| 26 class NativeWidgetDelegate; | 26 class NativeWidgetDelegate; |
| 27 } | 27 } |
| 28 | 28 |
| 29 // Provides configuration to mus in views. This consists of the following: | 29 // Provides configuration to mus in views. This consists of the following: |
| 30 // . Provides a Screen implementation backed by mus. | 30 // . Provides a Screen implementation backed by mus. |
| 31 // . Creates and owns a WindowTreeConnection. | 31 // . Creates and owns a WindowTreeConnection. |
| 32 // . Registers itself as the factory for creating NativeWidgets so that a | 32 // . Registers itself as the factory for creating NativeWidgets so that a |
| 33 // NativeWidgetMus is created. | 33 // NativeWidgetMus is created. |
| 34 // WindowManagerConnection is a singleton and should be created early on. | 34 // WindowManagerConnection is a singleton and should be created early on. |
| 35 // | 35 // |
| 36 // TODO(sky): this name is now totally confusing. Come up with a better one. | 36 // TODO(sky): this name is now totally confusing. Come up with a better one. |
| 37 class VIEWS_MUS_EXPORT WindowManagerConnection | 37 class VIEWS_MUS_EXPORT WindowManagerConnection |
| 38 : public NON_EXPORTED_BASE(mus::WindowTreeDelegate), | 38 : public NON_EXPORTED_BASE(mus::WindowTreeDelegate), |
| 39 public ScreenMusDelegate { | 39 public ScreenMusDelegate { |
| 40 public: | 40 public: |
| 41 static void Create(mojo::Connector* connector); | 41 static void Create(shell::Connector* connector); |
| 42 static WindowManagerConnection* Get(); | 42 static WindowManagerConnection* Get(); |
| 43 static bool Exists(); | 43 static bool Exists(); |
| 44 | 44 |
| 45 // Destroys the singleton instance. | 45 // Destroys the singleton instance. |
| 46 static void Reset(); | 46 static void Reset(); |
| 47 | 47 |
| 48 mojo::Connector* connector() { return connector_; } | 48 shell::Connector* connector() { return connector_; } |
| 49 | 49 |
| 50 mus::Window* NewWindow(const std::map<std::string, | 50 mus::Window* NewWindow(const std::map<std::string, |
| 51 std::vector<uint8_t>>& properties); | 51 std::vector<uint8_t>>& properties); |
| 52 | 52 |
| 53 NativeWidget* CreateNativeWidgetMus( | 53 NativeWidget* CreateNativeWidgetMus( |
| 54 const std::map<std::string, std::vector<uint8_t>>& properties, | 54 const std::map<std::string, std::vector<uint8_t>>& properties, |
| 55 const Widget::InitParams& init_params, | 55 const Widget::InitParams& init_params, |
| 56 internal::NativeWidgetDelegate* delegate); | 56 internal::NativeWidgetDelegate* delegate); |
| 57 | 57 |
| 58 private: | 58 private: |
| 59 explicit WindowManagerConnection(mojo::Connector* connector); | 59 explicit WindowManagerConnection(shell::Connector* connector); |
| 60 ~WindowManagerConnection() override; | 60 ~WindowManagerConnection() override; |
| 61 | 61 |
| 62 // mus::WindowTreeDelegate: | 62 // mus::WindowTreeDelegate: |
| 63 void OnEmbed(mus::Window* root) override; | 63 void OnEmbed(mus::Window* root) override; |
| 64 void OnConnectionLost(mus::WindowTreeConnection* connection) override; | 64 void OnConnectionLost(mus::WindowTreeConnection* connection) override; |
| 65 | 65 |
| 66 // ScreenMusDelegate: | 66 // ScreenMusDelegate: |
| 67 void OnWindowManagerFrameValuesChanged() override; | 67 void OnWindowManagerFrameValuesChanged() override; |
| 68 | 68 |
| 69 mojo::Connector* connector_; | 69 shell::Connector* connector_; |
| 70 std::unique_ptr<ScreenMus> screen_; | 70 std::unique_ptr<ScreenMus> screen_; |
| 71 std::unique_ptr<mus::WindowTreeConnection> window_tree_connection_; | 71 std::unique_ptr<mus::WindowTreeConnection> window_tree_connection_; |
| 72 | 72 |
| 73 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnection); | 73 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnection); |
| 74 }; | 74 }; |
| 75 | 75 |
| 76 } // namespace views | 76 } // namespace views |
| 77 | 77 |
| 78 #endif // UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ | 78 #endif // UI_VIEWS_MUS_WINDOW_MANAGER_CONNECTION_H_ |
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