Chromium Code Reviews
Descriptioncc: Construct the RSLL without using layer hierarchy
This removes recursion over the layer tree from the construction of the
render surface layer list. Instead, we iterate over the layers in
stacking order to produce an initial render surface layer list (that
might include surfaces that later turn out to have empty content rects),
then iterate backwards over the top-level list of surfaces in order to
compute their content rects, and then iterate over the top-level list of
surfaces to produce the final RSLL that includes only non-empty surfaces.
BUG=568799, 603147
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/5c8f5db211972b428577a3e268d25dccef61c366
Cr-Commit-Position: refs/heads/master@{#388233}
Patch Set 1 : #
Total comments: 6
Patch Set 2 : Rebased #Patch Set 3 : Address review comments #
Messages
Total messages: 17 (10 generated)
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