| Index: content/common/gpu/media/rendering_helper.h
|
| diff --git a/content/common/gpu/media/rendering_helper.h b/content/common/gpu/media/rendering_helper.h
|
| deleted file mode 100644
|
| index 1fc592e219566aefde001d2a5b7e547be4f8ae88..0000000000000000000000000000000000000000
|
| --- a/content/common/gpu/media/rendering_helper.h
|
| +++ /dev/null
|
| @@ -1,230 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
|
| -#define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
|
| -
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -#include <map>
|
| -#include <memory>
|
| -#include <queue>
|
| -#include <vector>
|
| -
|
| -#include "base/cancelable_callback.h"
|
| -#include "base/macros.h"
|
| -#include "base/time/time.h"
|
| -#include "build/build_config.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
| -#include "ui/gfx/geometry/size.h"
|
| -#include "ui/gl/gl_bindings.h"
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| -#include "ui/gl/gl_context.h"
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| -#include "ui/gl/gl_surface.h"
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| -
|
| -namespace base {
|
| -class MessageLoop;
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| -class WaitableEvent;
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| -}
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| -
|
| -namespace ui {
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| -class DisplayConfigurator;
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| -}
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| -
|
| -namespace content {
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| -
|
| -class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> {
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| - public:
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| - uint32_t texture_id() const { return texture_id_; }
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| - uint32_t texture_target() const { return texture_target_; }
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| -
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| - VideoFrameTexture(uint32_t texture_target,
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| - uint32_t texture_id,
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| - const base::Closure& no_longer_needed_cb);
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| -
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| - private:
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| - friend class base::RefCounted<VideoFrameTexture>;
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| -
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| - uint32_t texture_target_;
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| - uint32_t texture_id_;
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| - base::Closure no_longer_needed_cb_;
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| -
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| - ~VideoFrameTexture();
|
| -};
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| -
|
| -struct RenderingHelperParams {
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| - RenderingHelperParams();
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| - RenderingHelperParams(const RenderingHelperParams& other);
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| - ~RenderingHelperParams();
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| -
|
| - // The rendering FPS.
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| - int rendering_fps;
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| -
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| - // The number of empty frames rendered when the rendering helper is
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| - // initialized.
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| - int warm_up_iterations;
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| -
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| - // The desired size of each window. We play each stream in its own window
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| - // on the screen.
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| - std::vector<gfx::Size> window_sizes;
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| -
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| - // The members below are only used for the thumbnail mode where all frames
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| - // are rendered in sequence onto one FBO for comparison/verification purposes.
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| -
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| - // Whether the frames are rendered as scaled thumbnails within a
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| - // larger FBO that is in turn rendered to the window.
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| - bool render_as_thumbnails;
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| - // The size of the FBO containing all visible thumbnails.
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| - gfx::Size thumbnails_page_size;
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| - // The size of each thumbnail within the FBO.
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| - gfx::Size thumbnail_size;
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| -};
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| -
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| -// Creates and draws textures used by the video decoder.
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| -// This class is not thread safe and thus all the methods of this class
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| -// (except for ctor/dtor) ensure they're being run on a single thread.
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| -class RenderingHelper {
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| - public:
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| -
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| - RenderingHelper();
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| - ~RenderingHelper();
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| -
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| - // Initialize GL. This method must be called on the rendering
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| - // thread.
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| - static void InitializeOneOff(base::WaitableEvent* done);
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| -
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| - // Setup the platform window to display test results. This method
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| - // must be called on the main thread.
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| - void Setup();
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| -
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| - // Tear down the platform window. This method must be called on the
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| - // main thread.
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| - void TearDown();
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| -
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| - // Create the render context and windows by the specified
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| - // dimensions. This method must be called on the rendering thread.
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| - void Initialize(const RenderingHelperParams& params,
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| - base::WaitableEvent* done);
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| -
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| - // Undo the effects of Initialize() and signal |*done|. This method
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| - // must be called on the rendering thread.
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| - void UnInitialize(base::WaitableEvent* done);
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| -
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| - // Return a newly-created GLES2 texture id of the specified size, and
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| - // signal |*done|.
