| Index: media/gpu/avda_shared_state.h
|
| diff --git a/content/common/gpu/media/avda_shared_state.h b/media/gpu/avda_shared_state.h
|
| similarity index 98%
|
| rename from content/common/gpu/media/avda_shared_state.h
|
| rename to media/gpu/avda_shared_state.h
|
| index 5f80c44d72933c3e8be76898694f852e21a9aa71..94b41bfc482459d070c93f6a3f27bbce28dfe1b8 100644
|
| --- a/content/common/gpu/media/avda_shared_state.h
|
| +++ b/media/gpu/avda_shared_state.h
|
| @@ -17,7 +17,7 @@ namespace gfx {
|
| class SurfaceTexture;
|
| }
|
|
|
| -namespace content {
|
| +namespace media {
|
|
|
| // Shared state to allow communication between the AVDA and the
|
| // GLImages that configure GL for drawing the frames.
|
| @@ -88,6 +88,6 @@ class AVDASharedState : public base::RefCounted<AVDASharedState> {
|
| friend class base::RefCounted<AVDASharedState>;
|
| };
|
|
|
| -} // namespace content
|
| +} // namespace media
|
|
|
| #endif // CONTENT_COMMON_GPU_AVDA_SHARED_STATE_H_
|
|
|