| Index: content/common/gpu/media/vaapi_drm_picture.h
|
| diff --git a/content/common/gpu/media/vaapi_drm_picture.h b/content/common/gpu/media/vaapi_drm_picture.h
|
| deleted file mode 100644
|
| index 7f5fc8a1780e7023ffd80e70b1b6dd5ae0517c37..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/media/vaapi_drm_picture.h
|
| +++ /dev/null
|
| @@ -1,70 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -//
|
| -// This file contains an implementation of picture allocation for the
|
| -// Ozone window system used by VaapiVideoDecodeAccelerator to produce
|
| -// output pictures.
|
| -
|
| -#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
|
| -#define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "content/common/gpu/media/vaapi_picture.h"
|
| -#include "ui/gfx/buffer_types.h"
|
| -#include "ui/gfx/geometry/size.h"
|
| -
|
| -namespace gl {
|
| -class GLImage;
|
| -}
|
| -
|
| -namespace ui {
|
| -class NativePixmap;
|
| -}
|
| -
|
| -namespace content {
|
| -
|
| -class VaapiWrapper;
|
| -
|
| -// Implementation of VaapiPicture for the ozone/drm backed chromium.
|
| -class VaapiDrmPicture : public VaapiPicture {
|
| - public:
|
| - VaapiDrmPicture(const scoped_refptr<VaapiWrapper>& vaapi_wrapper,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - int32_t picture_buffer_id,
|
| - uint32_t texture_id,
|
| - const gfx::Size& size);
|
| -
|
| - ~VaapiDrmPicture() override;
|
| -
|
| - bool Initialize() override;
|
| -
|
| - bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override;
|
| -
|
| - scoped_refptr<gl::GLImage> GetImageToBind() override;
|
| -
|
| - bool AllowOverlay() const override;
|
| -
|
| - private:
|
| - scoped_refptr<VaapiWrapper> vaapi_wrapper_;
|
| - MakeGLContextCurrentCallback make_context_current_cb_;
|
| -
|
| - // Ozone buffer, the storage of the EGLImage and the VASurface.
|
| - scoped_refptr<ui::NativePixmap> pixmap_;
|
| -
|
| - // EGLImage bound to the GL textures used by the VDA client.
|
| - scoped_refptr<gl::GLImage> gl_image_;
|
| -
|
| - // VASurface used to transfer from the decoder's pixel format.
|
| - scoped_refptr<VASurface> va_surface_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
|
|
|