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| - void CreateTexture(uint32_t texture_target,
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| - uint32_t* texture_id,
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| - const gfx::Size& size,
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| - base::WaitableEvent* done);
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| -
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| - // Render thumbnail in the |texture_id| to the FBO buffer using target
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| - // |texture_target|.
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| - void RenderThumbnail(uint32_t texture_target, uint32_t texture_id);
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| -
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| - // Queues the |video_frame| for rendering.
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| - void QueueVideoFrame(size_t window_id,
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| - scoped_refptr<VideoFrameTexture> video_frame);
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| -
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| - // Flushes the pending frames. Notify the rendering_helper there won't be
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| - // more video frames.
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| - void Flush(size_t window_id);
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| -
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| - // Delete |texture_id|.
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| - void DeleteTexture(uint32_t texture_id);
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| -
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| - // Get the platform specific handle to the OpenGL display.
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| - void* GetGLDisplay();
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| -
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| - // Get the GL context.
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| - gfx::GLContext* GetGLContext();
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| -
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| - // Get rendered thumbnails as RGB.
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| - // Sets alpha_solid to true if the alpha channel is entirely 0xff.
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| - void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
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| - bool* alpha_solid,
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| - base::WaitableEvent* done);
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| -
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| - private:
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| - struct RenderedVideo {
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| - // The rect on the screen where the video will be rendered.
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| - gfx::Rect render_area;
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| -
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| - // True if there won't be any new video frames comming.
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| - bool is_flushing;
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| -
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| - // The number of frames need to be dropped to catch up the rendering. We
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| - // always keep the last remaining frame in pending_frames even after it
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| - // has been rendered, so that we have something to display if the client
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| - // is falling behind on providing us with new frames during timer-driven
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| - // playback.
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| - int frames_to_drop;
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| -
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| - // The video frames pending for rendering.
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| - std::queue<scoped_refptr<VideoFrameTexture> > pending_frames;
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| -
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| - RenderedVideo();
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| - RenderedVideo(const RenderedVideo& other);
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| - ~RenderedVideo();
|
| - };
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| -
|
| - void Clear();
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| -
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| - void RenderContent();
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| -
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| - void WarmUpRendering(int warm_up_iterations);
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| -
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| - void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes);
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| -
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| - void UpdateVSyncParameters(base::WaitableEvent* done,
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| - const base::TimeTicks timebase,
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| - const base::TimeDelta interval);
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| -
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| - void DropOneFrameForAllVideos();
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| - void ScheduleNextRenderContent();
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| -
|
| - // Render |texture_id| to the current view port of the screen using target
|
| - // |texture_target|.
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| - void RenderTexture(uint32_t texture_target, uint32_t texture_id);
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| -
|
| - base::MessageLoop* message_loop_;
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| -
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| - scoped_refptr<gfx::GLContext> gl_context_;
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| - scoped_refptr<gfx::GLSurface> gl_surface_;
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| -
|
| -#if defined(USE_OZONE)
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| - class StubOzoneDelegate;
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| - std::unique_ptr<StubOzoneDelegate> platform_window_delegate_;
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| -
|
| -#if defined(OS_CHROMEOS)
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| - std::unique_ptr<ui::DisplayConfigurator> display_configurator_;
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| -#endif
|
| -#endif
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| -
|
| - bool ignore_vsync_;
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| -
|
| - gfx::AcceleratedWidget window_;
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| -
|
| - gfx::Size screen_size_;
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| -
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| - std::vector<RenderedVideo> videos_;
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| -
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| - bool render_as_thumbnails_;
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| - int frame_count_;
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| - GLuint thumbnails_fbo_id_;
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| - GLuint thumbnails_texture_id_;
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| - gfx::Size thumbnails_fbo_size_;
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| - gfx::Size thumbnail_size_;
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| - GLuint program_;
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| - base::TimeDelta frame_duration_;
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| - base::TimeTicks scheduled_render_time_;
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| - base::CancelableClosure render_task_;
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| - base::TimeTicks vsync_timebase_;
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| - base::TimeDelta vsync_interval_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
|
|
|